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› Why do some texture pictures look wierd?
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Why do some texture pictures look wierd? (Read 433 times)
Jun 26
th
, 2004 at 4:53pm
Aspiring pilot
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I have started trying to repaint airsraft, but most of the pictures in the texture files are a bunch af innane vertical lines. Is this how it is supposed to be? And if so, how do you make such detailed repaints with a bar code?
P.S.
I am using paint shop pro 8.
I finally used a dictionary to spell my name right.
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Reply #1 -
Jun 26
th
, 2004 at 4:58pm
Hagar
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My Spitfire Girl
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Download DXTBmp & read the instructions.
http://www.mnwright.btinternet.co.uk/programs/dxtbmp.htm
Also read through a few topics on this board.
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Reply #2 -
Jun 26
th
, 2004 at 5:11pm
atotti2000
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hagar,
you know we've just missed the best oppotunity to say:
'well really, if you squint really hard you can see it vaguely, you need to work it from there'
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Jun 26
th
, 2004 at 5:21pm
Hagar
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My Spitfire Girl
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Sorry Aspireingpilot. Take no notice. On reading my reply I realise I might have been a tad abrupt.
Welcome to SimV & please don't be afraid to ask if you get stuck.
Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
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Fox Four Group
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Grumpy's Lair
My photo gallery
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Reply #4 -
Jun 26
th
, 2004 at 8:20pm
Aspiring pilot
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Atotti, believe me, Ive tried. At first, that is what I thought needed to be done.
I finally used a dictionary to spell my name right.
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Reply #5 -
Jun 26
th
, 2004 at 9:17pm
atotti2000
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Heres...Joey!
Newcastle, UK
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same here, i deleted many a plane thinking the textures were faulty when i first got fs9
welcome to simV, as hagar said
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Reply #6 -
Jul 11
th
, 2004 at 10:54pm
Merlin66
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"YAS Spitfires...... merlin
powered"
Derrinal, Australia
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Just a comment to the newbies....
The reason some graphics look like "multicoloured barcodes" is that the original .bmp texture ex-PSP7 etc has been compressed using Martin Wright's great utility DXTBmp, this significantly reduces the texture size (in Mb) and allows faster uploads!!!.
Merlin66&&
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