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Robinson R44 project (Read 1744 times)
Reply #30 - Sep 30th, 2004 at 5:18pm

heli_kid_2004   Offline
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i can only chose shapes and change the size lol
 
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Reply #31 - Sep 30th, 2004 at 6:26pm

Gnome   Offline
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Hi Nico,
Sorry about the late reply, I've been busy.  Smiley

TBH I have no idea how I managed to get away with 85,000 polys.  I have since edited the model to produce a crop sprayer version and it is now apparently just over 95,000 polys.  I'm beginning to think that GMAX is lying!

A much simpler model, in terms of ply count (30,000) refused to compile when I tried to add a VC. Complained about errors in vertices.  The VC is a clone of the original, how can ther suddenly be errors in vertices?  Beats me.  Undecided

I make all my models with an ancient Amiga 3D rendering program called Imagine.  It can output in DFX format and so I then import the model part by part into GMAX, texturing as I go.  I then use GMAX to do all the animation, MakeMDL (via Middleman) to export as a MDL file.  I get about 90% success withexporting but there have been some models that just refuse to compile while others that shouldn't, compile without any fuss at all.  Go figure.  :-}

I am REALLY looking forward to your R44.

Best wishes.

Kev
 
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Reply #32 - Sep 30th, 2004 at 6:29pm

Gnome   Offline
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Sheesh, that post was barely literate.  Sorry folks, too much wine...  @-}


Kev (going to bed)
« Last Edit: Oct 1st, 2004 at 5:06pm by Gnome »  
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Reply #33 - Oct 8th, 2004 at 10:30am

NicoR44   Offline
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Netherlands

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Hi Kev,

That’s ok, I’m late to Wink

I would love to see your work, do you have a website were I can see some screens?

Greetings, Nico
 
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Reply #34 - Oct 8th, 2004 at 1:16pm

Gnome   Offline
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I love YaBB 1G - SP1!

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I never got around to doing a website (I should, I know).
All my helicopters go to www.hovercontrol.com first.  Although the latest version of my MICRO went to www.flightsim.com.

All my other stuff is either right here at SimV or Flightsim or both.

All under the Unreal Aviation banner.  Smiley
I only do unusual, obscure types, mostly my own designs.


Kev
 
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