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Question: more jets

look on flyaway simulation.com    
  4 (57.1%)
sorry no more sites guys    
  3 (42.9%)




Total votes: 7

look on flyawaysimulation.com md 83
« Created by: cfs3boy on: Dec 22nd, 2005 at 7:52pm »

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planes!! (Read 3126 times)
Apr 24th, 2005 at 2:10pm

captain_kid   Offline
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England

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Hay everyone, i'm new to combat flight simulator 3  Grin, i was wondering whether or not you can download newer planes into the game, i.e the f16's f14's things like that!
 

Peace be the journey!
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Reply #1 - Apr 24th, 2005 at 6:59pm

farmerdave   Offline
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Not that I know of, the only jets you can download for CFS3 are Korean-era planes like the F-86 and Mig 15. 
I beleive this is because CFS3 has issues with supersonic flight.
 

&&&&&&&&&&
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Reply #2 - Apr 25th, 2005 at 6:53am

bzhyoyo   Offline
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There is a tornado and a F16 (payware) : google "tornado + cfs3" and you'll find them.
The Korean add-on is freeware :
http://www.sim-outhouse.com/~dakota/pages/base_ops.shtml
 
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Reply #3 - Apr 25th, 2005 at 8:34am

AvHistory   Offline
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Quote:
Not that I know of, the only jets you can download for CFS3 are Korean-era planes like the F-86 and Mig 15.  
I beleive this is because CFS3 has issues with supersonic flight.


Once you get into the high transonic range CFS3 which is actually based on a civil flight engine breaks down as far as flight model fidelity is concerned.

True supersonic planes like the F-100 on can be modeled visually but their basic flight characteristics are no longer very accurate.

BEAR
 
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Reply #4 - Apr 25th, 2005 at 3:26pm
F3Hadlow   Ex Member

 
Was this a problem in the earlier CFS's as well?
 
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Reply #5 - Apr 25th, 2005 at 4:29pm

AvHistory   Offline
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Yes. The series was never meant to support anything faster then a P-80.  Possibly the reason Korea & Viet Nam were never considered to be a follow-on theaters.

CFS3 is the most refined of the lot & is the best in simulating high transonic aircraft like the F-86.

BTW our first ever CFS3 aircraft which was released the same day as the game was released was a Korean era jet.

...

The Panther F9F-5 maxed out at about  604 mph @ sea level & 543 mph at 35,00 feet.

...

BEAR
 
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Reply #6 - Dec 22nd, 2005 at 7:54pm

cfs3boy   Offline
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look on fly awaysimulation to find the md83 a jet airliner
 
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Reply #7 - Dec 23rd, 2005 at 5:19am

Mathias   Offline
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Every user with a bit of character in his bones will boycott flyawaysimulations as they rip off freeware designer's work without permission and load it into their pay for download area.
There is nothing on that site that you wouldn't get elsewhere for free!
 

Mathias&&...
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Reply #8 - Dec 23rd, 2005 at 10:50am

AvHistory   Offline
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Quote:
look on fly awaysimulation to find the md83 a jet airliner


A low life leach site that steals other peoples work for resale. Angry  The suckers that pay for this site are generally unaware that the planes are all available for free at other sites like this one.
 
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Reply #9 - Dec 25th, 2005 at 2:39pm

Demo   Offline
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where can i find the Panther?
 
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Reply #10 - Dec 28th, 2005 at 2:53pm

61_OTU   Offline
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Quote:
where can i find the Panther?



http://www.avhistory.org
 
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Reply #11 - Dec 30th, 2005 at 8:50pm

Demo   Offline
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thank you and about the Panther Speed post... throw it in a dive a 40 thou and start pulling up at 15 thou i bet you can get er up over 800 hehehe no boom effect though : (  i replicated the 51D that  hit the sound barrier in a dive and disentigrated... though no effect nor the disentigrating i just couldnt pull up lol

        
       -l-
     ____
 
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Reply #12 - Dec 30th, 2005 at 8:54pm

Demo   Offline
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avhistory seems to be shut down or something?
 
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Reply #13 - Dec 30th, 2005 at 10:37pm

Demo   Offline
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ok just a thought... if supersonic is the problem is it possible to make an A-10 Thunderbolt II? built to fly at around 500 knots thats realistic
 
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Reply #14 - Dec 30th, 2005 at 10:44pm

AvHistory   Offline
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Quote:
ok just a thought... if supersonic is the problem is it possible to make an A-10 Thunderbolt II? built to fly at around 500 knots thats realistic


Sure it would be no problem, but most of the guys are not really interested in much past Korea.
 
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Reply #15 - Dec 31st, 2005 at 12:25am

Demo   Offline
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and substitute my own!"

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ah
 
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Reply #16 - Jan 2nd, 2006 at 11:35am

IndioBlack   Offline
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Quote:
Was this a problem in the earlier CFS's as well?


Yes, but Modders got round the problem in both CFS1 and CFS2.

FOX-FOUR's Korean War add-on for CFS2 models flyable jets like the F-86 Sabre, Panther, and hopefully soon the MiG-15.
 
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Reply #17 - Jan 2nd, 2006 at 12:03pm

AvHistory   Offline
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Quote:
Yes, but Modders got round the problem in both CFS1 and CFS2.


There are jets availabe for CFS1-2, we have done a number of them, but they, as far as I have seen,  are all fudges & have not solved some of the basic issues involved with jet flight.

MAW with a new series of flight algorithms (about 2,000 lines of code) replacing the imbedded MS versions should have the first subsonic & transonic jets that actually fly correctly from takeoff to maximum speed.

Accurate supersonic speeds are still beyond the capabilities of the software.

