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Question: Which is a better combat sim?
*** This poll has now closed ***


Combat Flight Simulator 3    
  16 (59.3%)
Il-2 Forgotten Battles    
  11 (40.7%)




Total votes: 27
« Created by: Iroquois on: Jun 16th, 2004 at 4:11pm »

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CFS3 vs Il-2 FB (Read 1589 times)
Reply #45 - Jun 24th, 2004 at 5:38pm

farmerdave   Offline
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Quote:
There was a freeware pack out there that added Interlaken to the sim along with a few other airfields. Anyone know where I can find it.


Interlaken is included with the 46th Italy scenery.

http://46th-designs.com/
 

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Reply #46 - Jun 24th, 2004 at 6:23pm

Microsoft Corporation   Offline
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Quote:
The bottom line is, we all like CFS3. Most of us have brought, or at least played IL2 and still we like CFS3 more.


Almost a dozen of you, according to the poll results.  Grin

Yes there is a flyable Bf-110 in FB, and the cockpit looks  better than the one Bear posted IMO.

I certainly don't hate CFS3, I haven't even played it.  It's funny to learn that some think if you like one you must hate the other.  How strange!   I originally came to this forum to try and find out if CFS3 supports the "mouse view".  I was considering getting CFS3 & Firepower addon.  So far, as far as I can tell CFS3 doesn't support using the mouse to look around, and if that's the case, it's a "show stopper" for me cause that's the only way I know how to look around since I've been doing it that way since Jane's WWII fighters.

Then I saw this thread and thought I would point out some of FB's strengths in comparison to CFS3, and dispell the misconception that FB's maps are flat or whatever.

I like what Mathias wrote:
Quote:
...are great combat games but just don't confuse them with flight simulators


That's how I see FB: a great air-to-air combat game.  My squadmates and I study and practice Real Life combat tactics used by the Luftwaffe, and put them into use flying our virtual Fw-190s against the VVS's best (humans), and we get the same results that we read about from the Experten.  I could personally care less if the 190 in FB stalls 10 KPH slower than in real life or whatever.   Overall the experience is very convincing to me, a non-pilot.  BTW we have a couple of real pilots in my squadron, one was a T-38 instructor in the USAF and built and flys his on lite AC -- FB is good enough for him, so its good enough for me.




 

...&&&&AvHistory&&Gold Member Plus&&***&&Posts: 118&& Re: cfs3 or PF&&« Reply #26 on: Dec 27th, 2004, 4:34pm »  &&>>>PF is still very much a work in progress<<<&& &&Stick a fork in it its done. UBI has pulled the plug on PF just like they did to Eagle & LOMAC. &&
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Reply #47 - Jun 24th, 2004 at 7:56pm

Stormtropper   Ex Member
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Quote:
That's how I see FB: a great air-to-air combat game.  My squadmates and I study and practice Real Life combat tactics used by the Luftwaffe, and put them into use flying our virtual Fw-190s against the VVS's best (humans), and we get the same results that we read about from the Experten.  I could personally care less if the 190 in FB stalls 10 KPH slower than in real life or whatever.   Overall the experience is very convincing to me, a non-pilot.  BTW we have a couple of real pilots in my squadron, one was a T-38 instructor in the USAF and built and flys his on lite AC -- FB is good enough for him, so its good enough for me.


Well, sure CFS3 doesn't have the mouse look thing, but hey, I only got 2 hands (one for the trottle and one for the stick) And I would highly recommend that you get CFS3, if you are into realistic WWII aerial combat and is ok with alittle less candy for the eye, you will not regret that you ever got CFS3 Wink

Cheers
Jeff......................Microsoft's #1 fan............and the guy who wasted the most money on M$

P.S. bout the stall thing, 10 MPH can mean the difference between life and death.........after playing CFS for 4 years, believe me, I know
 
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Reply #48 - Jun 24th, 2004 at 9:20pm

BEAR_-_AvHistory   Ex Member
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WillUMarryMeBill

>>>Then I saw this thread and thought I would point out some of FB's strengths in comparison to CFS3<<<

But just about all of us HAVE FB and you DON'T have CFS3 so what are you  pointing out in comparison based on actual knowledge of both games?

I personally have IL2 - IL2/FB - AEP & have had a lot of time to go through them & have been less then impressed with the whole thing.  I get them for free from one of my martial arts students that is a developer for Red Storm so the price is right & expect I will have Pacific Fighters well before most of the loyal fans. Wink

Seems like FB's big claims to fame are the dirt texture & the quality of the cockpits. At least 99% of the CFS3 vs FB debates always come back to those issues.  When you talk about ground handling models, takeoff models, damage models, high altitude models, roll inertia, excessive spin/stall,  torque, P-factor, differential steering etc the guys all want to go back to the dirt & cockpits

I think dirt I something to avoided in a flight sim so how great its represented is of no great shakes to me.  As long as I can belly land on it or shoot an object on it the dirt has served its purpose.

