Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Pages: 1 2 
Send Topic Print
FS 2006????? Whats the next step????? (Read 1462 times)
Jun 6th, 2004 at 9:30pm

Gary R.   Offline
Colonel
If God is you're co-pilot,
switch seats.
PA, USA

Gender: male
Posts: 811
*****
 
We the FS community have the power to influence where MS goes with this platform in the future.  Lets take a few minutes to search our minds and hearts and jot down what we would like to see in the next version of flightsimulator.  I'll start it off.

1.  The flight model definatley needs updating.  I think microsoft really should borrow a page from Austin Meyer and rewrite the flight modeling structure of FS changing it over from a tabular table to a blade element theory system as is used in X-plane.  If a one man operation like laminar can do that with x-plane, whats multi-billion $ MS's excuse for not???

2.  The weather system is much improved but could be made even better without further hit on system resources.  Once again, i cite X-plane as an example.  the weather modeling there is good enough for the FAA and still frame rate friendly.

3.  I say they should go back to a two version format.  What they have now is very gamey.  If they want to be serious, let them bring back a pro-version that is significantly more system simultion oriented for the hardcore people and also have a standard edition available for the kids and gamers.  Such a system could even be a downloadable or disk based upgrade.  It should include many features now only available on add-on planes including FMC, INS, and realistic APU, Hydraulic, and other systems.  Functioning breaker panels would also be necessary as they are in the emergency response checks of all real world planes.  Imagine a vacuum pump failure in your favorite FS plane.  Better hope you have a second one.

4.Why can't anyone model a LORAN receiver???  Because MSFS doesn't have that nav system represented at all, thats why.  Guess what MS. Many real world pilots use it, many planes have LORAN.  Lets get it in FS 2006, shall we???

5.  The default scenery is good enough already.  If it were any bettermno ones system could run it.  Okay, lets fine tune it for the best possible VFR flights.  What am I saying???  Everything should be checked for proper position. Bridges, major buildings, etc.  Also roads.  All interstate highways and US routes and their counterparts in other nations should be as accurate as possible.  these are all scenery improvements that could be done with little or no further processor hit.

Okay, thats my wish list.  Perhaps too ambitious but maybe at least my flight modeling and scenery improvements could happen.  Post way guys. Here and other forums and lets make this sim far better.
 

AMD 2800xp on gigabyte vt600l k7 triton overclocked @ 2.3 ghz, 768 PC 3200, 128 DDR 6600GT AGP, 60 gig,5200 rpm maxtor, 160gig 7200rpm WD, Sony FD Trinitron 19
IP Logged
 
Reply #1 - Jun 6th, 2004 at 11:33pm

Moach   Offline
Colonel
Jet-Powered PropellerHead
São Paulo, Brazil

Gender: male
Posts: 991
*****
 
i really dont think the should go back to having  "standard" and "pro" versions  Tongue

for me that's just a way of making some extra bucks Roll Eyes

charging twice as much for two extra planes and Gmax doesn't sound at all appealing to me, plus, the game doesn't get any harder or more realistic in the "pro" versin

also, the enphasis of FS is realism, so i don't think there should be a separate version that is more "gamey"

as far as i'm concerned there should be only one version that is as complete and realistic as possible Wink

Moach.

 

Come, one and all aboard!  -  The Russian Roullete in the sky!
One in each Six of my personalities knows not at all how to fly!
IP Logged
 
Reply #2 - Jun 7th, 2004 at 5:28am
BiggBaddWolf   Ex Member

 
I would like to see it more realistic. Like starting up with the engines OFF, and you have to go through the normal procedures of getting the motor running, instead of having the motor already running with the fuel pump OFF Shocked
Maybe a storm scope that works in real weather even?
And more realistic things like icing which real world pilots have to deal with Shocked
just a few of my ideas and suggestions Grin
 
IP Logged
 
Reply #3 - Jun 7th, 2004 at 7:06am

ozzy72   Offline
Global Moderator
Pretty scary huh?
Madsville

Gender: male
Posts: 37122
*****
 
I'd just like them to get Europe looking right, there is so much stuff they haven't included which annoys most of us.
Oh and try to get all the terrain meshes right, so mountains appear where they should be and not just as flat bits!
Otherwise I'm v.happy with it. Of course I'd like to see more biplanes and warbirds, but that is personal preference Grin

Ozzy
 

...
There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
IP Logged
 
Reply #4 - Jun 7th, 2004 at 7:23am

Nexus   Offline
Colonel
The greater of two evils...

Gender: male
Posts: 3282
*****
 
LORAN?   Grin
Damn, talk about being stuck in the 60's.
It became obsolete with the advent of INS (which is now replaced by laser-gyro IRS)

Many things you talk about are available as payware, so instead of buying a new simulator, purchase those products. You know how much time it would take for MS to get the whole world's highway system and intercections correct? We'd have a new version every 5th year instead....  Undecided

You're asking too much, this is just a 50 dollar desktop simulator, not a full scale trainer.
 
IP Logged
 
Reply #5 - Jun 7th, 2004 at 7:26am

Nexus   Offline
Colonel
The greater of two evils...

