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Problems repainting.... (Read 303 times)
Feb 16th, 2005 at 9:59am

bigfish58   Offline
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S~ all,

I tryed to cahge hte texture of a plane in cfs1 by using PSP 9 (Paint Shop Pro 9) and when i had finished, i saved the file to as it was before, then i went into CFS and to my suprise, insted of teh texture i made, there was nothing on the plane!!!! ??? ??? ??? ???
 

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Reply #1 - Feb 16th, 2005 at 10:00am

Felix/FFDS   Offline
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Make sure you saved the color format as a 8-bit/256 color bitmap, not a 24-bit (16million) color bitmap.

 

Felix/FFDS...
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Reply #2 - Feb 16th, 2005 at 10:49am

bigfish58   Offline
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Quote:
Make sure you saved the color format as a 8-bit/256 color bitmap, not a 24-bit (16million) color bitmap.



What file ending would that be in PSP 9??

I can only find "Windows or OS2/2 Bitmap 9 (*.bmp)"
 

The game of catch has never been so fun <-- The inventor of the hand grenade
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Reply #3 - Feb 16th, 2005 at 2:52pm

Merlin66   Offline
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It's still saved as a bmp file, just that the depth of colour has to be reduced to 256 colours.

In PSP7: Colors/ decrease color depth/ 8bit (256)

 

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Reply #4 - Mar 5th, 2005 at 1:00pm

simmaniac87   Offline
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I am having the same problems.  I am saving it as 8-bit/256 color bitmap yet the textures are not visable when I fly. Is it a problem with PSP9?
 

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Reply #5 - Mar 5th, 2005 at 7:26pm

igorski   Offline
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Personally I doubt its PSP9, Arnt CFS1 aircraft like FS98 in that they use .*AF or .r8 textures? i havnt flown CFS1 in ages, so cant remember exactly.
 
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Reply #6 - Mar 6th, 2005 at 1:21am

Merlin66   Offline
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Igorski, Thanks for reminding us. Always overlook the obvious.
The files need to be converted to .af format.
See this thread and attachment.
http://www.cfcforums.com/showthread.php?t=11060
 

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Reply #7 - Mar 7th, 2005 at 12:34pm

igorski   Offline
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No probs,  8) hope it helps
 
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