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Macro Texture Problem. (Read 217 times)
Jul 3
rd
, 2004 at 10:36pm
bozotheclown338
Offline
Colonel
MONKEY
Crown Point, IN, USA
Gender:
Posts: 141
I have Eod and made a macro and when I went to put textures on it, I tried some textures from other macros I downloaded just to see if it worked and it did. Then when I used my own textures, it shows up black in the game. I do have the textures in the correct folder and stuff. Is there a reason why it shows up black?
p.s. I'm making the macro for CFS2.
I am the monkey, I can go anywhere.&&
Westland Lysander P-12&&
http://www.crystalinks.com/lenticular.html
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Jul 4
th
, 2004 at 9:45am
atotti2000
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Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
Have you saved them in the right format?
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Jul 4
th
, 2004 at 7:02pm
bozotheclown338
Offline
Colonel
MONKEY
Crown Point, IN, USA
Gender:
Posts: 141
I saved the textures as a bmp. Could it be from amount of detail because I used some from a photo.
I am the monkey, I can go anywhere.&&
Westland Lysander P-12&&
http://www.crystalinks.com/lenticular.html
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Jul 4
th
, 2004 at 8:32pm
Stratobat
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Colonel
To fly... Or not to fly?
Posts: 1165
What format is the bmp in (24 bit, 8 bit, 16 bit,DXT...)?
You can't use a straight 24 bit bitmap, Flight Simulator won't recognise it
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #4 -
Jul 4
th
, 2004 at 8:35pm
bozotheclown338
Offline
Colonel
MONKEY
Crown Point, IN, USA
Gender:
Posts: 141
How could I change it to a different format, and which format should it be? ???
Edit: Never mind, I found out how.
Thanks everybody.
I am the monkey, I can go anywhere.&&
Westland Lysander P-12&&
http://www.crystalinks.com/lenticular.html
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Reply #5 -
Jul 5
th
, 2004 at 6:46pm
atotti2000
Offline
Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
so is it working now?
if so then good job
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