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(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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Exclusion Switch (Read 157 times)
Feb 20
th
, 2005 at 1:20pm
Katahu
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Colonel
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Posts: 6920
Frankly, I'm at a loss.
I can't seem to get the Exclusion switch to work in FS9. I have used the tutorials on this matter, but the tutorials are based on FS2000. Not FS9.
Can anyone help me find tutorials that relate to FS9 or can you at least give me some idea on how to work this thing?
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Reply #1 -
Feb 20
th
, 2005 at 1:52pm
bm
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UK
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Posts: 1177
This program can generate FS9 excludes with options on what scenery elements to include - its pretty self explanatory!:
http://library.avsim.net/search.php?SearchTerm=excbuilder&CatID=root&Go=Search
Birdy.
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Reply #2 -
Feb 20
th
, 2005 at 10:11pm
Katahu
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Posts: 6920
Thank man.
I've been trying to create additional roadsystems on KTMB. It's to test out an AI road system that I am planning to create after I am done with Project Ferrari. The AI will work in the exact same way as all other aircraft AI traffic, except that cars don't fly.
I have been trying to figure out which method I needed to use so that the AI car traffic can stay on the proper side of the roads.
Thanks for the help.
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