Also I have never been a big fan of head down flying especially in a game with non clickable cockpits & zero navigation requirements.  

The two only combat sims that make any kind of head down flying worth while is Falcon 4 in its SP versions with fully functional cockpit controls  (104 individual clicks, pushes turns & lever moves to start the engine & get ready to taxi) along with CFS2 that has a clickable cockpit & world wide navigation, something that is missed in CFS3.

In all the others I tend to be looking out the window for the guy who wants to shoot me as opposed to obsessing if the clock bezel is 2mm too big.

BTW its very telling about exactly where you are comming from, its more important how it looks then how it flys,  by saying in a flight sim that the cockpit visual & dirt texture are more important to you then the developer screwing up the stall speed on an aircraft by 10mph. 

Wonder how many F4U pilots (eliminated ensigns) would have liked the stall speed to be 10mph slower then it was  Cry

That being said CFS3 has texture budgets that will allow the creation of higher fidelity cockpits then FB can support should anyone feel like doing them.

>>>Yes there is a flyable Bf-110 in FB,<<<

Actually the 110 comment was a joke as I was just remembering how much crying there was at UBI & SimHq for a flyable 110 in the game going all the way back to when IL2 was first released without it Smiley  It took how long to get it?

>>>the only way I know how to look around since I've been doing it that way since Jane's WWII fighters.<<<

Interesting I think Jane's WWII fighters came out about 11 or 12 years after I started on flight sims & I was a newbie compared to some of the other guys Smiley

I am happy the T-38 instructor likes it & if its good enough for him so be it, for him:)

That being said the members of our development team that have real life military fighter pilot time (especially those also with war bird time) &  the AC-130 pilot (does our multi engine work) put FB the needs work category on its flight models.  

Our aerobatics instructor pilot & fluid dynamics programmer also thinks it needs work.  

Then there are our consultants at "The Air Museum / Planes of Fame" http://www.planesoffame.org  and so on.......but then everybody should be able to choose what pleases them to play without getting things "pointed out" to them in their own forum by someone who is totally unaware as to what there flight sim library actually contains, don't you think?

BEAR - AvHistory
 
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Reply #49 - Jun 24th, 2004 at 9:26pm

Tomtomcat   Offline
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As for me , I own both games and like them for different
reasons although I do prefer Il-2 since it looks & feels
much better.M$ doesn´t seem to care much for their
custumers they have released 2 pathes that didn´t
helped much...
Cfs3 out of the box without tweaking is a bad joke,
it actually becomes a decent game if you get those great planes from those guys rom AvHistory & Groundcrew
(Thanks!!!!!!!!!!!!!) and all the other addons ,
plus I do prefer the damage modelling and the weather
but Il-2 outruns it with a much better atmosphere
(pilot voices and the overall feel-Ok they don´t have
british voices..I hope they come with the next patch)
cockpits are much nicer than the stock ones from cfs3
( how come they didn´t include working ammo-counters???????) + they have some lovely details...
as for the flying models...I have never flown any real
warbird so I really can´t tell both Il-2 & Cfs3 feel different but pretty good for me (I have more problems
with stalling in CFS3 ....)
I don´t want to miss both of them!

P.S. From my point of view EAW was the most innovative
and ,in relation to its time the best WW2 flightsim i have
played!!!! EAW rules!!!!
 
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Reply #50 - Jun 24th, 2004 at 9:57pm

BEAR_-_AvHistory   Ex Member
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Woodlouse,

>>>Be fair. I think the very latest addon pack for IL2 has a B17.<<<

Yeah but you can't fly it  Shocked

Stormtropper,

I also fly HOTAS & have not yet developed a third hand.  Roll Eyes That being said a quality track IR type system would be really nice.

Tomtomcat,

>>>( how come they didn´t include working ammo-counters?)<<<

We managed to get them in our CFS2 planes but not the CFS3 versions.

Agree EAW is the best overall prop sim ever done for the war in Europe.  125 B-17's defended by 50 P-51's attacked by 40 long nose Fw-190's & 35 Bf-109's is really something to see.

Also think Jane's WWII fighters aircraft visuals both inside & outside were years ahead of there time.

BEAR - AvHistory
 
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Reply #51 - Jun 25th, 2004 at 1:32am

Mathias   Offline
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Quote:
Yes there is a flyable Bf-110 in FB, and the cockpit looks  better than the one Bear posted IMO.




