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I hate Concordes (Read 1631 times)
Jun 9th, 2004 at 1:41pm

congo   Offline
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I always hated them in simulators because I can't fly them, I think they are awesome in reality.

I must be doing something fundamentally wrong. I read the the manuals, the tips, and they just won't fly for me.

I try it by the numbers, no go. I hate them. I can't fly them.

I just spent about 8 hours at a concorde project website, fsfrance, downloaded about fifty downloads that were the scattered pieces of some major project, Pieced together a Concorde and it still wouldn't fly!   Angry

I think the  joke was on me for sure............

I seem to have big probs with panels, this latest one was a bit blurry and very hard to tell what the gauges were, I think my eyes are half the problem after trying to stare at it as well.

I'm not getting speed or climb rate like I should.

I seem to run out of power over 30,000ft, I try for the numbers in thrust, climb rate and speed, and it doesn't seem to happen.

It's like I'm draggin flap. I got around that by upping the power scalar 50% in the aircraft.cfg and it seemed to respond a little better and it even reached cruise speed after about 2000 miles.

These were supposed to be the latest airfiles etc.

So, what the heck am I doin wrong? 

Is there a Concorde out there that works?



 

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Reply #1 - Jun 10th, 2004 at 11:20am

madmatt7   Offline
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Greetings.
If you don't mind payware, check this out: http://shop.game.net/ViewProduct.aspx?cat=10368&mid=323776
It's quite a nice package and comes with a DVD on the Concorde. Shipping from the UK is actually quite fast to the U.S. I don't usually fly Concordes, either, so I mainly bought it for sentimental value.
I haven't yet taken the time to wade through the manual, but from other reviews, it seems to be a pretty accurate depiction. The only problems that have been brought up are those of proper fuel transfer between the many tanks. - Matt D.
 

Don't get mad. Just go mad.
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Reply #2 - Jun 11th, 2004 at 4:42am

Moach   Offline
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hi there

i downloaded that same project mach2 concorde from fsfrance, and i too have problems flying it.

i took off one day from miami intl headed for guarulhos (sao paulo)... half way into the climb, the goddamn thing stalls on me and falls to the ground like a rock  Shocked

the flight dynamics are very screwed up on that plane, semms that once you go over 40000 feet, the engines lose more than half their efficiency

i think there is a patch you can dowload that fixes the flight dynamics.... it's deep down on the PM2 download page, along with the 50 other pieces of download that you have to puzzle together...

there's also a flight manual...   in french

if this patch doens't work you can always search for other concorde FD's out there...

BTW: the concorde doesn't behave like a normal airliner so the ATC won't know what to do with it, just fly direct GPS instead...

oh, and don't go below 180kts or you WILL stall

happy flying

c ya

Moach
 

Come, one and all aboard!  -  The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
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Reply #3 - Jun 11th, 2004 at 8:45am
BiggBaddWolf   Ex Member

 
Maybe we can start a "He Man Concorde Haters" club, cuz I hate'em too. Never could find one that would fly right  Shocked
 
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Reply #4 - Jun 11th, 2004 at 9:35am

microlight   Offline
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I run the Microsoft FS2000 Concorde model in FS2002, with RollerBall's BA repaint - I've got a (shock horror) Virgin repaint from the SimV site too! I use some modified dynamics that make it flywell in 2002 - but don't know about 2004. Anybody wants to try it, send me an IM with your email address ...

Smiley
 

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Reply #5 - Jun 16th, 2004 at 8:39am

GWSimulations   Offline
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Quote:
Greetings.
If you don't mind payware, check this out: http://shop.game.net/ViewProduct.aspx?cat=10368&mid=323776
It's quite a nice package and comes with a DVD on the Concorde. Shipping from the UK is actually quite fast to the U.S. I don't usually fly Concordes, either, so I mainly bought it for sentimental value.
I haven't yet taken the time to wade through the manual, but from other reviews, it seems to be a pretty accurate depiction. The only problems that have been brought up are those of proper fuel transfer between the many tanks. - Matt D.

