Hello guys, i have some i FDG planes, but some txtures are in 32-bit and no mip-mapping.... in the game the textures have...hmmmm the textures does´t look great for me. So i tried create mip-mapping with imagetool only in the fuselage and i looks waaaaaaay better, i do it for all the add-ons planes i have and the result are amazing, no problems with meljet, fspainter and any other author.
But with iFDG planes the textures have a red colour in the top of the plane, with mip-map dont work propelly...
and this happens with ALL iFDG planes i have( a320,a321,md-11,dc-10).
Anyone tried it?
Thanks guys!