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› Problem With FS2004 MakeMDL SDK
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Problem With FS2004 MakeMDL SDK (Read 448 times)
May 30
th
, 2004 at 6:15am
Mike Thurman
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Hey guys,
I just downloaded the FS2004 MakeMDL SDK ( i've been running on the FS2002 version, but i works just fine for FS2004 ). Anyway, when i export my model to FS - i get a thing that says it couldn't export it, any ideas how to fix the thing?
Thanks,
Mike
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Reply #1 -
May 30
th
, 2004 at 7:55am
Felix/FFDS
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What is the specific message ?
Felix/
FFDS
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Reply #2 -
May 30
th
, 2004 at 8:02am
Mike Thurman
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Flight Simulator Model Exporter error
MakeMDL was not found, or failed to convert the model specified in 'C:\gmax\meshes\box' to a .MDL file. Check your system path to ensure MakeMDL is on it.
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Reply #3 -
May 30
th
, 2004 at 9:17am
Felix/FFDS
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The following is a dumb question but:
What does the log file say? (box.log or something like that in the same folder you're exporting to?)
Felix/
FFDS
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Reply #4 -
May 30
th
, 2004 at 9:29am
Mike Thurman
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There is no .log file
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Reply #5 -
May 30
th
, 2004 at 8:36pm
Sterk
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Have you tried to export models several times?
Because I noticed that in most cases makemdl reports
errors without any real reason... ???
I just try to do the same export several times and ussually finally makemdl gets tired in it's attempts to fool me and it exports model successfully
Anyway check you installed makemdl and all stuff around in proper places as it described in readmes...
&&&&
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Reply #6 -
May 31
st
, 2004 at 5:58pm
FaxCap
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Here's a rookie question.
Does MakeMDL work both ways? Will it UN-compile an MDL file?
FaxCap
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Reply #7 -
May 31
st
, 2004 at 10:37pm
Felix/FFDS
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Quote:
Here's a rookie question.
Does MakeMDL work both ways? Will it UN-compile an MDL file?
FaxCap
No - just one-way gmax (or actually, x-file) to mdl/bgl
Felix/
FFDS
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Reply #8 -
Jun 1
st
, 2004 at 6:25am
Mike Thurman
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Umm, underwater
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Quote:
Have you tried to export models several times?
Because I noticed that in most cases makemdl reports
errors without any real reason... ???
I just try to do the same export several times and ussually finally makemdl gets tired in it's attempts to fool me and it exports model successfully
Anyway check you installed makemdl and all stuff around in proper places as it described in readmes...
I know what you mean, but there always is a reason, sometimes we're just not aware of it, for example, once i tried to export a plane that was 6 inches long, MakeMDL gave me an error message and i didn't know why, later, when i scaled the model to 1000% it didn't give me any error message - so i guess it's got a problem with the size of the model
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Reply #9 -
Jun 1
st
, 2004 at 6:54am
Mathias
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Oh well, the dreaded colocated vertices due to faulty inch2meters conversion
Mike, have you checked wether the msxml4.dll is located in your Windows\system folder?
If not copy it over from your FS9 main root.
Just shooting into the dark.
Mathias&&
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Reply #10 -
Jun 1
st
, 2004 at 7:04am
Mike Thurman
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Hmm, didn't seem to fix the problem ???
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Reply #11 -
Jun 1
st
, 2004 at 7:24am
Mathias
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Aha, getting closer.
and if you copy all three of those xml dll's over to both the system and system32 folders?
chance is though that there is also something with your geometry.
Have you tried exporting a simple box or something just for testing? If it works then we know that the dll stuff is as it should be. also, your units are set to meters both in the preferences tab and the units setup?
Mathias&&
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Reply #12 -
Jun 1
st
, 2004 at 7:32am
Mike Thurman
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Still got the problem
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Reply #13 -
Jun 1
st
, 2004 at 3:09pm
Sterk
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Mathias,there s no need to worry about location
of msxml,it always installs itself in proper folder,
and makemdl always founds it ,this is not a problem...
&&&&
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Reply #14 -
Jun 1
st
, 2004 at 4:48pm
Mathias
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Germany
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Quote:
Mathias,there s no need to worry about location
of msxml,it always installs itself in proper folder,
and makemdl always founds it ,this is not a problem...
Yeah, if you download the complee application off the MS site, but not if you just get the SDK and don't think about downloading and installing MSXML
My thought was in that direction actually and it looks as if I wasn't all that wrong
Mathias&&
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