Yes, the AEP Bf110 cockpit is an excellent piece of computer craftsmanship, lacks historical accuracy though as it's more the rendition of a G-4/R3 nightfighter with an F throttle column and some gauge combinations that didn't exist.
Unfortunately may I add as I'm a big 110 fan.
The external model is a piece of crap though IMO due to the low polygon budgets in IL-2.
 

Mathias&&...
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Reply #52 - Jun 25th, 2004 at 2:46am

Microsoft Corporation   Offline
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Well guys I really enjoyed this discussion.   I'm especially flattered that BEAR - AvHistory took the time to respond to my posts.  If I said anything against CFS3, it wasn't against anyone who's participated in this topic.  Anyone who enjoys WWII history is "top shelf" in my book.  As a token of my respect and appreciation, I leave you with these unretouched screenshots I made from FB, just for you.  Enjoy!


...

...

...

Salute!
 

...&&&&AvHistory&&Gold Member Plus&&***&&Posts: 118&& Re: cfs3 or PF&&« Reply #26 on: Dec 27th, 2004, 4:34pm »  &&>>>PF is still very much a work in progress<<<&& &&Stick a fork in it its done. UBI has pulled the plug on PF just like they did to Eagle & LOMAC. &&
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Reply #53 - Jun 25th, 2004 at 9:39am

Mathias   Offline
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What I said WYMMB, nice artwork on the BF110 internals, but that's not the advertized G-2 Zerstörer Smiley
 

Mathias&&...
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Reply #54 - Jun 25th, 2004 at 9:41am
Mr.Mugel   Ex Member

 
It may be not flat, but look at those mountains, they look like from CFS 1, they have such hard corners, and another thing i dislike is that, for example in Berlin, quick flight, and there is an Allied Base below you, and the german base just in the neighbourhood, just as if they would have been the biggest friends... That´s really mad i think.

But time to point out the things that are good in my opinion:
- The Aircraft, Do335, Ho229, B25, and so on, i always waited for a sim featuring these ones.
- Torpedo Attacks
- The campaign mode, even if it was boring i think.

But i still like Il-2 much more, the thing why i not use it as my only flightsim is, that i have just 1Ghz, and 256Md SdrRam, and it needs long to load, and it´s not running really smooth.
 
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Reply #55 - Jun 25th, 2004 at 9:54am

BEAR_-_AvHistory   Ex Member
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Mr.Mugel,

Agree FB will run on a lower level machine in its base form but not when you crank it up to "Excellent" settings where i run it.

WillUMarryMeBill

>>>I'm especially flattered that BEAR - AvHistory took the time to respond<<<

Now don't go getting all gushy over it - these debates always give me the opportunity to do a long running AvHistory 1% commercial  Grin 

Hey that dirt looks flat to me!!!

As I said nice cockpits & OK dirt but crappy flight characteristics & low poly aircraft externals Wink  

That all being said it will be interesting to see a cockpit comparison when the guys start to release the next generation of CFS3 cockpits with double the current resolution Smiley

Also, did the 110 come with the base FB or AEP, I loaded both at the same time so I can't tell?

Wasn't AEP a $30 extra cost add-on over and above the regular price for FB & isn't IL2/FB a re-buy of the $40 IL2 which includes the planes that were originally supposed to be in a free IL2 patch? 

Additionally, now after only a few long weeks they are selling the $40 Gold Pack which includes both FB & AEP. 

Must make the true fans who ran out day one & paid full price for AEP a few weeks ago very happy.  Cry

BEAR - AvHistory
 
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Reply #56 - Jun 25th, 2004 at 11:44am

nickle   Offline
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Without AvHistory, CFS 2/3 would be a very poor sim.  MS develops the graphics engine and provides poor flight models.  Intended that way because 3rd party developers, free and pay, finish the sim.  CFS3 stumbled badly because the graphics engine required substantial computer/card resources and the format was oriented to ground attack. Compounded by slow develpment of drivers as for example by ATI.  I had and abandoned IL2 because I didn't like the format nor the air combat presentation.  CFS2 air combat format is more of interest and the sim still sells well.  Likely MS will go back to an enhanced CFS2 format for their next offering.
 
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Reply #57 - Jun 25th, 2004 at 3:07pm

BEAR_-_AvHistory   Ex Member
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nickle,

Just a few things.

I agree CFS3 was way to far ahead of the curve for the  hardware available when it was released.  It should have been released now Smiley

I disagree they developed bad flight models just so we & others could finish them.  

The stock P-51D is not all that bad, does a good job on the full ferry tank & on the whole the damage profiles look a lot like low res version of the high res ones we put in our V-2.80 CFS2 planes.

The fact is they just ran out of time & had a Christmas season release deadline.  The suits did not want to hear anything else but "Yes, its released on time".

