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looking through the prop (Read 181 times)
Mar 22
nd
, 2005 at 10:19am
tkuhn
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hi all i have created a pusher prop aircraft and i noticed in the sim that when you are in spot view looking forward from the back you can see through the right wing and see the retracted gear struts. any ideas about how to stop this? (left wing can be seen as normal through the prop)
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Reply #1 -
Mar 22
nd
, 2005 at 5:27pm
FSEdge
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Texas
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Are you using Gmax or FSDS?
FSEdge
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Reply #2 -
Mar 29
th
, 2005 at 10:21am
tkuhn
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useing gmax
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Reply #3 -
Mar 29
th
, 2005 at 10:25am
Felix/FFDS
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One suggestion is to have your prop disk opaque, and use the alpha channel in the prop disk texture for the transparency. This means that your prop disk would NOT be able to have reflective textures.
Felix/
FFDS
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Reply #4 -
Mar 29
th
, 2005 at 11:57am
FSEdge
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Colonel
Texas
Posts: 203
Quote:
useing gmax
You can still use the alpha channel for shimmering reflections. Reduce the Opacity level from 100 to 99 under the Blinn Basic Parameters rollout. This should stop the parts from disappearing when you look through the prop.
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Reply #5 -
Mar 29
th
, 2005 at 3:07pm
GWSimulations
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Happens in FSDS2 though as well.
Probably a bug in FS.
Somebody should go and dig out the old "Mistakes in FS2004" thread again!
Best not, Pete doesn't like people resurrecting old threads.
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& President, Advanced UK Scenery Project (AUKSP)&&
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the GW_Simulations Website for more details.
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Reply #6 -
Mar 30
th
, 2005 at 12:37am
AuMaV
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The Great Southern Land
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Hi All
Another thing that Ive noticed(fsds),if you have transperent part linked to a solid part further up the list it causes the transperent part to be moved up the draw list.This drove me nuts for a while as all the other fixes didnt work,moved the linked solid parts to just above the transperent parts and bobs ya uncle it worked:)
Cheers
Wozza
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