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Which format? (Read 188 times)
Jul 14th, 2004 at 11:55pm

Lobster   Offline
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Which texture format is needed for CFS2? I made a macro with texture and they show up black. Cry Angry
 
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Reply #1 - Jul 15th, 2004 at 4:32am

Hagar   Offline
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Hi Lobster. Macro textures were originally 256 x 256 pixels in 8-bit colours & either R8 or standard BMP format. You can use larger textures in the16-bit Extended BMP formats in FS2000, CFS2 & the later M$ sims. BMP2000 was originally developed for working with scenery textures.
http://www.mnwright.btinternet.co.uk/programs/bmp2000.htm
 

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Reply #2 - Jul 15th, 2004 at 11:36am

Lobster   Offline
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I love YaBB 1G - SP1!

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Thank Smiley
 
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