CFS2 was the exact same deal but since its much less complex then CFS3 they just about got away with it.  However if you open up the CFS2 flight models you will see a number of things not being finished to get the game out.  

Look at the flap lift values fro example & all you will see is 0.000000 in them (no lift) except for the P-38 which has a very slight bit, almost like it was the starting point & they had to give it up.

In both cases the underlying flight model software is still the best ever developed that will actually run on a home computer.

Quick example here is an CFS3 AvHistory F4U trying to eliminate the ensign.

http://www.avhistory.org/bear257Images/f4u1_spin.wmv

The ensign is very good so he does not get eliminated Smiley  I also have a P-51 pilot who is not so good & rides his flat spinning Mustang in. Ouch

What's interesting about this is 99% of the people swear the CFS2 & 3 are incapable of spinning.  I can also post vids of flat spins, spiral spins, snap sips etc in all kinds of different planes if anyone doubts this capability exists in the software.

As for CFS4 despite the fact that CFS3 out sold FB by a 5-1 margin there is not going to be one for many years if ever.  There is also a great posssiability that FS10 is the end of that line.  

No matter what, if & when it ever comes out don't look for it as a stand alone CD based game like we have now.

BEAR - AvHistory
 
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Reply #58 - Jun 25th, 2004 at 7:32pm

nickle   Offline
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The stock US aircraft are so bad in CFS2, that I conclude we could not have taken the J's with them in WWII.  Not only do they fly bad; they shoot bad.

Landings CFS2 stock?  In the noise.  Likely few do it and wouldn't know if flap drag/lift was modeled or not.

MS sim group must show P.  So out the door, ready or not.  The fact that 3rd party could model aircraft saved their behinds.  And kept sales going much beyond expected life.

Model is GMax.  Fair but hopefully better in the future.

F4U and CFS3:  War in Europe.  None participated.

CFS2 F4U:  Why was it so effective?  Cannot run from a Zero; cannot outturn a Zero, cannot outclimb a Zero.  I much prefer the F4F.  Even the 2US F4U is a poor flying machine.  Unless propensity to stall/roll is a good fighter characteristic.  A  Ensign eliminator and thats about all it's good for.  I think it is not well represented in GMax and the real deal was a much better machine.

Question is whether the next MS offering will be as accepted given the promo and bust by CFS3.  No one told it like it was.

I trust that Bill needs $ for his modest home loan payments and we will see another offering in the near future.
 
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Reply #59 - Jun 25th, 2004 at 11:23pm

BEAR_-_AvHistory   Ex Member
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nickle,

>>>F4U and CFS3:  War in Europe.  None participated.<<<

Actually this is not correct. A large number of FAA Corsairs flew over Europe.

...

British Royal Navy accepted 2,012 Corsairs & the only model they did not fly in Combat although they had them was the Birdcage.  

A number of FAA squadrons on a number of different carriers were active in Europe, especially due to their range & the Seafires lack there of, as escorts in the Norway campaigns against the German battleship Tirpitz & other warships hiding there.  

The FAA Corsairs all had 8 inches clipped from their wings to fit the lower deck height British carriers.

FAA F4U's also participated in Operation Tungsten with 1834 Squadron (Lieut. Comdr. PN Charlton, DFC, RN) and 1836 Squadron (Lieut. Comdr. CC Tomkinson, RNVR) off Victorious, flying high cover for the raid. This was a role the FAA Corsairs of 1841 Squadron (Lieut. Comdr. RL Bigg-Wither, DCS & bar, RN) would repeat, flying off Formidable in Operation Mascot on 17 July and with 1841 joined by 1842 Squadron (Lieut. Comdr. AMcD Garland, RN) in Operation Goodwood in late August.

...

The FAA also flew Wildcats & Hellcats in European Combat.

...

The USN flew Hellcats over southern France in the Rhone Valley in CAS operations againsy German troops. One USN Hellcat #8 is credited with 4 victories over German aircraft.

...

F6F-5 Hellcat  #8 of VOF-1 flew from the decks of the USS Tulagi while supporting Operation Dragoon the invasion of Southern France in  August 1944.

>>>Landings CFS2 stock?  In the noise.  Likely few do it and wouldn't know if flap drag/lift was modeled or not. <<<

I would very very strongly disagree here.  

...

CFS2 is a carrier combat sim & its all about launches & Traps.  We had without exaggeration hundreds of questions about taking off & landing on the carriers & why it was near impossible to takeoff with a full loadout from them.

>>>Even the 2US F4U is a poor flying machine.<<<

BTW Interesting thing is we never made a plane identified as a 2US F4U.  Roll Eyes

BEAR - AvHistory
« Last Edit: Jun 26th, 2004 at 12:46am by BEAR_-_AvHistory »  
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