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› DXT3, 32bit
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DXT3, 32bit (Read 51 times)
Nov 17
th
, 2004 at 7:16pm
pickup
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 84
I need a little help with the aircraft painting. I can open the bitmap with DXTbmp and save it as 24 bit BMP image and paint the airplane and when I am finished I save it, as a extented bitmap. This works great for 2002 but when I put it in 2004 the paint job is blurred,
From what I read so far It has to be changed to a DXT3 and or 32bit.
My question is, what do I need to change it to this and where can I get it?
Can I change existing 24 bit image to 32 bit?
Pickup
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Reply #1 -
Nov 17
th
, 2004 at 8:12pm
Stratobat
Offline
Colonel
To fly... Or not to fly?
Posts: 1165
Hey Pickup,
All you need is DXTBmp, which you already have
When you save the Bitmap as an Extended Bitmap, you are given a list of formats that you can save the Bitmap in (Save As Type), just scroll down the list and choose DXT-3 or 32 Bit.
Quote:
Can I change existing 24 bit image to 32 bit?
Yes, Load the 24 Bit Bitmap in DXTBmp, then go to File --> Save As --> Extended Bitmap and choose Extended 32 Bit 888-8 from the dropbox menu next to the "Save As Type" writing.
Don't forget to de-select the Mip Maps tickbox on the right side of the screen when in DXTBmp.
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #2 -
Nov 17
th
, 2004 at 10:11pm
pickup
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 84
Ok Great Thankyou very much. I was looking for something harder I guess.
I tried it and it works fantastic. I never noticed the drop box before.
Thanks again
Pickup
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