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Help!!! (Read 279 times)
Sep 18
th
, 2004 at 11:24pm
Matrix
Offline
Colonel
Posts: 40
I'm getting close to finishing my first a/c for fs2004 but I hit a snag. The front of the zlin 242 has an awkward cowling to it and I can't seem to design in Gmax and have it look resonably realistic.
Any help would be great
[img]URL[C:\Misc\2378_2300_3]
Gmax&&FS2004
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Reply #1 -
Sep 22
nd
, 2004 at 10:12am
juri
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Colonel
Finland
Posts: 74
the picture you tried to attach is linked directly to your computer... try again, the image should be in a place accessible to all of us (server). you'll shurely get help once we see what the problem is.
-juri
"Persistence and determination are omnipotent." -Calvin Coolidge
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Reply #2 -
Sep 22
nd
, 2004 at 12:48pm
Matrix
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Colonel
Posts: 40
Sorry about that. Here a link to a web site that has some pics.
http://www.aircraftbrowser.com/1995%20Zlin%20242L%20(C-GRRL)%20Front%20Left.htm
its the nose and the engine cowling that are giving me the problems
Thanks again
Gmax&&FS2004
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Reply #3 -
Sep 22
nd
, 2004 at 2:06pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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The link gives a photo of the real airplane. Please take a screen shot of your model in gmax and upload it here (click on the "upload images" button/link in the small blue menu above to guide you through the process)
Felix/
FFDS
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Reply #4 -
Sep 24
th
, 2004 at 3:55pm
Matrix
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Colonel
Posts: 40
Sorry....again. Heres the pic.
Gmax&&FS2004
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Reply #5 -
Sep 24
th
, 2004 at 3:58pm
Matrix
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Colonel
Posts: 40
How many pilots does it take to load a picture?
Sorry for my stupidity
Gmax&&FS2004
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Reply #6 -
Sep 24
th
, 2004 at 4:23pm
Felix/FFDS
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FINALLY an official Granddad!
Orlando, FL
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I think you're on the "right" track.
For the front cowling, I would shape the cowling, forgetting about the opening for the moment. You have what appears to be the overall basic shape already.
FOr the actual opening - which to me looks like an open "grin" - I would create the opening's shape as an ngon, shape it into the "grin" and then using shape merge, "trace" it onto the cowling front.
Once there, you can select the opening's polygons/faces and extrude them inwards ('intrude' them?). I think your propeller spinner "tube" looks good enough.
Then again, proper gmax users probably have a better way.
Felix/
FFDS
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Reply #7 -
Sep 26
th
, 2004 at 10:17am
Matrix
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Colonel
Posts: 40
Thanks Felix.
Its working great!!!!!! Thanks
Gmax&&FS2004
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Reply #8 -
Sep 26
th
, 2004 at 10:41am
Felix/FFDS
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FINALLY an official Granddad!
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Quote:
Thanks Felix.
Its working great!!!!!! Thanks
How about a new screenshot?
Felix/
FFDS
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