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Disappearing runways (Read 848 times)
Jul 3
rd
, 2004 at 7:37pm
randombeaner
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Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
Gender:
Posts: 406
I've had this problem for a while, but I finnaly remembered to post it
anyone know how to fix the dissapearing runways,
They appear from the sky, but seem to dissapear when I get closer then appear again (they don't flicker though) heres a few screenies
they dissapear then comeback when I get closer
heres another one
before...
...and after
____________________________________________
I didn't find a reason for posting this screenshot either but enjoy
thanks
Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&
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Reply #1 -
Jul 3
rd
, 2004 at 10:31pm
xFLAMESx
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Torquay, England
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Apart from the lack of aircraft available, this is one of the reasons I dumped CFS3 just a week after getting it.
Unfortunately I wasn't patient enough to find out what the prob was - hopefully someone will know.
B4 I forget - have u added any scenery?
Thanx. Carl
Honours :&&Freeware Screenshot Competition Winner, June 2009
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Reply #2 -
Jul 3
rd
, 2004 at 11:58pm
randombeaner
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Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
Gender:
Posts: 406
yes 46 designs scenery Ver.3
an NEK if that counts, but I think this was a problem even before
Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&
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Reply #3 -
Jul 4
th
, 2004 at 12:26pm
Stormtropper
Ex Member
Blueballed...!
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What are your system specs? Did you get the latest video card drivers?
Arizona State University&&
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Reply #4 -
Jul 4
th
, 2004 at 12:46pm
randombeaner
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Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
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Posts: 406
Drivers NVIDIA GeForce 5600 (Omega KX 1.4523a) the're the omega drivers
specs look down |
_____________ V
«
Last Edit: Jul 4
th
, 2004 at 11:06pm by randombeaner
»
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Reply #5 -
Jul 4
th
, 2004 at 1:53pm
BEAR_-_AvHistory
Ex Member
I love YaBB 1G - SP1!
Tried to duplicate the problem but did not know what airfield so I used Alconbury.
Just two suggestions. The most common issue is the video card driver & game settings.
Since we have the same card I would look at that first. My driver is the Nvidia 53.03. If might seem old to y'all but the horrible reality in driver land is the newest is not always the best especially when newer cards have been issued.
Drivers updates issued shortly after a card is released are usually the best for that card as the newer unified drivers are optimized to the new cards.
Cant remember the specific number but in Falcon 4 on a TNT2 U card the older "3" drivers prior to the "5" series were good for a 25-30% boost over the newer "5" series.
In CFS3 I have tested Nvidia beta drivers up to 61.11 & found the new ones do very weird things to my graphics like large black areas in the distance.
The other thing to look at are if your sliders are set high enough as the will drop things out if set to low. Try at least 3 except for clouds.
BEAR - AvHistory
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Reply #6 -
Jul 4
th
, 2004 at 3:10pm
Stormtropper
Ex Member
Blueballed...!
Gender:
Quote:
specs look down |
_____________ V
Drivers NVIDIA GeForce 5600 (Omega KX 1.4523a) the're the omega drivers
hmmmmmmmmmmmm........don't see the problem, but theres two suggestions:
1.) get a different card
2.) thump your computer (works sometimes for me
)
Arizona State University&&
Viva la party!
&&&&
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Reply #7 -
Jul 4
th
, 2004 at 4:41pm
BEAR_-_AvHistory
Ex Member
I love YaBB 1G - SP1!
Stormtropper,
>>>1.) get a different card<<<
Nah, he has the same card I do & it works fine.
Maybe the thumping might be worth a try but I would still bet on drivers first & settings second.
BEAR - AvHistory
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Reply #8 -
Jul 4
th
, 2004 at 11:04pm
randombeaner
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Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
Gender:
Posts: 406
Quote:
Tried to duplicate the problem but did not know what airfield so I used Alconbury.
