Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
elevator prob. with ch yoke (Read 101 times)
Apr 3rd, 2005 at 7:24am

freedomhays   Offline
Colonel
I'll take on that chump,
and you fight the other
Catonsville, Md.

Posts: 650
*****
 
problem just started.  when I raise or lower the elevators they snap back to neutral position.  I just noticed when trying to take off I kept running out of runway then crash. I put the aircraft in spot view and and when pushing in the yoke or pulling out noticed this.

I was flying the beech a36 so I thought it was just this payware so I tried several others pay and included and all do the same.

All other axis work fine,  have calibraited and re calibrated to no avail.  Nothing else has changed.
Can't figure.....Any help appreciated.
Thanks, DSH
 

...
&&&&
IP Logged
 
Reply #1 - Apr 3rd, 2005 at 8:27pm

JBaymore   Offline
Global Moderator
Under the curse of the
hombuilt cockpit!

Gender: male
Posts: 10261
*****
 
Freedomhays,

Check all the assignments that relate to vertical speed, altitude, trim, the autopilot and so in the "assignments" page.

Also if you have another game controller device attached to the computer that has the elevator also assigned...... a small amount of "jitter" in the spikey signal from the pot on that control can change "priority" over to THAT control from the CH yoke.... and suddeenly the elevators go to the "centered" position.

Don't know if that will show anything or not.  Guessing here.

best,

................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print