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Plugging along... (Read 154 times)
Jul 7th, 2004 at 4:22pm

Wing Nut   Offline
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Thanks to Felix, I have managed to get a good bit more done on my Corsair.  I know what you mean know about how tedious adding points can get!  Smiley  My current problems involve the canopy not staying transparent, making the wing roots look smooth instead of tacked on, and smoothing...  I decided to make the wings in two parts because the roots are farely complicated, while the outer edges are pretty basic.  I am not planning on folding wings, because I don't know what's involved in the animation, and the F2G-1 was probably the only Corsair that didn't have them.

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Reply #1 - Jul 7th, 2004 at 4:52pm

Felix/FFDS   Offline
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Looking very nice.

Suggestion - If, as I believe, your wing root part(s) are already non-structures, you can delete the end polygon and leave it open, since it will be covered byt the outer wing.  that will eliminate the rounded shading at the outside joint.

Q on the canopy - is your main bubble canopy one part or two (frame plus glass)?    Basically you'll want to split the glass polygons as a part unto itself, and leave the whole part transparent.

 

Felix/FFDS...
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Reply #2 - Jul 7th, 2004 at 5:03pm

Wing Nut   Offline
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Interesting...  I'll try that with the wing root. 

On the canopy, I tried what it suggested in the help files.  I isolated the poly's that were glass and made the alpha channel of the applied material 3 instead of 255.  It promptly made the unselected polys transparent!  ???  So I selected the parts that were the frame and it promptly made the glas transparent.  Go figure...  I think I will split it up.  If nothing else, it will make for a neater border.  It's going to mean redoing the whole thing, but I'm used to that by now...  Wink
 

HP p7-1300w
AMD Athlon II X4 650 Quad-core 3.2 Ghz
23" HP Widescreen monitor/19" Dell monitor
Windows 7 Home Premium
16 Gb DDR3 PC10600 Ram
1 Gb GeForce GTX 550Ti video card
1 TB RAID Drives

If you want to see the most beautiful girl in the world, CLICK HERE!
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Reply #3 - Jul 7th, 2004 at 5:25pm

Felix/FFDS   Offline
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Quote:
On the canopy, I tried what it suggested in the help files.  I isolated the poly's that were glass and made the alpha channel of the applied material 3 instead of 255.  It promptly made the unselected polys transparent!  ???  So I selected the parts that were the frame and it promptly made the glas transparent.  Go figure...  I think I will split it up.  If nothing else, it will make for a neater border.  It's going to mean redoing the whole thing, but I'm used to that by now...  Wink



I know what you mean.  HOWEVER, splitting the parts into frame and glass keeps it "clean".  I never did like some polys transparent and others opaque.

You can leave this to the "finishing" stage.

REMEMBER to tag/name one of the canopy parts as the animated canopy and THEN link the rest of the parts.

You'll need four parts - f_canopy; glass_outer; frame_inner; glass_inner, where f_canopy is the animated "outer" frame part, and the rest will be children of the f_canopy.

 

Felix/FFDS...
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