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flattenening switch??? (Read 1478 times)
May 26th, 2004 at 7:33am

data790   Offline
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i'm sure i've spelt that wrong Cry How do you use the flatening switch that this afcad instructs you to use? and what do i need to know befoer i mess up my fs?

cheers again.
 
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Reply #1 - May 26th, 2004 at 2:09pm

stevewilson   Offline
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The first thing you need to now is the altitude of the airport, then start with the NW corner of the area you want to flatten. write down both the Lon and Lat, then go to the NE corner and copy the Lon/Lat. Do the same for the SE and SW corners, When you type all this into you scenery cfg file it should look like this:

Flatten.0=ALT,N00 00.00,W00 00.00,N00 00.00,W00 00.00

I've only shown two corners in the above example, you will have to contenue with all four corners in a cw or ccw order. Put you altitude where I have "ALT", the save it.

Hope this helps, let me know.

Steve
 

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Reply #2 - May 26th, 2004 at 4:26pm

garymbuska   Offline
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The easiest way to get the number you need is to do as follows:
1) start FS and turn off crash detect
2) turn off num lock
3) press crtl s this should put you in the top looking down mode. Click any where on the screen then use the + and - keys to zoom in & out with.
4) Press the  y key to go into slew mode. Use the Q key to gain altitude and the A key to lower the altitude. You can use the arrows on the number pad to go in the direction they point and pressing the 5 key will stop you. Once you are where you want to be at press F1 this puts you on the ground then write down the lat & long for that corner then just repeat the process 3 times for the other corners.
I have found this method very easy for placing a aircraft at a certain spot.
Caution do not hold any of the direction keys down to long as you will start moving varry fast in that direction.
Rember the 5 key will stop you in an instant
8)
 
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Reply #3 - May 27th, 2004 at 7:41am

data790   Offline
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how should i set out the information?

i know flatten=0 alt. and all that but how do you do the rest??
 
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Reply #4 - May 27th, 2004 at 10:37am

garymbuska   Offline
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Data
    Steve has given you a good example Quote:
Flatten.0=ALT,N00 00.00,W00 00.00,N00 00.00,W00 00.00
With FS up and running if you press shift z it will display altitude,longitude,latitude, and some other info in red across the top part of the screen.
If you follow my suggestions by using slew you can go to difernet points. as you move the aircraft you will notice that the latitude and longitude changes as you move.
You have to decide how much area you want to flatten
and then go to each corner and make note of the logitude & latitude.
What you are doing is describing a box or section of scenery that you want to flatten to FS.
The order in which you put this data in is either clokwise or counter clockwise It makes no difference. Just do not enter the data in some random order.
If you are still not sure what we are talking about then you need to read the instructions for these switches.
 
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Reply #5 - May 27th, 2004 at 4:24pm

stevewilson   Offline
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What do you mean by "do the rest"?

If your asking where to put the flatten switch, then this is what you do.

Go to FS9s folder, follow this path: documents and settings\your name\application data\microsoft\FS9, with in this folder you will find a scenery cfg file that is opened with notepad. Open it and scroll down to the bottom where you should find the "Area" that is your AFCAD secnery. Place the flatten switch at the bottom of this "Area" and save it. DO NOT save as, just save.

Restart FS9 and you should see the area flattened.

BTW: If you need an exclude switch, place it under the flatten switch.

Hope this helps, let us know how you do.

Steve
 

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Reply #6 - May 27th, 2004 at 5:19pm

data790   Offline
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I'm not having any luck with the flattening switch. Am I in the right place? Is it the scenery file in the main fs9 folder? is it the cfg file? is it the file next to the ones called fs2000 and SUNEFFECT?

I cannot find the [Area AFCAD] in there, nor anything to do with AFCAD. All I can see is (first line):

[General]
Title=FS9 World Scenery
Description=FS9 Scenery Data
Clean_on_Exit=FALSE

is this the right one?

if so this is what i have wrote:

[Area.041]
Title=Rotherham airport
ID=MARC
Active=True
Layer=041
Local=Addon Scenery
Flatten.470.9=ALT,N53*27.68,W0*47.59,N53*26.61,W0*47.59,N53*26.61,W0*48.72,
       N53*27.68,W0*48.72

Sorry for being a pain in the neck, but i'm terrible with flight sim. thanks for your help so far guys, your info is gold, just i'm a little slow on the up take.


