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cut and paste the following into a new aircraft.cfg. This works fine for water landings for the p6m.
[fltsim.0] title=Martin Seamaster sim=Seamaster model= panel= sound= texture= checklists=
[contact_points] point.0=1.000000,41.719,0.000000,-13.014,1574.803150,0.000000,2.585535,68.640000 ,0.208954,2.500000,0.775546,9.000000,9.000000,0.000000,0.000000,0.000000 point.1=1.000000,-6.650000,-7.916667,-13.014,1574.803150,1.000000,2.585535,0.000 000,0.390642,2.500000,0.567208,11.000000,11.000000,2.000000,0.000000,0.000000 point.2=1.000000,-6.650000,7.916667,-13.014,1574.803150,2.000000,2.585535,0.0000 00,0.390642,2.500000,0.567208,8.300000,8.300000,3.000000,0.000000,0.000000 point.3 = 2, -16.965,-65.342,-5.641, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0 point.4 = 2, -16.593,64.367,-5.77, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0 point.5 = 2, -59.3617,0.000000,-4.477, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0 point.6 = 2, 48.697,0.000000,-10.856, 1800, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0 point.7 = 4, 47.513, 3.216, -10.059, 1600, 0, 0.00, 0.0, 0.95, 2.5, 0.65, 0.0, 0.0, 3, 0.0, 0.0 point.8 = 4, 47.513, -3.216, -10.059, 1600, 0, 0.00, 0.0, 0.85, 2.5, 0.65, 0.0, 0.0, 0, 0.0, 0.0 point.9 = 4, -45.100 0.000000, -5.700, 1600, 0, 0.00, 0.0, 0.85, 2.5, 0.65, 0.0, 0.0, 1, 0.0, 0.0
static_pitch=-0.01 static_cg_height=12.910 gear_system_type=0
[forcefeedback] gear_bump_nose_magnitude=6000 gear_bump_nose_direction=18000 gear_bump_nose_duration=250000 gear_bump_left_magnitude=6000 gear_bump_left_direction=35500 gear_bump_left_duration=250000 gear_bump_right_magnitude=6000 gear_bump_right_direction=00500 gear_bump_right_duration=250000 ground_bumps_magnitude1=3250 ground_bumps_angle1=8900 ground_bumps_intercept1=5.0 ground_bumps_slope1=0.48 ground_bumps_magnitude2=750 ground_bumps_angle2=9100 ground_bumps_intercept2=0.075 ground_bumps_slope2=1.0 crash_magnitude1=10000 crash_direction1=01000 crash_magnitude2=10000 crash_direction2=9000 crash_period2=75000 crash_duration2=2500000
IP Logged
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