Quote:Mathias,the question was wether 3dMax can take gmax files...
We all have no problem with transfering files from
3dstudio Max or any other programm to Gmax...
But to get out things FROM Gmax to any other app-this is a problem...
Sorry, I've missread that.
Well, then either the quake or the x file route is it.
There's no lossless way that I'd know of.
You would either use the tempest gamepack to export to quake md3, load into lithunwrap and save as 3ds or dxf file and reimport to Max from there,
or keep the x-file while exporting to a flightsim format using middleman in conjunction with mdl commander, load the x-file into deep exploration and save as 3ds or max file.