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Using SCASM? (Read 118 times)
Aug 31st, 2004 at 3:56pm

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

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I am trying to use FSDSv2 to create a helopad for FS2K2. I have created a .sca file using FSDSv2. How do I use the SCASM compiler In FSSC or Airport2.10 to create a .bgl from the .sca file? I have used FSSC in the past, but never had to import an .sca file.
 

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Reply #1 - Aug 31st, 2004 at 4:00pm

Felix/FFDS   Offline
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Dumb question, since I'm not into scenery design, but couldn't you place the helopad directly on the scenery with FSDS? (export as bgl to the desired coordinates)??



 

Felix/FFDS...
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Reply #2 - Aug 31st, 2004 at 9:01pm

Glitch   Offline
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aka  IRAF_Paddy
Birmingham, Alabama

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According to the FSDS help file I have to make and save poly as a Scasm file. Then compile the .sca file with Scasm as a .bgl. I have not done any scenery for a coupla years. Last one was CFS1.
 

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Reply #3 - Aug 31st, 2004 at 10:12pm

Glitch   Offline
Colonel
aka  IRAF_Paddy
Birmingham, Alabama

Gender: male
Posts: 464
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Well I found it, when all else fails read the screen. There is a compile scasm dialoge in FSSC that works to compile a .sca file. At least I assume what I am crashing into is a helo pad. I am no chopper pilot. Lol!
 

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