I'm getting that too. As for freeware, I use the PM2 (FSfrance) concorde, and it seems fine, perhaps it only works in FS2K2. Try SEconc on simviation FS2K2 civil jets page 1, that's good too. Hopefully one of these will work.  Wink
 

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Reply #6 - Jun 16th, 2004 at 9:29am

Webb   Ex Member
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I've never tried a Concorde but I've got '00 laying around somewhere so I may try it.

I always hated a/c that used the Concorde autopilot, though.  That thing never worked right.

(microlight - Look for my pm.  I may get a head start on it.)

(PS - Do you use any particular panel or just a modified MS panel?)
 
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Reply #7 - Jun 16th, 2004 at 9:53am
RollerBall   Ex Member

 
Shocked

Can't believe this (shock horror)  ???  Shocked   Sad   Undecided

One of the greatest aircraft that has ever flown and......


........    they don't like it.      Yikes !!!!!!!!

Seriously, it's the only one I've ever used to cross the pond in the sim and let's face it, you HAVE to have a flying Concorde in your sim. And, incidentally, what would it be like without Concorde AI?

Simple question. Are you using your afterburners (F4). You will NEVER take off just by giving full throttle on the runway.

Just so you know what's possible, I've just taken off in the 'FS2002' Concorde (see microlight's posting above )with full fuel on Rwy 13 at Kai Tak. So yes, you are doing something wrong. Big time.

Yeah, Concorde is different and, how shall we say.......... challenging. Ahem - maybe you're not such errrrr.......   good ....... errr.. pilots as you thought you were  Tongue

Grin Grin Wink

Roger


Just had to add this pic.

...

Something you will truly never see again in real life Sad
 
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Reply #8 - Jun 16th, 2004 at 2:22pm

GWSimulations   Offline
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Quote:
I always hated a/c that used the Concorde autopilot, though.  That thing never worked right.


Odd, I find it's the only autopilot that works properly, on 2K2.
 

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Reply #9 - Jun 16th, 2004 at 2:30pm

congo   Offline
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I don't have a prob getting off the deck, and yeah, the burners are lit up fine, it's just a power thing, it's gutless and won't climb right or go supersonic, I adjusted the power in the aircraft config to make it work, but thats such a cheat, it cheapens the thrill lol.

I'll try some other planes. I have FS2000, I wonder if the old stock concorde will transport to FS9? One way to find out I guess......

Nice pic Roger, which model is that?   Oops, nevermind!  Embarrassed

It's ok, I can read lol. thx guys!   Smiley
 

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Reply #10 - Jun 16th, 2004 at 2:56pm

Iroquois   Offline
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I've never had problems with the PM2 Concorde. Well except for the fact that it's incredably frame rate unfriendly.

You just need to know how to fly deltas properly. First off, the Delta wing is very fickle. At high speed, it's very efficient. It's narrow profile is excellent at reducing drag. It's hard to explain this in techincal terms so I'll use a metaphore. Imagine your swimming in a pool. If you put your arms at 90 degrees to your body (like conventional wings) you will really feel the water drag on your arms as you kick yourself through the water. Pull them close to your body and less drag.

Of course, this advantage to the delta is a double edged sword. Streight wings are a lot better at low speed because they make more direct contact with the air. Delta's do not generate enough lift at low speeds. They require high takeoff and landing speeds as well as high flying speeds to prevent the aircraft from stalling. They also require a high angle of attack when landing and taking-off to deflect more air down to generate lift. Most early deltas didn't have flaps. These problems have been solved, the F-14 is a good example.

The best route in flying the Concorde is to let the autopilot do most of the work. Real life Concorde pilots only take off and land and the AP does the rest. In FS, while flying the concorde in the DVC, be sure to lower the nose for taxi, takeoff, and landing. This will allow you to see better. Raise the nose and visor in flight to reduce drag. I'm not sure how it's modeled in FS, but the nose does cause a lot of drag when lowered causing takeoff and landing speeds to be even higher. Just switch to full screen view if your having problems with that.

Another thing to remember is to use the reheat. This is required for takeoff and climb.
 

I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday. Wink&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
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Reply #11 - Jun 16th, 2004 at 11:06pm

foo_fighter   Offline
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Smiley Wink Cheesy Grin

Like IROQUOIS I have no problems at all with PM Concorde model, she flies smoothly, very very fast, mach 2.2 can be achieved but....but....