Gender: male
Posts: 3282
*****
 
Quote:
I would like to see it more realistic. Like starting up with the engines OFF, and you have to go through the normal procedures of getting the motor running, instead of having the motor already running with the fuel pump OFF Shocked
Maybe a storm scope that works in real weather even?
And more realistic things like icing which real world pilots have to deal with Shocked
just a few of my ideas and suggestions Grin


An aircraft can run with the fuel pumps OFF. Maybe you're confusing it with the fuel cutoff switches?
 Wink

Gravity feed is enough, but the pumps are there for some reasons:
To prevent air (actually pockets of vacuum) from going into the fuel tanks.
During tight turns, the change of gravity can affect the fuel flow, but pumps prevents this and lastly,  to prevent engine flame outs during high altitudes (provides more pressure in the fuel pipes)
Smiley
 
IP Logged
 
Reply #6 - Jun 7th, 2004 at 9:40am

P-40_Warhawk   Offline
Colonel
The Stig
Savona New York

Gender: male
Posts: 266
*****
 
Id like to see improved failures, improved secondary airpots, and more variation in Autogen scenery.
 

Some say my pinky toe was replaced with a fountain pen, and that I love to ride on nuclear bombs with a saddle. All I know is.... I'm called THE STIG!!!!
IP Logged
 
Reply #7 - Jun 7th, 2004 at 4:56pm

Gary R.   Offline
Colonel
If God is you're co-pilot,
switch seats.
PA, USA

Gender: male
Posts: 811
*****
 
Really good points all of you are bringing out.  No, i don't expect MS to get the "entire" worlds highway system correct. Just the main arteries.  The interstate system in the US for instance, the autobahns in Germany, and the major four lane plus motoroutes foundinn the rest of europe and other devoloped nations.  Definatley the flight modeling system needs improved as well as more realistic system failures.  After-all, one of the most common system failures is loss of a vacuum pump and that wouldn't be hard to simulate. Just shut down the HSI and horizon, include a vacuum gauge, and hope you aren't flying at night or in meteoroligical minimums.
 

AMD 2800xp on gigabyte vt600l k7 triton overclocked @ 2.3 ghz, 768 PC 3200, 128 DDR 6600GT AGP, 60 gig,5200 rpm maxtor, 160gig 7200rpm WD, Sony FD Trinitron 19
IP Logged
 
Reply #8 - Jun 7th, 2004 at 8:20pm

Iroquois   Offline
Colonel
Happy Halloween
Ontario Canada

Gender: male
Posts: 3244
*****
 
I have no real complaints with FS2004. Some more detailed cockpits would be nice in the next version complete with all the bells and wistles the real ones have. And how about having a DVD version to cut back on CDs. I know the train simulator Trainz is releasing their next version on DVD. Improve effects, add engine fires and such. Some better world scenery. Microsoft needs to understand that the world doesn't end at Puget Sound. Another beef I have on scenery is that Microsoft keeps making scenery textures way to dark. I use Blue Sphere right now which is a major improvement.
 

I only pretend to know what I'm talking about. Heck, that's what lawyers, car mechanics, and IT professionals do everyday. Wink&&The Rig: &&AMD Athlon XP2000+ Palomino, ECS K7S5A 3.1, 1GB PC2700 DDR, Geforce FX5200 128mb, SB Live Platinum, 16xDVD, 16x10x40x CDRW, 40/60gb 7200rpm HDD, 325w Power, Windows XP Home SP1, Directx 9.0c with 66.81 Beta gfx drivers
IP Logged
 
Reply #9 - Jun 7th, 2004 at 10:38pm

afi0yz   Offline
Colonel
Nor Cal

Gender: male
Posts: 348
*****
 
What I would like to see is a game that is more framerate friendly (8fps) is hard to come by for me, more detailed vc, better atc, random failures that you don't know are coming not a lot but just enough to give it spice ,say one every few hundred hrs on the plane/engine and the ability to declare an emercency and make an emergency landing with all traffic clear, Non towered airports should get more traffic based on their average daily operations, it would be nice if MS could get actual airlines to be in the game (not that it matters, it would just be nice), more activity around major airports like jetways, ground crews , and activity around the  front of the airport such as cars, parking, and parking garages, and lasty more planes in place of the classic planes that fs9 was all about, planes that I would like to see would be maybe some pipers, a few more cessnas,airbus(a-300), diamonds, and a few homebuits like van's rv's. also it woulden't be bad to see flameouts and engine fires with fx
« Last Edit: Jun 8th, 2004 at 12:37am by afi0yz »  
IP Logged
 
Reply #10 - Jun 8th, 2004 at 3:41am

MattNW   Offline
Colonel
Indiana

Gender: male
Posts: 1762
*****
 
Quote:
Maybe a storm scope that works in real weather even?



Try this. I just got it and it works great. Even has the limitations of real weather avoidance radar.

http://www.reality-xp.com/
 

In Memory of John Consterdine (FS Tipster)1962-2003
IP Logged
 
Reply #11 - Jun 8th, 2004 at 3:12pm

14bis   Offline
Colonel
I love YaBB 1G - SP1!

