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FS Scenery Programs (Read 2733 times)
Reply #45 - Feb 16th, 2005 at 1:06pm

Lurch16th   Offline
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As it turned out I wanted to trace my driveway using colors from the Paint program. So apparently all you have to do is add even 1 pixel of a color and it becomes a "color" photo.

Photoscenery maker worked pretty well. Actually took an area(about 3/4 mile) of aerial photo and placed it exactly where it's supposed to go. 
My own residence was in the photo as a reference. 

However, even though i used very precise Lat/Long coords, when I fly over the area, 

the aerial photo texture is surrounded by large square of blue, which sure looks like water texture(light blue)


I ran PSM several times and made sure i did processes one at a time and left out the "merge Alpha texture' part, thinkin the sim thinks there's supposed to be water there.

Don't know if it means anything, but so happens, i had traced all of the roads in the aerial with a light blue color, almost, (if not the same as) the water texture color.

The "light blue" roads end at all 4 sides of the aerial photo.

Anybody have any ideas about getting rid of the light blue border?   It's possible that my photo uses an area which is smaller than a standard "scenery cell" or something.


http://www.evenlink.com/samcb/aviation/NHBD.jpg
 
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Reply #46 - Feb 17th, 2005 at 8:27am

bm   Offline
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You don't even need to add colour to turn it into a 'colour' picture. Just increasing the colour depth in irfanview would do the trick. Adding a pixel of colour does the same thing (but then you have 1 pixel of colour Wink)

Looks like your doing well - thanks for showing us how it’s coming on. Never done or seen anything like that being done so it’s great to see.

Quote:
Anybody have any ideas about getting rid of the light blue border?   It's possible that my photo uses an area which is smaller than a standard "scenery cell" or something.

That seems likely. Perhaps photo scenery maker fills the rest of the cell in with alpha channel. Could you put a screenshot of the default terrain in as the alpha water texture? Then you may get the water being replaced by that. It’s only a suggestion (and a bad one at that!). Apart from that I’m afraid it’s currently beyond me. You will have to seek higher council Grin

Thanks
Birdy
 
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Reply #47 - Feb 17th, 2005 at 11:47am
RollerBall   Ex Member

 
Quote:
Anybody have any ideas about getting rid of the light blue border?   It's possible that my photo uses an area which is smaller than a standard "scenery cell" or something.



Yes, it looks as though your scenery element is smaller than a LOD cell. The FS world consists of a water cylinder and the global land mass is mapped over the cylinder (I smile wrily when I see all the 'complaints' about the 'faults' in the sim from people who have no idea of the complexities involved in doing this).

Imagine an eskimo cutting a hole in the ice. I think that is how the program you are using is working from the look of it. Then the bit you are replacing is smaller than the bit you have cut out.

I don't know what's involved, but you really need to drape your photoreal element over the existing mesh rather than replace a chunk of it. Otherwise the element you are creating would need to be EXACTLY the same size as a whole or multiples of a whole LOD cell.

Does that make sense  ???
 
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Reply #48 - Feb 17th, 2005 at 7:55pm

Lurch16th   Offline
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yeah, i remember reading about the water cylinder with land mass draped over it.
I thought i had draped it over the existing mesh.   if not what do i need to do.

I remember reading about modifying the .inf file to force the aerial photo to be placed in a specific spot.

think i'll keep track of what i did and when i get it right, then do a step-by-step tutorial.
 
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Reply #49 - Feb 19th, 2005 at 6:56am

Tasmanet   Offline
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Have a look at
http://www.terrabuilder.com/

>Help
>Technical Bulletins
>Scenery Display Problems

A tutorial would be great.
 
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Reply #50 - Feb 19th, 2005 at 9:18am

Bombardier101   Offline
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Hi guys,

Where do you type in the lat-lon coordinates of your scenery in FSSC?


