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› Joystick problem ??
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Joystick problem ?? (Read 150 times)
May 4
th
, 2005 at 4:45pm
pegee
Offline
Captain
I love YaBB 1G - SP1!
Posts: 3
I don´t know if this is a hardwareproblem, but I have to start somewhere so...
My joystick is a MS force feedback 2, and it is almost impossible to cath up after a dive or a climb. The plane only overcompensates and I am flying a sinuscurve: dive-climb-dive-climb....... I have tried every possible (and impossible) settings of my joystick, I have tested ewvery possible combination of sensitivity/hysterisis/force feedback and all of them produces the same result.
The big jets 747, 737 are not so sensitive to this problem as the smaller planes.
Joystickproblem?
If not...... what is the problem??
I´m getting crazy.
Peter
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Reply #1 -
May 4
th
, 2005 at 4:50pm
ChrisM
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Home Airport: YTHG, Thangool
Biloela, Australia
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With lighter planes you only need to use the slightest pressure on the joystick to fly. It's very sensitive, but that is normal. Also do you know how to trim?
Hope that helps...Chris
&&Computer Specs: P4 2.8GHz, 512MB RAM, NVIDIA 6600GT 128MB Graphics Card
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May 4
th
, 2005 at 7:43pm
_526th_Fireman
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S~ to all fair and honorable
pilots. S~!!
Joshua Texas
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Posts: 1148
Pegee, try INCREASING the NULL Zone on your stick just a bit and see if that helps. It has done the trick for many others in the past.
Increase it just a tad and test. Then a bit more if first attempt has no improvement or not enough.
Good luck!
Systemax Sabre Ultimate gaming rig.&&&&I got all the goodies and all the power I need to run anything thrown at me for the next two months!
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Reply #3 -
May 9
th
, 2005 at 2:22am
bark9mad
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Lieutenant Colonel
I love YaBB 1G - SP1!
Posts: 5
i the same problem and have posted a similar topic in another forum before reading your message.
and i think the simple answer is - microsoft flight simulator is a great to fly so long as as you make absolutely no attempt what so ever to hand fly it whilst on instruments.
just waaay to sensitive in pitch.
instrument approaches become like a rollercoaster ride -not stable at all....
what a pity -this huuuge oversight has really taken away from what could be an excellent training aid......
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Reply #4 -
May 9
th
, 2005 at 12:52pm
_526th_Fireman
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Colonel
S~ to all fair and honorable
pilots. S~!!
Joshua Texas
Gender:
Posts: 1148
Not an oversight on Microsoft's part. All of the default acft. in FS9, FS2k2, FS2k, and the rest flew fine.
You start downloading acft. and now and then you will get one that has a bad air file or some entries in the acft.cfg file. That is the designer's fault.
Now and then, you get an acft. that acts that way, and yes, the acft. is very sensitive to manual stick input.
AS I SAID, many times increasing the NULL zone in your stick settings just a bit will take care of this problem.
And again, I will suggest that you try the above before you toss the acft.
Systemax Sabre Ultimate gaming rig.&&&&I got all the goodies and all the power I need to run anything thrown at me for the next two months!
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Reply #5 -
May 9
th
, 2005 at 4:37pm
pegee
Offline
Captain
I love YaBB 1G - SP1!
Posts: 3
I have been testing my joystick detail after detail, and I have found this:
(I´m sorry for my bad english
)
If I´m standing with my plane on the apron and position myself behind the plane I can see the following:
If I pull the stick, for a climb, the elevators (???) gives a response that is equal to the movement of the stick. If I on the other hand pushes the stick forward, for a dive, the elevators move from 0 to 100 % the first fraction of an inchs movement of the stick. The rest of the movement has no function since the elevator already is at its maximun deflection.
When I try to check the stick with the program that comes with the stick the little red cross moves exactly as I moves the stick ???????????????????????
Any good ideas.
Mine are drained!
pegee. grounded flyer ???
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