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splines (Read 132 times)
Mar 21
st
, 2005 at 5:45pm
timewaster
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hello i need a little help with my plane. This is a simple question maybe.... Well i need to now if you crete a circle spline does it create all the vertices in the cerve anyway?Are they invisable? If this just a bent line????
i need to now this for shape merging my windows
thx for any help
gmaxing it real
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Reply #1 -
Mar 21
st
, 2005 at 6:37pm
Felix/FFDS
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I'm going to assume that you're gonig t use shape merge to create an opening, instead of a boolean cut.
From what I've seen, a shape merge makes for a "cleaner" mesh.
Typically, I'll create my closed spline in the shape I want (door, etc) If I'm doing a door with a window in it (such as if making an opening on a GA aircrfaft, I'll create the two splines and attach one to the other (they don't have to "touch" so I do the shape merging in one go.
Remember, that splines are one sided ! just because you have the spline on, say, the right side of the plane, it doesn't mean that the "shadow" falls there. If it doesn't work the way you want, mirror the spline.
Felix/
FFDS
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Reply #2 -
Mar 21
st
, 2005 at 7:42pm
timewaster
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yes that is exactly what im doing
but i need to now does it add vertices. If not ill make the windows
round but if so ill make then sqaure eg reducing polys.
the reason i need to now this is because my vc will be crazy.
gmaxing it real
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Reply #3 -
Mar 21
st
, 2005 at 11:45pm
Felix/FFDS
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Yes, the vertices are created.
Felix/
FFDS
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Reply #4 -
Mar 22
nd
, 2005 at 5:30pm
timewaster
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Colonel
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thx man for the awnser you rilly helped me out
gmaxing it real
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