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MiG-29 Progress and two little question (Read 785 times)
Jan 23rd, 2005 at 10:23pm

Berserk   Offline
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Bogotá, Colombia

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Hi Guys, i know that i'm a little late with this aircraft but only lack the aerodynamics and i'm working with some people in that.

In this post i just want to show you the new textures.

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Russia

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Hungary


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Swift New colors


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Cuba

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Panel

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Main Panel
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Vc

The questions are all for FSDS:

Someone know how do the options door_passenger, cargo_passenger, cowling, work? and what is aircraft endcaps????

How can I put the Hud in the virtual cockpit???? I do the same that for the anothers vcviews however in the glass doesn't work  Sad

Regards


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Reply #1 - Jan 24th, 2005 at 2:50am

Alphajet_Enthusiast   Offline
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I am not familiar with FSDS but I have to hand it to you: great exterior model and panel.   Cheesy Does the VC have any working gauges? I see you have the emarciano radar gauge in your aircraft.. where can I download it by the way? Anyways great work!
 

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Macbook Pro | Nvidia Geforce 8600M GT | 2GB Ram | 2.6GHz Intel Core 2 Duo | Mac OSX 10.5 Leopard
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Reply #2 - Jan 24th, 2005 at 10:05am

Berserk   Offline
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Criticz64 in the vc all the gaguges works.
About the radar gauges,  Roll Eyes i get it from a mirage's panel, but i guess that most exist more panels with this gauges, if you want i can send you by mail.

Regards



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Reply #3 - Jan 24th, 2005 at 11:42am

Alphajet_Enthusiast   Offline
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Allright great!  Cheesy Look forward to flying the Mig! you can mail it to me at... hmm I'll try to send you the adress in a msg dont want any unneeded spam or whatever  Wink
 

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Macbook Pro | Nvidia Geforce 8600M GT | 2GB Ram | 2.6GHz Intel Core 2 Duo | Mac OSX 10.5 Leopard
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Reply #4 - Jan 24th, 2005 at 3:08pm

juri   Offline
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Finland

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i use gmax, so i can't help you other than by telling you those parts are work with keyframe animation (same as landing gears).

are you going to use the cowl flaps to close the air intakes as in real 29:s?

-juri
 

"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #5 - Jan 24th, 2005 at 3:45pm

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Juri, the upper air intakes works with the thrust and the down air intakes works with the tailhook.

Regards


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Reply #6 - Jan 24th, 2005 at 4:54pm

Ivan   Offline
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No, I'm NOT Russian, I
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If you are going to do the aux intakes... do it right

quote from http://www.faqs.org/docs/air/avmig29.html
Quote:
To permit operation from rough fields, each main intake has a door that closes whenever the main landing gear is in touch with the ground, with the engines obtaining airflow for takeoff or landing from spring-loaded louvres on top of the wingroots. Pilots state that the transition between the louvers and the front intakes is smooth and almost unnoticeable.


You should look for the variables that have something to do with the gears touching (rear ones)
 

Russian planes: IL-76 (all standard length ones),  Tu-154 and Il-62, Tu-134 and An-24RV&&&&AI flightplans and repaints can be found here
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Reply #7 - Jan 24th, 2005 at 5:38pm

Berserk   Offline
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Ivan I know but that isn't all true.

I was talking with a peruvian mig-29's pilot, and in the book "Jane's How to fly and fight in the Mikoyan MiG-29".

They told me that the main air intakes's doors can be open when the plane is on the ground, is preferable that they are closed for the FOD, but when the danger vanished they can open it.

The upper air intakes open when the airspeed is under 200 km/h, and when the AOA is too high, so the mig can open they equal on the ground as in the sky.

I was trying to control the upper air intakes with a xml gauges however i don't know how make it, so I must
make that they respond to the thrust.



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Reply #8 - Jan 24th, 2005 at 6:26pm

juri   Offline
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i bet the main intake doors were very useful when during  mig29's first visit to the west (rissala air show -86) one of the pilots landed with too much speed, the safety pin of the brakeshute snapped, and the fighter overran the runway into the safety net... Wink

-juri
 

"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #9 - Jan 25th, 2005 at 10:57am

|| Andy ||   Offline
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Excelent work  Shocked

Looks Great, my question is, is it possible to create a 2004 VC like the Lock-on Modern air combat MiG-29 VC
 
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Reply #10 - Jan 25th, 2005 at 12:45pm

Berserk   Offline
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Bogotá, Colombia

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Guys thanks for your comments

Andrew, I guess that yes, unfortunately here in Colombia is imposible to find lomac, I was looking for all the city but in none place I could get it.

I want to ask you a thing. Do you have that game????
if so could be posible that you send me some pictures from the panel, and vc???? If you could i'll be really gratefull.

Regards

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Reply #11 - Jan 25th, 2005 at 9:02pm

AuMaV   Offline
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Hi
The there are only 2 exits in FS these are opened by shft+e+1 or 2 the door_passenger, cargo_passenger are just another  name for f_canopy r_canopy ie they work on the same key combo.Cowl flaps I maybe wrong on this but think they only work on prop engined aircraft.endcaps are a damage visual operation,any part tagged with end caps will show when the parent child part is broken off, for more info on fsds and braking parts have a look here
http://www.freeflightdesign.com/tips/breakable.txt
it deals with CFS2 so ignore the dp stuff the basics are the same for FS9

As for the hud you need to put a gauges polly in the hud glass area in the VC (have a look at fsds help re building a VC) I did this in my Mirage III0 http://www.simviation.com/fs2004military38.htm
the gunsite switch's switch on the hud(I tagged the hud gauges polly with a preprocess of logo lights on) and cycle through the diff functions,feel free to use any of the xml gauges (except the eject gauge as this is not mine)
cheers
Warwick

PS just got ya email Wink
 
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