Posts: 10
*****
 
how about a cockpit camera view that actually shakes when you land... Wink
 
IP Logged
 
Reply #12 - Jun 8th, 2004 at 6:43pm

Nexus   Offline
Colonel
The greater of two evils...

Gender: male
Posts: 3282
*****
 
Quote:
how about a cockpit camera view that actually shakes when you land... Wink


I think Active Camera can do that, just change view to 'internal view'.
Smiley
 
IP Logged
 
Reply #13 - Jun 8th, 2004 at 7:55pm

MattNW   Offline
Colonel
Indiana

Gender: male
Posts: 1762
*****
 
Quote:
how about a cockpit camera view that actually shakes when you land... Wink


Only time that would be very noticeable would be when you made a particularly hard landing. The human perception has a remarkable ability to stabilize our vision. I race motocross and a landing off a high jump is much harder than anything you'd get in an airplane and even with a heavy helmet on, my head doesn't shake more than one good bump on landing.



Actually what I'd like to see in the next version is improved weather. ACOF has some major bugs in the weather. You still get a ground blanket whenever visibilities are less than unlimited. Another shortcoming is it's ability to interpret the downloaded data. I don't know how many times the weather data has said "Few Clouds" and in the sim I see a complete overcast. When I climb above the clouds however I get the "Few Clouds" with a layer of haze on the ground.

Most of all however I'd really love to see emergency procedures and in flight emergencies. Also a way to set up random failures that you don't know are coming. That would be easy to do. You could pick either a range of failures or the entire set and then set the frequency. For example choose a random instrument failure to happen sometime from 1 to 1000 hours in a particular plane. The framework is already in place in the failures settings. You'd only have to add a counter to the Fs9.cfg to keep track of hours and failure range.

Also the ATC and AI plane behavior could be still be improved. It's better in this version than the previous but still room for improvement.

And now my pet desire. It would be really fun but probably a lot of trouble to implement would be regional accents. It's a little strange making an approach to Tokyo Japan or Paris France and hearing a standard US accent. Lot of trouble to implement but Microsoft could employ a few people from various parts of the world to record the voices. It wouldn't have to be perfectly precise but on a continental scale it'd add a lot to the ambience.

Not so sure about the flight model. Some people say it could be improved but I've flown small planes like the Cessnas and the flight model is pretty close to real life in those. Don't have enough experience in other types to comment on them.
 

In Memory of John Consterdine (FS Tipster)1962-2003
IP Logged
 
Reply #14 - Jun 9th, 2004 at 9:56am

beefhole   Offline
Colonel
common' yigs!
Philadelphia

Gender: male
Posts: 4466
*****
 
I'm surprised no one has brought up the horrible 2-d cockpits, particularily the 747. Some of the VCs arent great either, but MS REALLY needs to make better 2-d panels. the best VC is in the lear, they should folow that example. And get rid of the 2-d textures in the VC, or at least make them higher-res.

Can someone please tell me if it is so incredibly hard to make jetways that actually LINE UP with the plane? I have yet to encounter a jetway that actually lines up perfectly with the height of a given plane.

As for the issue of starting with the engines running. MS needs to include that as an option. Know how they have the completely useless option 'start flight with ATC window open'? well, they need to include one of those for the engines. some people just want to hop in a cessna on the active runway and get going, not wait even 10 seconds for the engine start sequence.

As for scenery, MS needs to work on the basics before they improve highways. GET RID OF THAT UGLY BOX ON THE SEA AT NIGHTS. its is REALLY annoying. Slightly more varied generic textures too, at 35,000 ft you start to see patterns. Also, better textures for generic airports. And where the hell are the hangers? EVERY airfield has at least one tiny little hanger. And don't correct me, I'm sure there are a few exceptions, but you know what I mean.

Realism-again, it needs to be a variable option. I've just started lessons for my private pilots license, and the amount of multi tasking a pilot has to do is incredible. You have to do 10 things at once when simply turning in a Cessna.

Moreso, an extended VC that went into the cabin would be AWESOME. I would love to view my landing in instant replay from the view of a passenger in first class.

ATC could definitely be extended, but just think of the amazing leap forward it has made since 2002. you can choose different approaches or runways for landing, change your etination, request altitude changes... all they really have to include now is the emergency requests, like everyone is saying.

And finally-NEW PLANES!! NEW PLANES!! please MS. 757, 767, Airbuses. The private plane selection is actually pretty good, so if they don't touch that it'll be fine by me. love the kingair, even though the ILS doesnt work completely. speking of which-some glideslopes on ILSs dont work, and I'm sure they do. Sydney and Philly are two airporst where the glideslope for the ILS doesnt work. and YES, I'm intercepting it from below.

Wow, you actually read all this? Get a job, or go study! Finals are coming up. Glad i could get all that off my chest, but chances are i forgot something and ill be back.

Ay, sorry one more thing-better checklists. I've made my own, but their checklists are half filled with 'AS DESIRED', and for budding pilots that isn't very descriptive.
 
IP Logged
 
Pages: 1 2 
Send Topic Print