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Aircraft reflections (Read 92 times)
Mar 14th, 2005 at 8:30am

chinookie   Offline
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I've been reading some tutorials on how you can specify the reflection amounts by altering the grey scales in the alpha channel of your BMP textures.

So does this mean that if I edit the main BMP file for say, the default Cessna 172, and make the alpha channel a lot darker, it will make the plane's exterior a lot more shiny? Or even completely chrome? Or do I have to actually do something more in Gmax to make this work?

I was unsure whether to post this in this forum or the Repainting one, but I guess it's relevant in both. Smiley

Many thanks.

Chinookie.
 
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Reply #1 - Mar 14th, 2005 at 9:42am

Felix/FFDS   Offline
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Yes - *as long as the oringinal model actually had provision for reflective textures*, altering the alpha channel in the texture will change the reflectivity.

remember, though, too much provides for an unnatural "shine"
 

Felix/FFDS...
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Reply #2 - Mar 14th, 2005 at 2:59pm

chinookie   Offline
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OK, that's great then. I'll give it a try.  Thanks. Grin
 
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