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cfs3 or PF (Read 26842 times)
Reply #60 - Jan 2nd, 2005 at 7:07pm

AvHistory   Offline
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>>>guys , planes actually will stall in RL , CFS is a arcade noobie joke BS game when it comes to replicating this

you cant just yank on the stick to your hearts content in a real plane , but you can in CFS<<<

Interesting comment - y'all know this from personal experience ace?


http://www.avhistory.org/bear257Images/p51test1.avi
CFS3 yanked stick P-51D-30


http://www.avhistory.org/bear257Images/p38p1.avi
P-38J Engine takeoff single engine failure

BEAR - Avhistory
 
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Reply #61 - Jan 2nd, 2005 at 7:19pm

arjisme   Offline
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Quote:
Oh shut up and go back to Ubi-land.

I saw someone earlier in this thread describe the IL2 site as "Ubizoo".  The civility here leaves a lot to be desired, from what I've seen thus far.

You guys might want to keep some things in mind.  Some folks, me for instance, have not tried CFS yet.  I might be interested and you have a great opportunity to sell me (and others) on it.  But that won't work by bashing a sim I already like.  Also, the game itself can make an impression, but so can its community.  I can hardly say that folks at the IL2 site are paragons of civility and manners, but I was into the sim before I found that site, so I pick the wheat from the chaff there.  However, I'm less inclined to be bothered trying a game if the community supporting it is a big turn off.  No great loss to anyone here, I am sure.  But if you guys are really interested in evangelizing what you consider to be a great game, you might consider how effective you are with the comments you choose to make.
 
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Reply #62 - Jan 2nd, 2005 at 7:28pm

Chuck_Older   Offline
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Quote:
I saw someone earlier in this thread describe the IL2 site as "Ubizoo".  The civility here leaves a lot to be desired, from what I've seen thus far.

You guys might want to keep some things in mind.  Some folks, me for instance, have not tried CFS yet.  I might be interested and you have a great opportunity to sell me (and others) on it.  But that won't work by bashing a sim I already like.  Also, the game itself can make an impression, but so can its community.  I can hardly say that folks at the IL2 site are paragons of civility and manners, but I was into the sim before I found that site, so I pick the wheat from the chaff there.  However, I'm less inclined to be bothered trying a game if the community supporting it is a big turn off.  No great loss to anyone here, I am sure.  But if you guys are really interested in evangelizing what you consider to be a great game, you might consider how effective you are with the comments you choose to make. 



One of the 'level-heads' at the FB boards Smiley Yes, this thread is a sort of cross-pollination between the sims. I'm sure that just like in UbiLand, there is a core group of members who make the community here. Don't let a single thread define the CFS3 community; I wouldn't want that to define the FB one
 

You don't think I'd shoot down one of OURS, do ya?!
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Reply #63 - Jan 2nd, 2005 at 7:33pm

arjisme   Offline
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Quote:
http://www.avhistory.org/bear257Images/p38p1.avi
P-38J Engine takeoff single engine failure
Thanks for posting that.  The game looks great!

I assume you can configure joystick sensitivity?

For folks saying planes stall too easily in IL2/FB, did you guys adjust your joystick settings?  Also, did you experience this with recent patches and/or expansion packs applied?  I have not had any issues with unexpected stalling since about the IL2 1.0 days.  And, with PF, I can't recall the last time I did stall and spin.  This may be due, in part, because I have become pretty good at being aware of my airspeed and trying not to be too agressive with the joystick. 
 
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Reply #64 - Jan 2nd, 2005 at 7:34pm

Woodlouse2002   Offline
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No one can tell you which is the better game. One camp will tell you one thing, the other another. Buy CFS3, and make your own conclusions. It's the only way to do it. This argument will go on for ever, and when it ends no one will have changed their opinion. So either stick with PF or what ever your playing, or buy CFS3 and make your own comparisons and conclusions. Don't rely on the opinions of others.
 