It happens on all airfields and all aircraft but,
After exactly 6 hours 28 minutes and 56 seconds(I got 56k) I finnally finished dloading Dogpatch Crews Korea for CFS3 and all the runways work fine in Korea (even though the installer gets most of the files from CFS3). So its not a driver or card issue
__________________________________________
ps. I think somethings lodged in my F-86 it looks like a lightbulb or something
btw. you might want to get the Korea missions for CFS3 if you haven yet over at
http://www.sim-outhouse.com/~dakota93/pages/base_ops.shtml
its like a new CFS3 highly reccomended
Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&
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Reply #9 -
Jul 4
th
, 2004 at 11:11pm
randombeaner
Offline
Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
Gender:
Posts: 406
Quote:
My driver is the Nvidia 53.03. If might seem old to y'all but the horrible reality in driver land is the newest is not always the best especially when newer cards have been issued.
you might want to also check out the omega Drivers at
http://www.omegadrivers.net/
there a lot faster
and I just thumped my computer but I think It hurt my head more then I hurt it, maybe next time I shouldn't head ram it.
btw how did you know the distance to the airport, if you assumed it, I never asked this question.
Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&
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Reply #10 -
Jul 5
th
, 2004 at 12:48am
BEAR_-_AvHistory
Ex Member
I love YaBB 1G - SP1!
>>>btw how did you know the distance to the airport<<<
The same way we measure the exact performance of our planes in the game real time & make all those pretty graphs shown in the other thread, Special tool sets, don't ask
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Reply #11 -
Jul 5
th
, 2004 at 9:20am
Stormtropper
Ex Member
Blueballed...!
Gender:
Quote:
ps. I think somethings lodged in my F-86 it looks like a lightbulb or something
Thats just the thing that cartoon characters always punch when they travel down somebody's throat
Arizona State University&&
Viva la party!
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&&&&
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Reply #12 -
Jul 5
th
, 2004 at 5:23pm
randombeaner
Offline
Colonel
MMM...Beans... MMM...Doughnuts
...MMM Hilary Duff.
Sothern California, USA
Gender:
Posts: 406
Quote:
Thats just the thing that cartoon characters always punch when they travel down somebody's throat
The Uvula. Sorry I had to do a presentation on the digestive sys for my bio class.
where does CFS3 hide its textures?
right now Im messing with the CFS3 config moving around stuff any suggestions
Believe half of what you see, 1/4 of what you hear, and nothing that I say&&&&
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Reply #13 -
Jul 5
th
, 2004 at 6:43pm
BEAR_-_AvHistory
Ex Member
I love YaBB 1G - SP1!
IMHO the top CFS3 terain guys are at SOH sim out house
http://www.cfcforums.com/index.php
BEAR - AvHistory
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Reply #14 -
Jul 6
th
, 2004 at 3:16pm
Dakota93
Offline
Colonel
Cruising MiG alley
Posts: 377
I had the same problem and after some searching found a fix. Open teh compositetexturebudgets.xml file in notepad, you will find it in the terrains folder in the terradata.zip folder, just copy it ot the desktop then open it. (BACK IT UP FIRST) under the setting for slider position 2 thru 5 you will see a section that looksl ike this:
<Rings AboveGroundLevel="0" MaxDistEyeInnerRing="0">
<Ring PatchWorldDim="16384" RingDim="5" MinMaskRadius="32768" UseMips="y"/>
<Ring PatchWorldDim="4096" RingDim="5" MinMaskRadius="8192" UseMips="y"/>
<Ring PatchWorldDim="2048" RingDim="5" MinMaskRadius="4096" UseMips="y"/>
<Ring PatchWorldDim="1024" RingDim="5" MinMaskRadius="2048" UseMips="y"/>
<Ring PatchWorldDim="512" RingDim="5" MinMaskRadius="1024" DetailTileCount="128"
by changing the Usemips="y" to Usemips="n" It fixed teh problem for me and the terrraindetail ring looks smoother with no more phantom airfields.
Korean Skies, Official Home of the Dogpatch Crew:
http://www.sim-outhouse.com/~dakota93/
&&
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