U MUST respect the CG and u MUST respect the climb rates otherwise Ull have a big booooooommmmm (stall, crash and burn babe, hasta la vista) Grin Wink

be sure to climb at 1600ft/min always keeping the fuel pumps working, nose up, afterbunner lighted till 20.000 ft and then she will go on very friendly

I've made several trips with, Guarulhos (Sao Paulo) to Australia with a refuel stop at Western Island (Chile), Sao Jose Air Base, England, Moscow and others no problem at all, but at the very beginin I've crash, stalled and almost gave in....
I think U must fly more in order to learn, plz read the manual too, it ll help a lot

cya
 

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Reply #12 - Jun 17th, 2004 at 1:31am

737NGCapt   Offline
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Quote:
Smiley Wink Cheesy Grin

Like IROQUOIS I have no problems at all with PM Concorde model, she flies smoothly, very very fast, mach 2.2 can be achieved but....but....

U MUST respect the CG and u MUST respect the climb rates otherwise Ull have a big booooooommmmm (stall, crash and burn babe, hasta la vista) Grin Wink

be sure to climb at 1600ft/min always keeping the fuel pumps working, nose up, afterbunner lighted till 20.000 ft and then she will go on very friendly

I've made several trips with, Guarulhos (Sao Paulo) to Australia with a refuel stop at Western Island (Chile), Sao Jose Air Base, England, Moscow and others no problem at all, but at the very beginin I've crash, stalled and almost gave in....
I think U must fly more in order to learn, plz read the manual too, it ll help a lot

cya



Keep in mind, Concorde isn't like the other birds many of us are used to flying. She's a unique bird. I fly by the charts and seem to have no problem, but at that rate if I did, i'd be scared. I've flowen 5hrs from London to Toronto in 'er, and had no problem. There's a translation of the PM2 French Checklist somewhere on this site, d/l that and follow it. Works flawlessly. If any has copies of the real BA or Air France checklists, please send 'em this way.  Smiley Also- If anyone is intersted in doing a Concorde group flight sometime, let me know.  Smiley
 
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Reply #13 - Jun 17th, 2004 at 1:34pm

congo   Offline
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Well,

I've got a lot of work to do, I've been tryin to fly the darn thing since My first MS flight sim.

I downloaded the manuals, read the speeds and climb rates, blah blah blah............. The only way I can get this baby up to speed is too increase the Thrust Scalar to 1.3 in the aircraft.cfg, and then it's afterburn to the top or no go. And this takes  around an hour or more, even with 30% more power! It's agony gaining a measly 3000 feet.

I'll go back to it and try again seeing how others have done it. (unless this is a true conspiracy and the Concorde never flew fast !! )   Roll Eyes


OK, I'm back....... (faster than my speeding Concorde!)

This is the problem in a picture.....

As 30,000 ft is approached, speed starts washing off and I have to reheat constantly to stay fast.

Over 34,000ft, I lose speed and need to decrease my climb to 800 ft/min to stay above stall.

I have to wait at 36,000 ft for ages to build up enough speed to go for the next small climb.

Meanwhile, ATC are yelling at me because I can't maintain my steps up!

This pic shows the speed decaying rapidly even at the modest climb rate of 800 ft/min as I approach FL40.

This is the PM2 Concorde and their flight Dynamics. So, I'm still no further ahead. CG is fine etc. What am I doing wrong?

A minute later and it's stalling trying to hold FL40 !


...
« Last Edit: Jun 17th, 2004 at 2:54pm by congo »  

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Reply #14 - Jun 17th, 2004 at 3:03pm

737NGCapt   Offline
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Maybe this will help some people:

TAKEOFF

·Afterburners -- ON    
·Thrust Levers -- FULL POWER
·Engine gauges -- MONITOR
·Airspeed 80 KIAS -- CALL "80 KNOTS" -- CHECK ENGINE POWER
·Airspeed V1 -- CALLOUT "V1"
·Airspeed VR -- CALLOUT "ROTATE" -- ROTATE TO ABOUT 13 DEGREES PITCH UP
·Airspeed V2 -- CALLOUT "V2"
·Landing gear -- UP (when positive rate of climb)
·Hold nose at 13.5 Degrees
____________________________________
AFTER TAKE-OFF

