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Creating CFS3 XXXX_s.dds Texture (Read 82 times)
Jan 21st, 2005 at 4:32pm

axiseffects   Offline
1st Lieutenant

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Hello everyone!  I've recently made a repaint of the avhistory Bf 109E-1 ("Red 13" of JG 26).  Using DXTBMP and Adobe Photo Deluxe I created a great XXXX_t.dds texture, but how do I go about creating the XXXX_s.dds texture?  Is it simply a black and white conversion of the "_t" texture, but darkened a bit, or is there more to it?

TIA!
Phillip
 
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