Woodlouse2002 PITA and BAR!!!!!!!!&&&&Our Sovereign Lord the King chargeth and commandeth all persons, being assembled, immediately to disperse themselves, and peaceably to depart to their habitations, or to their lawful business, upon the pains contained in the Act made in the first year of King George the First for preventing tumults and riotous assemblies. God Save the King.&&&&Viva la revolution!
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Reply #65 - Jan 2nd, 2005 at 7:35pm

AvHistory   Offline
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>>>Especailly on Big Beautiful Doll it seems to me to have some clearly defined angular highlights that spoil the illusion, on the vertical tail.<<<

...

I am not really sure what you are referring to in the "highlights". Reflections are generated real time as the plane rolls & are not part of the skin design. 

So when you hit the screen button you get a frozen moment in time that is never really the same twice.

I don't know if anyone has any AVG's Curtiss H81A-2 Tomahawks done.  MAW will have a P-40 desert series; will have to look into the variants.

>>>What's the skinning scene like, and how easy is it to skin? Can i get away with just Paint, like in FB/PF?<<<

Mathias is the visuals guru & can better answer that but I use an old version PSP4 that came with my website creator to do some skins.

BEAR - AvHistory
 
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Reply #66 - Jan 2nd, 2005 at 7:37pm

Mathias   Offline
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LOL, arjisme, don't you know "UbiZoo" is a fixed term even amongst IL-2 fans and developers for this board over there.
Talking about civilty, you don't want me to quote portions from that other threat or those who have started the crap right here in this very threat?
It's usually you guys who are unable to stick to your thing and run around spamming other boards.
 

Mathias&&...
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Reply #67 - Jan 2nd, 2005 at 7:39pm

Chuck_Older   Offline
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On the first pic, the highlight forms a line that shouldn't be there- obviously, it isn't there in the second- probably a one time thing, like you mentioned.

Any pics of damaged a/c?
 

You don't think I'd shoot down one of OURS, do ya?!
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Reply #68 - Jan 2nd, 2005 at 7:40pm

Mathias   Offline
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Chuck, CFS3 aircraft use a base mape, a specular level map and a reflection level map plus a mosaic file which holds information for damage/unit codes/ noseart overlays.
As Bear points out specular shine and reflections are rendered in real time.
The advantage of those maps is that you can include/exclude (or just level out) certain areas from reflections/specularity just as it would happen on a real plane due to dirt, oil and such and of course position relative to light sources and such
 

Mathias&&...
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Reply #69 - Jan 2nd, 2005 at 7:57pm

Mathias   Offline
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Texture format is DDS.
You can of course use M$ Paint to make skins, needless to say that you'll get better results when using programs such as Photoshop or paint shop pro.

...

...
 

Mathias&&...
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Reply #70 - Jan 2nd, 2005 at 8:04pm

AvHistory   Offline
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arjisme,

>>>I assume you can configure joystick sensitivity?<<<

Yes

It might interest you to know that despite CV8_Dudeness claims that we are noobiees (whatever) the core AvHistory team has pretty much been involved in design development & testing of flight sims going back to the late 1980's. 

We have been providing public modifications to sims since the early 1990's.  The fact that we are still around after all this time & are still generating 10's of thousands of downloads might suggest we are doing something right.

I would not be overly shocked to see our planes at some historical combat flight museums as part of their demo packages.

The first sim I was involved with as an outside tester was Chuck Yeager's Air Combat. Others that I have worked on includes the USNF/FA series, Falcon series, Flanker series, CFS series, WWIIOL & a bunch of lesser titles. The others have similar experience.

All the key flight model guys are pilots only one of which is purely civil. One is an licensed aerobatic instructor pilot who's day job is developing fluid dynamics software. Air is a fluid Smiley

Three others are military, two ex-fighter pilots (one now a contract worker flight testing for NASA) the third is still in service & flys C-130's for the USAF. He does most of out multi engine prop work.

The guy who does our Russian aircraft recently joined Eagle Dynamics (Flanker series creator) and is working on LOMAC's flight models.

