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› PLEASE RESPOND!!! IM DESPERATE!!
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PLEASE RESPOND!!! IM DESPERATE!! (Read 360 times)
Jul 22
nd
, 2004 at 8:11pm
Threadkiller
Offline
Colonel
gah!
London, Ontario
Gender:
Posts: 2463
hey, im puting the finishing touches on a FSDSv2...i dont want dynamic shine on the fuselage and suff, but i really want the canopy to be clear and look like actual glass, not like tinted plastic... i wanna achieve something like the default CFS2 Canopy glare or something...... please any help is apreciated. ive tried everything. the material becomes fuly transparent (disapears) when it is overlaped over any other part of the model, for example, in spot view, say i roate the view so the wing apears in the background, and the canopy in the foreground, the material that ovelaps with the wing disapears..... im desperate to find the correct material setting for this please help
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Jul 22
nd
, 2004 at 11:29pm
SilverFox441
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Colonel
Now What?
Mississauga, Ontario, Canada
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Posts: 1467
Two ways to correct this to my knowledge...
1. Parts Merge list...don't ask, I've not wuite got the hang of this yet. At least not to the level of explaining to someone more confused than me.
2. Go into FSDS. Save the transparent part(s) that are having trouble as .fsp's. Delete the parts from the model and then re-add them in as new. This basically does the same as the parts merge...it forces the clear parts to be last in the list.
FS pays attention to where parts are based on when it drew them...draw them last at it does a better job with interactions.
Steve
(Silver Fox)
Daly
&&
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Reply #2 -
Jul 23
rd
, 2004 at 6:37pm
Threadkiller
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Colonel
gah!
London, Ontario
Gender:
Posts: 2463
no effect
still the same
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Reply #3 -
Jul 23
rd
, 2004 at 10:01pm
aceronzo
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 232
Space Ace,My Glass effects are Material name=Glass
settings:
175
255
255
255
Polysmoothing =checked
Uses Transparent Textures =checked
bmp texture is set at Reflective I use black.Looks good to me.You can try this and maybe do some adjusting.
Best Regards,
Ronnie aka aceronzo
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Reply #4 -
Jul 23
rd
, 2004 at 10:05pm
Threadkiller
Offline
Colonel
gah!
London, Ontario
Gender:
Posts: 2463
Quote:
Space Ace,I had to make the fuselage the parent to almost all my other parts(that made me have to redo alot of animations) it cured my problem with that.But I sure hope someone else has a lot better answer.I will continue to work on this .
Best Regards,
Ronnie aka aceronzo
o crap
dont scare me like this man
im totaly done with this project, the only thing it needs is the damn canopy material and its done
there must be another way
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Reply #5 -
Jul 23
rd
, 2004 at 10:14pm
aceronzo
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Colonel
I love YaBB 1G - SP1!
Posts: 232
Sorry I missread the question! Check above again.
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Reply #6 -
Jul 23
rd
, 2004 at 10:19pm
Threadkiller
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Colonel
gah!
London, Ontario
Gender:
Posts: 2463
Quote:
Sorry I missread the question! Check above again.
wheehoo wow, ill give it a shot then
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Reply #7 -
Jul 23
rd
, 2004 at 10:25pm
aceronzo
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 232
Darn,forgot to say I have the Specular Power set at 900
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Reply #8 -
Jul 23
rd
, 2004 at 10:29pm
Threadkiller
Offline
Colonel
gah!
London, Ontario
Gender:
Posts: 2463
wts ur transparency seting?
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Reply #9 -
Jul 23
rd
, 2004 at 10:44pm
aceronzo
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 232
R G B Alpha
Diffuse color= 11 11 11 175
ambient = 11 11 11 255
specular = 255 255 255 255
emissive = 0 0 0 255
specular power = 900
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