Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Macros & FSSC
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Macros & FSSC (Read 301 times)
Jul 1
st
, 2004 at 9:41pm
tiger63
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 171
I have a few questions about macros together with FSSC.
1. How do you control Parameters 1-5? THis especially relates Martin Wright's active movement macros which use certain parameters to define how they act.
2. Is there a way to use CFS2 macros in CFS?
3. Is there a way to turn crash-detect on for macros?
Thanks, Will
Back to top
IP Logged
Reply #1 -
Jul 2
nd
, 2004 at 3:34am
Hagar
Offline
Colonel
My Spitfire Girl
Costa Geriatrica
Posts: 33159
Someone like Fireman will give you the best advice on all this. The FSSC macro Parameters start at 6 instead of 1 for some reason. I'm not certain quite how they relate. I know they work as I've used the active macros successfully myself.*
I'm not sure if CFS2 macros would work in CFS1. The only way to find out would be to try them. The textures might need reformatting to display.
*PS. If I can find my old source files I'll check them out to see how it's done.
PPS. Detailed airfield scenery looks very nice but is not really practical for use in missions. I prefer to keep it simple with just a basic field & runway like the defaults. I always thought that using library objects in the missions is the best way to add the buildings, aircraft & other static objects to CFS airfields. These will have proper DP files & show damage if you hit them. You can change the look of the base in each mission (or even during the mission) if you wish.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the
Fox Four Group
Need help? Try
Grumpy's Lair
My photo gallery
Back to top
IP Logged
Reply #2 -
Jul 2
nd
, 2004 at 12:12pm
tiger63
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 171
I really agree with you about using the objects library in missions for scenery but there's some things I just haven't found a object library for. (B-29s,Corsairs,etc.) I've tried to convert macros to objects but i haven't been able to figure it out. Thanks
Back to top
IP Logged
Reply #3 -
Jul 2
nd
, 2004 at 9:26pm
Stratobat
Offline
Colonel
To fly... Or not to fly?
Posts: 1165
Quote:
3. Is there a way to turn crash-detect on for macros?
If your using EOD, then you just have to tick the Crash Control box 8)
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
Back to top
IP Logged
Reply #4 -
Jul 3
rd
, 2004 at 9:11am
tiger63
Offline
Colonel
I love YaBB 1G - SP1!
Posts: 171
Is there a way to turn it on for existing macros?
Back to top
IP Logged
Reply #5 -
Jul 3
rd
, 2004 at 6:14pm
Stratobat
Offline
Colonel
To fly... Or not to fly?
Posts: 1165
Quote:
Is there a way to turn it on for existing macros?
Maybe there is a way by editing the macro in Notepad, but I haven't tried that, so I'm not 100% sure ???
Another way would be to create a macro, give it transparent textures, and place it in the same place as the other macro, that way you wouldn't be crashing into the textured macro, but the invisible one inside it.
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
Back to top
IP Logged
Reply #6 -
Jul 3
rd
, 2004 at 8:22pm
atotti2000
Offline
Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
could you not just, not fly into it
Back to top
IP Logged
Reply #7 -
Jul 3
rd
, 2004 at 8:26pm
Stratobat
Offline
Colonel
To fly... Or not to fly?
Posts: 1165
Quote:
could you not just, not fly into it
That is the general idea, but what's the point in having buildings if you can fly straight through them
Regards,
Stratobat
&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.