Regards,

Bombardier
 

Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery: http://www.simviation.com/cfs2scenery16.htm&&IJN Bomber Force Campaign http://www.simviation.com/cfs2missions22.htm&&WW&C France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #51 - Feb 19th, 2005 at 10:44am

Lurch16th   Offline
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That's great Tas,
However, if you look at the very last photo of the example where the satt scenery doesn't fill any of the LOD cells,  that is the same as the screen shot that i just posted.  It didn't fill any one cell, but scenery was created.  So what does that mean?

I got the same result when i edited the inf file to force a LOD = 13, so simply doing that won't solve the problem and leaving it out didn't make it any worse.

What i will do though is go back to the same USGS site,pan north, south east and west, getting sreens of each,  expand the original photo canvas to exact LOD cell size and copy in the pans.

Is  there an easier way to use any sizeaerial photo and just drape it on top of the mesh, like mentioned above, without all the copy/paste etc.?
 
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Reply #52 - Feb 20th, 2005 at 2:57am

brittair   Offline
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Bombadier, In FSSC to put in the lat/long co-ords, Edit, Scenery Properties, Dimensions.
 

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Reply #53 - Feb 22nd, 2005 at 6:46am

Bombardier101   Offline
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That was why my scenery wasn't working!! Grin Grin Grin Grin
 

Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery: http://www.simviation.com/cfs2scenery16.htm&&IJN Bomber Force Campaign http://www.simviation.com/cfs2missions22.htm&&WW&C France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #54 - Feb 22nd, 2005 at 12:04pm

brittair   Offline
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Glad I could help
 

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Reply #55 - Feb 23rd, 2005 at 6:59am

Bombardier101   Offline
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Hi again Brittair,

Gotta prob; when I make a flat area that is elevated above the ground and put a polygon there it shows up as patches of sand, not a large area of sand!!??? ??? ??? ??? Can you help me out? ???
 

Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery: http://www.simviation.com/cfs2scenery16.htm&&IJN Bomber Force Campaign http://www.simviation.com/cfs2missions22.htm&&WW&C France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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Reply #56 - Feb 23rd, 2005 at 7:06am

brittair   Offline
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Could you clarify what you are creating and post an image of the problem, not sure I understand the problem.
 

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Reply #57 - Feb 23rd, 2005 at 7:39am

Lurch16th   Offline
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Can anyone answer my question?

Is  there an easier way to use any size aerial photo and just drape it on top of the mesh, like mentioned above, without all the copy/paste etc.?

ie, if you use a photo that is smaller than a LOD cell how can you make it drape over the existing scenery as opposed to replacing it?
 
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Reply #58 - Feb 23rd, 2005 at 8:55am

brittair   Offline
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Sorry Lurch I do not know much about this area. 

I did use an aerial photo to create an airfield by placing it as a background in FSSC, scaling is using known building sizes, runway orientation and made it visible in FS9.  I then used AFCAD to create runways and taxiways etc.

Hope this helps
 

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Reply #59 - Feb 24th, 2005 at 4:50am

Bombardier101   Offline
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Sorry about the lack of info Brittair. Now I've created a flat area in FSSC and then I do a polygon on the flat area and choose a sand texture for the polygon. When I go into CFS2 it isn't one big polygon, it looks like a sand checkerboard Angry Angry Angry ??? Roll Eyes Embarrassed Might help to say the flat area is actualy elevated. ???
 

Need a DP for your new aircraft? PM me for one!&&&&My CFS2 Addons&&&&Schleswig WW2 Base Scenery: http://www.simviation.com/cfs2scenery16.htm&&IJN Bomber Force Campaign http://www.simviation.com/cfs2missions22.htm&&WW&C France WW1 Scenery WORKING ON&&Nachtjaeger! Campaign WORKING ON&&British Nightfighter Campaign LATER&&Atlantic Martlet Campaign LATER&&Iwo-jima scenery RESUME LATER&&&&UPLOADS COMING TO SOH SOON
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