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› Using ADF
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Using ADF (Read 319 times)
Jun 8
th
, 2005 at 2:56pm
jimvt
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Lieutenant Colonel
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There are frequent references in CFS2 to using ADF to find locations but I can't find any info on how to use ADF.
Is it for real?
Thanks
JimVT
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Reply #1 -
Jun 8
th
, 2005 at 3:30pm
Corsair Freak
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Tiskilwa, Illinois, U.S.A.
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Posts: 1537
I've wondered the same myself... the only
modern
electronics I use on my a/c is autopilot.
Good Hunting,
Brandon
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Reply #2 -
Jun 9
th
, 2005 at 5:11am
Bombardier101
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Colonel
I think the Caped Crusader
needs a break
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Download this:
CFSII Stock Fields Fuel and ADF add-on
On:
www.simviation.com/cfs2scenery.htm
Or:
www.simviation.com/cfs2scenery.html
Hope this helps...
Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery:
http://www.simviation.com/cfs2scenery16.htm&&IJN
Bomber Force Campaign
http://www.simviation.com/cfs2missions22.htm&&WW&C
France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #3 -
Jun 9
th
, 2005 at 5:37am
Padser
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Colonel
Tally-Ho, chaps...
Posts: 241
~S~
There are no radio navigation aids in stock CFS2 aircraft and no NDB beacons in the default scenery.
A pity, because even during WWII there were radio navigation aids available (Huff-Duff, YE-ZB for allied carriers, etc.) and this would have added a great deal to people's immersion in the game. For example, it would have been a lot of fun to be able to turn off the tactical display and navigate for 'real' in missions... Try finding your carrier using the excellent Fox Four 'ADF' (really a modified GPS gauge) in one of their outstanding Korean missions - it's quite unnerving!
What you can do instead is install your own ADF gauge and control into your panel and either add your own NDB beacons using a scenery editor such as FSSC (very easy to do) or install a scenery with them already set up as Bombardier suggests. Steve McClelland's is excellent though I have to say that I didn't really like it because it also placed the flashing beacons in the scenery and I felt they were a tad unsightly and sometimes poorly situated. A personal preference, no reflection on Steve's otherwise sterling work!
Using ADF can be a relatively easy affair - the beacons transmit on a particular frequency. Simply dial in the frequency and follow the signal or use it to help you follow a particular heading by tracking it backwards - provided you are within range that is...
If you have DME (distance measuring equipment) you can also get more complicated and fly blind approaches and holds using ADF/NDB - these can be a bit of a headache to be honest...
The standard civilian FS series ADF gauge (which works fine in CFS2) looks and feels modern so I always felt it jarred a little when placed in a CFS2 cockpit (I simply substituted it for one of the less useful gauges in both 2D and virtual cockpits - engine temperature and what have you - and had a pop up box for setting the frequency which I could get rid of when I wasn't using it). I did find a radio_compass.gau that looked and felt more of the period, but this is some time ago and I'm afraid both the file and location is now lost to me - perhaps some one can dig it up for you.
You can find a simple tutorial on using ADF in CFS/CFS2 here:
http://www.netwings.org/pages/default.asp?page=features/navigate.htm
and a more involved one here:
http://gryphon.users3.50megs.com/CFS2/Nav1.html
Hope this helps
All the best,
Pads
http://www.234squad.org.uk
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Reply #4 -
Jun 9
th
, 2005 at 8:13am
jimvt
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Thanks, Folks:
One can always count on the FlightSim folks to come up with some answers.
JimVT
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Reply #5 -
Jun 10
th
, 2005 at 4:57am
Bombardier101
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Colonel
I think the Caped Crusader
needs a break
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Posts: 767
Always happy to help...
Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery:
http://www.simviation.com/cfs2scenery16.htm&&IJN
Bomber Force Campaign
http://www.simviation.com/cfs2missions22.htm&&WW&C
France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #6 -
Jun 10
th
, 2005 at 11:42am
james007
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Colonel
I love YaBB 1G - SP1!
Posts: 1514
Guys having a ADF it would be agreat addition to the program. But please make them for both sides that would really make it a complete improvement to the program.
If possible make it in multiple Languages.Now that would very cool.
James007
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Reply #7 -
Jun 10
th
, 2005 at 11:57am
Bombardier101
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Colonel
I think the Caped Crusader
needs a break
Gender:
Posts: 767
If I get some time to my computer I might be able to do some panels with ADF guages on 'em
.
«
Last Edit: Jun 10
th
, 2005 at 11:09pm by Bombardier101
»
Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery:
http://www.simviation.com/cfs2scenery16.htm&&IJN
Bomber Force Campaign
http://www.simviation.com/cfs2missions22.htm&&WW&C
France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #8 -
Jun 10
th
, 2005 at 6:24pm
IndioBlack
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Colonel
Fox-Four
Posts: 266
As Padser points out, we've got ADF in all our FOX-FOUR aircraft Panels for the Korean Air War Campaigns.
It is basically a GPS - Global Positioning System - but I've always referred to it as the ADF - Airfield Direction Finder.
It was something I wanted to carry through from our CFS1 Korean Campaigns where it enabled you to create a free-form mission that required you to abandon both the waypoint route and your wingmen, perform a specific task (like a photo-recon run) and then find your way back to base, or an alternate field.
In CFS2, it became essential, because you can't attach final waypoints to a moving Carrier, but you can follow the ADF to one end of a Carrier Track, switch the ADF channel to the other end of the Carrier track and then fly the needle towards the fleet. Full instructions on how it works is given in the readmes that accompany our packages.
The ADF is based on Chuck Dome's original GPS system. Ours is adapted for the Korean Airfields and Carrier tracks that we use, but there are others available for almost every Combat arena in existence, plus the later versions are fully user programmable, so you could, for instance, programme-in target-areas rather than just airfields and force the player to navigate to the target and back again without using waypoints.
Our Korean theatre ADF works for both sides: It's installed in the Commonwealth forces Sea Fury, the US Air Force's Sabre Jet and the US Navy's Panther from our previous campaigns, plus it's in the North Korean MiG around which our next campaign is being built.
I never fly without one.
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Reply #9 -
Jun 10
th
, 2005 at 7:07pm
Corsair Freak
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Tiskilwa, Illinois, U.S.A.
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Posts: 1537
Thanks for the info.
Good Hunting,
Brandon
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