It should be remembered that CFS1-2-3 all use the same basic flight software with additional features opened up for each succeeding version. Only CFS3's visual/damage software was all new for the series
 
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Reply #18 - Jan 2nd, 2006 at 7:20pm

IndioBlack   Offline
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Quote:
There are jets availabe for CFS1-2, we have done a number of them, but they, as far as I have seen,  are all fudges & have not solved some of the basic issues involved with jet flight.



Then you need to get out more often  8)
 
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Reply #19 - Jan 2nd, 2006 at 7:57pm

AvHistory   Offline
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Quote:
Then you need to get out more often  8)


Whatever, but it does not change the fact that CFS2 can't properly support jet or rocket powered planes.

...
CFS-2 Me-262.

From Fox Four Korea:

"IMPORTANT CAUTION: In Korea, you have entered the very different world of jet combat, where speed and G-forces become critical factors and structural failure a real concern. It is important to understand that CFS2 was created for prop aircraft and, simply stated, the sim's performance parameters are not broad enough to cope reliably with all aspects of jet performance."


« Last Edit: Jan 2nd, 2006 at 11:15pm by AvHistory »  
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Reply #20 - Jan 3rd, 2006 at 3:23am

IndioBlack   Offline
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Quote:
Whatever, but it does not change the fact that CFS2 can't properly support jet or rocket powered planes.



No it doesn't, but it's amazing how we get by.  8)
 
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Reply #21 - Jan 3rd, 2006 at 12:08pm

AvHistory   Offline
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Quote:
No it doesn't, but it's amazing how we get by.  8)


...

Hopefully our 100 or so CFS2 1% planes aid y'all in getting by.  Wink
 
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Reply #22 - Jan 3rd, 2006 at 12:44pm

IndioBlack   Offline
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No Comment
8)
 
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Reply #23 - Jan 8th, 2006 at 10:56am

Alphajet_Enthusiast   Offline
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The Lago F-16 can be used in Combat Flight Simulator 3.... but without precision guided ordnance its no fun. You should man the gun on the Memphis Belle... Come on, its the WWII era were talking about here!  Wink
 

...
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Reply #24 - Jan 13th, 2006 at 4:58am

USNightStalker   Offline
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Quote:
Sure it would be no problem, but most of the guys are not really interested in much past Korea.

And than there are lots of people like myself who are starving for modern era combat and could care less about anything before the Gulf War...
 
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Reply #25 - Jan 13th, 2006 at 11:13am

AvHistory   Offline
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Quote:
And than there are lots of people like myself who are starving for modern era combat and could care less about anything before the Gulf War...


The problem you have with CFS3 is the guys who are not all that interested are the ones that build the planes.  No one is going to spend 3-6 months building something they are not real excited about.

The second problem is the guys on my side of the building process (flight, weapons, damage) are not going to waste their time trying to overcome bad flight models for planes that have no avionics, weapons delivery systems, radar or navigation capabilities.

Its much easier to do what I do & go fly Falcon 4 instead.  Shocked
 
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Reply #26 - Jan 13th, 2006 at 5:30pm

IndioBlack   Offline
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Got to agree with you AVHistory. The people who build the planes build them because that's what interests them.
I went for Korea, because I was seduced by a little-respected Sim called Sabre Ace, which despite poor flight models (and who gets 'em right anyway) really captured the era for me.
I might ask you guys for an aircraft that interests me, but I wouldn't blame you for not making it because it doesn't interest you in the same way it interests me.
The downloaders really have to understand that.
 
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Reply #27 - Jan 13th, 2006 at 7:21pm

AvHistory   Offline
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I think Korea is a good match with CFS3.  

The early jets are pretty much like fast prop planes in the way they fought.  They were low transonic in speed so we can model them OK.

We can't do a LCOS but a lot of pilots did not like them anyway & used chewing gum instead.  Shocked

The avionics & weapons systems are generally WWII carry overs or improvements & our Version 4 flight software has new code for the jet engines so that should be OK.

The CFS3 Korean Theater was built befor we got the SDK we now have.  Also the MAW team contains some core CFS3 Korea add-on guys so who knows what might be done.

http://www.simviation.com/cfs3_mssions2.htm

CFS3 Korean Theatre Construction Set The Korean Theatre Construction Set (KTCS) uses your existing copy of Combat Flight Simulator 3 to create a new game directory then installs the Dogpatch Crew's DPC CFS3 Korea game.

After installation, the two games operate completely independantly. The game features the new Korean Theatre and several new aircraft and vehicles developed by the Dogpatch Crew. Many of the features of Combat Flight Simulator 3 work properly with the new Korean Theatre but not all of them owing to ongoing issues with the beta version of the Microsoft CFS3 Scenery SDK.

Therefore, the Dogpatch Crew still consider the DPC CFS3 Korea game a beta release. None the less, you will enjoy flying the Korean War aircraft over authentic Korean terrain.

It's a whole new game! The Dogpatch Crew: Spencer “Green_Day” Carter Sterling “Dakota93” Dedic Daniel “Strumvogel” Leahy Dean “tenspeed” Reilly Ed “GZR_Groundhog” Wilson Tom “twintrow” Wintrow. 87MB
 
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Reply #28 - Jan 14th, 2006 at 11:05am

IndioBlack   Offline
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No, I meant I went for Korea in CFS2. That  is, building things for it.

Well, actually I started with CFS1. I did that because nobody else was doing it and I wanted to fly Korea, so I was writing missions, building cockpits, adjusting dp files and begging people to build me aeroplanes.
Then I got roped into FOX-FOUR and Korean Air War for CFS2.  8)

My main point was that if you get into building things for any Flight Sim, it's usually because it's the things you personally want to use, and you do it because nobody else is doing it.

 
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