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D-DAY: Horsa glider (Read 1089 times)
Reply #15 -
Jun 14
th
, 2004 at 12:25pm
SilverFox441
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That's mine...
Any question about what's going on with something just ask. I know there's a good chance of some weird design decisions in there.
Steve
(Silver Fox)
Daly
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Reply #16 -
Jun 14
th
, 2004 at 2:06pm
PSW
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Hey guys,
Neato ! It would be even better if someone had configurated a C-47 that can tow a Horsa and then release the Horsa. The C-47 should be an AI plane.
I think Operation Market Garden was quite stupid with most of the supplies dropped to the Axis. It was not planned carefully and the probability that the plan had to work was 75%. By and large, I think it was a failure.
James
[size=2]&&
James Jaw
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&&&&
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Reply #17 -
Jun 14
th
, 2004 at 2:12pm
GWSimulations
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Quote:
That's mine...
Any question about what's going on with something just ask. I know there's a good chance of some weird design decisions in there.
Where are the breakaway parts? I couldn't find them.
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Reply #18 -
Jun 14
th
, 2004 at 2:14pm
GWSimulations
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Quote:
Hey guys,
Neato ! It would be even better if someone had configurated a C-47 that can tow a Horsa and then release the Horsa. The C-47 should be an AI plane.
I think Operation Market Garden was quite stupid with most of the supplies dropped to the Axis. It was not planned carefully and the probability that the plan had to work was 75%. By and large, I think it was a failure.
James
Sadly, I don't think that's within the limitations of FS. Also, I thought Horsas were towed by Halifax bombers, not Dakotas.
GW_Simulations&&
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Reply #19 -
Jun 14
th
, 2004 at 2:34pm
afsoc
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we rule
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PSW ye i agree the overall operation was a failure as far as the on going resupply, but the first assault waves of the UK para elements used gliders to great affect so did the US 101's in thier own gliders. The cock up came with the resupply by c-47's for the simple reason there werent enough to make it effective and as you say the miss drops, but id say market garden was a huge success as far as the glider ops go.
as for who towed them it was mostly c-47's as after D-DAY pritty much all allied bombers were used up in CAS missions for forces moving inland. With market garden being launched after D-DAY the lack of bombers for the task ment that c-47's were used but it was far from ideal
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Reply #20 -
Jun 15
th
, 2004 at 12:00am
SilverFox441
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Which parts are you missing?
You might have to "Unhide All"...looking through the archive it seems that some parts may be hidden.
Both wings and the aft-fuselage at the least were set up for breakaway. Wingtips were not set up IIRC.
Steve
(Silver Fox)
Daly
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Reply #21 -
Jun 27
th
, 2004 at 9:20am
tenspeed
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Haven't heard anything and was wondering what the status on the Horsa and Waco? Looking forward to it.
tenspeed
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Reply #22 -
Nov 18
th
, 2004 at 3:29pm
GWSimulations
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Texture problems with the WACO, and FD problems with the Horsa, in the meantime, there is a preview on my website:
www.freehomepages.com/gwsimulation
GW_Simulations&&
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Reply #23 -
Nov 20
th
, 2004 at 9:47am
ben_thomas
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Where can you get the Horsa from!!
ive been looking for one for ages!
&&Check out....&&
www.FSREPAINTS.TK
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Reply #24 -
Nov 21
st
, 2004 at 7:57am
GWSimulations
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Quote:
Where can you get the Horsa from!!
ive been looking for one for ages!
It's still in development, I was hoping to have it out in June, but it just won't work properly...
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Reply #25 -
Nov 21
st
, 2004 at 1:24pm
stiz
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What bit won't work?
Stiz
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Reply #26 -
Nov 22
nd
, 2004 at 4:28pm
C
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Earth
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There's nearly this too. I'm sure if there was enough interest we could see it fairly soon, maybe even in FS04...
http://www.pavaservices.com/cfs/Horsa.htm#Downloads
Charlie
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Reply #27 -
Nov 23
rd
, 2004 at 3:28pm
GWSimulations
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Quote:
What bit won't work?
Stiz
She's doing backflips on the apron, I am having the same bug with the guppy too.
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Reply #28 -
Nov 23
rd
, 2004 at 4:22pm
stiz
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At first guees i would say that its a contact point issue. If i'm right in thinking that it sinks in the ground then starts doing back flips??
I have a tutorial on contact points if you want to have a look at it.
Stiz
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Reply #29 -
Nov 24
th
, 2004 at 6:34am
GWSimulations
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Quote:
I have a tutorial on contact points if you want to have a look at it.
Stiz
Yes please! Where can I find it?
GW_Simulations&&
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