The visuals like the Fw-200 above are created by people like Mathias of The Ground Crew & painted by a large number of different guys who just like to do planes.

For us its purely a hobby as we all have day jobs are retired or in my case both.

BEAR - AvHistory
 
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Reply #71 - Jan 2nd, 2005 at 8:10pm

roybaty   Offline
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Okay I'll admit I don't have and have never played MCFS3. I had both MCFS 1 and 2. 1 & 2 didn't impress me very much, and I will only get MCFS3 if I see it on a rack for $5, I can only make a mistake so many times before I learn.

My primary problem is I just don't understand some of the statements about PFs FM. These comments about stalling easily seem very odd since many of us playing PF say the EXACT OPPOSITE about stall behavior. Many in PF think planes should be stalling more easily.

Basically it sounds like a few of you gave it a whirl and narrowed your vision to only find things to dislike without really investigating the game or reading the PF forums.

Is PF perfect, hell no. As has been said earlier MCFS3 has some nifty eye candy/weather/and mission building features which we would love to have in the FB/PF engine.

Take note I have said nothing to criticise MCFS3 as I have not tried it, I simply wonder how some of you have developed what appear to be gross misconceptions about PF.  ???

 
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Reply #72 - Jan 2nd, 2005 at 8:38pm

AvHistory   Offline
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>>>Many in PF think planes should be stalling more easily.<<<

First just to set a base...do you agree a stall is a stall & a spin is a spin.  Two seperate & distint functions in that you can stall & not spin.

Just something to think about.  

The Germans were preparing for war & were secretly training pilots. They generated a lot of experience is 1930's Spain. Overall their aircraft design was suited to this class of pilots.  When they got killed off & the training cycle got short they had a very bad time of it.

The Allies especially the US were pretty much doing nothing till very late in the 30's.  The US had a huge pool of potential pilots a majority of whom had never even driven a car before they showed up for training.

What kind of planes do you design for them?  Big engine fast planes to let them pick the fight or escape when the are jumped or a turn & burner that takes an experten to fly?

With this pilot pool would you as an acceptance officer buy highly unstable difficult planes to fly that quickly turned a stall into a spin for your brand new military pilots?   Its interesting to note that most US planes were placarded with a don't spin sticker.

Another example was the early Spitfire which was not accepted by the RAF till a major league chunk of ballast was installed in the tail to reduce its tendency to spin on stall.

Guess my question is why do you think these planes should quickly turn a stall into a spin?

BEAR
 
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Reply #73 - Jan 2nd, 2005 at 9:08pm

arjisme   Offline
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LOL, arjisme, don't you know "UbiZoo" is a fixed term even amongst IL-2 fans and developers for this board over there.
Talking about civilty, you don't want me to quote portions from that other threat or those who have started the crap right here in this very threat?
It's usually you guys who are unable to stick to your thing and run around spamming other boards.
You aren't telling me anything new, believe me.  If you re-read what I posted you would see that I acknowledge that. 

The point, though, was you guys think this place is better.  For now, it remains to be seen, based on some of what I've seen in this thread.  Still, I consider the jury out, since it would be unfair to draw a fast conclusion based on my limited exposure here.  I'm just not impressed with some people's attitudes here thus far.
 
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Reply #74 - Jan 2nd, 2005 at 9:19pm

AvHistory   Offline
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arjisme

But we keep our bad attitudes to ourselves on our own board.

Don't think you will find me or the others running to PF sites or to UBI to thump Oleg's game.

Even the debates we had with Oleg himself were at our house in CFS forums not his.

Am sure because I have see it myslf as I know you have when the same question is asked at UBI or another PF site, y'all would be unable to count the number of CFS sucks,  MS sucks,  Bill gates sucks & anything that's not Oleg's sucks posts.

Some new guy signs up at UBI & wants to become one of the boys real quick he just starts a CFS sucks thread  Grin

BEAR
 
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