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› g-max rotate question
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g-max rotate question (Read 154 times)
May 4
th
, 2005 at 8:20pm
citationX
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I use the rotate botton for the (X,Y,Z) alot to change the aircraft or object in g-max while I'am building but, their's something that I did to g-max the I can't fix or find out how to fix. I was saving my project with Ctrl+S to save, but I think I tapped another key. I'am trying to get the axes to highlight (X,Y,Z) but they wont show me that I have any of the axes selected. I think the rotate is proffesional mode, I dont know? I restarted G-max but the problem didn't get fixed. Anybody know information about this? or any suggestions to fix my problem thank you.
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Reply #1 -
May 4
th
, 2005 at 9:16pm
FSEdge
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Texas
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You need to define rotate a bit further. Are you talking about Arc Rotate or Select and Rotate?
FSEdge
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Reply #2 -
May 4
th
, 2005 at 9:25pm
citationX
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select and rotate
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Reply #3 -
May 4
th
, 2005 at 9:42pm
citationX
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This may help or not,It's just the Axes don't highlight anymore when I select any of the (X,Y,Z) axes to rotate the object. I also tried to reset the Custom UI Scheme, but that didn't help.
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Reply #4 -
May 4
th
, 2005 at 9:49pm
Moach
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i had that before, sometimes you hit a bad key and all goes mad
go to preferences and find the option to enable the tranform gizmo, this should bring it back to life
c ya
Come, one and all aboard! - The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #5 -
May 4
th
, 2005 at 10:08pm
citationX
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Yes Moach, that worked thanks, alot I got confused for a second, and was ready to quit. I also, have the 737 experience enstalled and it rocks. If you find a Su-27 in the Aircraft Design forum this aircraft is done by me but is not completed yet. Thank you!!!!!
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Reply #6 -
May 4
th
, 2005 at 10:27pm
FSEdge
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Texas
Posts: 203
citation5,
You actually pressed the X key and inadvertently turned off the Gizmo. There's really not a need to go through Customize=>Preference Viewport tab to turn it back on. Just press X again.
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