·Landing gear -- UP (CHECK)
·Landing lights -- OFF
·Afterburners -- OFF after about 1 minute 10 seconds for noise procedures
·Visor/nose -- RAISE at about 300 knots (350 is the approx. max visor down speed) 
____________________________________
CLIMB

·Altimeter -- ADJUST
·Fuel transfer -- TOWARDS REAR (C.G. at 55%)
____________________________________
TRANSONIC

·Afterburners -- ON (can be a varied altitude, when cleared to about 30k, Re-engage. If your a freak for realism, like me, then engage them two at a time. Inboard then Outboard. This was done so the jolt of the afterburners coming on wouldn't startle pax.)
·Fuel transfer -- TOWARDS REAR
·De-ice -- OFF
·Afterburners -- OFF AT MACH 1.85
____________________________________
DECELERATION AND DESCENT

·Briefing -- REVIEW APPROACH PROCEDURE
·Altimeters -- CHECK
·Airspeed -- REDUCE TO 350 KIAS
·Altitude -- DESCEND AS REQUIRED
·Fuel transfer -- TOWARDS FRONT  (within C.G. limits)
____________________________________
APPROACH

·CG/fuel -- CHECK
·Visor/nose -- 5 DEGREES
·SPEED -- APPROX. 180-190 KIAS
____________________________________
FINAL APPROACH

·Landing gear -- SELECT DOWN
·Visor/nose -- LOWERED TO ABOUT 12.5 DEGREES
____________________________________
LANDING ROLL

·Thrust levers -- 15 FEET, CLOSE THROTTLE (IDLE)
·Thrust levers -- REVERSE THRUST ON TOUCHDOWN
·Thrust levers -- TO IDLE AT 100 KIAS
·Brakes -- AS NECESSARY
___________________________________
AFTER LANDING

·Visor/nose -- 5 DEGREES
·Inboard engines -- SHUTDOWN AS REQUIRED
·Transponder -- STANDBY

(Some content from FSFrance Concorde Checklist, the rest from British Airways Concorde Refrence)



The speeds reached by Concorde vary significantly as a function of temperature, pressure altitude, wind and take-off weight, as well as the length, gradient and general condition of the runway.  Pilots calculate these speeds with the help of charts and complicated tables.  The speeds shown here are approximate values.

Total Flight Simulator aircraft weight with full fuel
          406,003 lbs

NOTE: To adjust fuel load, on the Aircraft menu, click Fuel.

VMO - Maximum Operating Speed (airspeed)
          400 KIAS        (from 5000 to 32000 ft MSL)
          400 - 530 KIAS  (from 32000 to 44000 ft MSL)
          530 KIAS        (from 44000 to 50000 ft MSL)

MMO - Maximum Operating Speed (Mach)
          .65 - 1.07 Mach (from 5000 to 32000 ft MSL)
          1.75 - 2.0 Mach (from 44000 to 50000 ft MSL)
          2.04 Mach       (from 51000 to 60000 ft MSL)

VLA - Minimum Permitted Speed
          250 KIAS        (from 15000 to 41000 ft MSL)
          300 KIAS        (from 41000 to 60000 ft MSL)

Maximum Speed Visor Lowered
          325 KIAS/.8 Mach

Maximum Speed Nose Lowered
          270 KIAS

Maximum Landing Gear Operating/Extension Speed
          270 KIAS/.7 Mach

Minimum Permissible Runway Length for Landing and Take-off
          2000m        6562 ft

Maximum Permitted Landing Weight
          111,130 kg   244,486 lb

Maximum Permitted Take-off Weight
          185,070 kg   407,154 lb

When you are in command of Concorde in Flight Simulator (406,003 lb),
use the highest values in the range of suggested speeds

V1 - Takeoff Decision Speed
             120 - 190 KIAS

VR - Rotation Speed
             139 (minimum) - 205 KIAS

V2 - Takeoff Safety Speed with one engine failure
             175 - 225 KIAS

VREF - Landing Approach Speed
            150 - 162 KIAS


I think i'll make a checklist w/ all this info in it so people can try it with the Kneeboard open in FS9.
« Last Edit: Jun 17th, 2004 at 4:39pm by 737NGCapt »  
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