 
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Reply #7 - May 27th, 2004 at 5:47pm

stevewilson   Offline
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data 790

Your not being a pain at all, we all had to learn. I edited your switch below, try it and see what happens.

The "0" after flatten. means it is the first flatten switch, you can have up to 10 total ie 0-9. Leave out the "*" in the coordenants, just use a space. and the "alt=" isn't needed.

Flatten.0=470.9,N53 27.68,W0 47.59,N53 26.61,W0 47.59,N53 26.61,W0 48. 72,
  N53 27.68,W0 48.72

Steve

PS: The file is in the FS9 folder located in the path as I said in the earler post. NOT in your Flight Simulator 9 folder.

Go to your Local Disk (C:), look for Documents and Settings, click on the "+" and look for a folder with your name and click the "+", then click the + for Application Data' look for a folder for Microsoft and click the "+", your should see the FS9 folder, click the "+" and you will find the scenery.cfg file.
 

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Reply #8 - May 28th, 2004 at 7:48am

data790   Offline
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Thanks for the help steve. I have looked in my docs and settings folder, but it is empty. what do i have to do once inside to find the folder? do i have to do a search?

Thanks, your info is really helpful, i'm sure i'll crack this soon.

Cheers again.
 
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Reply #9 - May 28th, 2004 at 12:13pm

stevewilson   Offline
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data

What OS are you using? If the Doc' and Settings folder is empty then I am lost as to where to find the FS9 folder.

It shounds to me like you are on a network and the admenistrator has blocked the folder. I could be wrong.

You might do a search for the FS9 folder in the search engine, make sure you look for hidden files also.

Let us know what you find and hopfully someone will have a better idea as to what is happening.

Steve
 

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Reply #10 - May 28th, 2004 at 1:16pm

data790   Offline
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right, think i am in the right cfg file. Still not having any luck with the falttening switch. I have scrolled down to the bottom and have written:

[Area.039]
Title=Rotherham airport
ID=MARC
Active=True
Layer=041
Local=Addon Scenery
Flatten.0=470.9,N53 27.68,W0 47.59,N53 26.61,W0 47.59,N53 26.61,W0 48. 72, 
   N53 27.68,W0 48.72 

This infor cannot be right or it would work. the airport is located in england if that is any help. have i set out the switch right?
 
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Reply #11 - May 28th, 2004 at 1:25pm

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I think we're getting a little confused with CFG files. I've not tried it in FS9 but the flatten switch would be added to Scenery.cfg. This is located in the main FS9 directory folder on my system. This is the default location.
C:\Program Files\Microsoft Games\Flight Simulator 9

fs9.cfg is the one not in the usual location. Depending on your OS this will be different. (Copied from Readme.rtf.)

The fs9.cfg file is located in:  
o      Windows 2000 and Windows XP: C:\Documents and Settings\username\Application Data\Microsoft\FS9.  
o      Windows 9x and Windows ME: \WINDOWS\Application Data\Microsoft\FS9
 

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Reply #12 - May 28th, 2004 at 1:30pm

stevewilson   Offline
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data  you have an extra space in the third set of coord', "W0 48. 72", Also unless you are in the main FS9 folder, you are using the wrong cfg file.

Steve

PS: don't give up hope. Smiley
 

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Reply #13 - May 28th, 2004 at 1:39pm

Hagar   Offline
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Maybe you should ignore my previous comments. I've just checked & there is a Scenery.cfg file in both locations. One in the FS9 main directory & the other in the Application Data\Microsoft\FS9 folder. I have no idea which one you would need to edit. Roll Eyes
 

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Reply #14 - May 28th, 2004 at 5:06pm

data790   Offline
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I'm still having no luck with either scener config. I'm doing something wrong but I don't know what. I think i'll just leave the scenery design alone. Thanks for all your help. It has been educational, and i'm sure will be of use.

Thanks again for replying, cheers.
 
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Reply #15 - May 28th, 2004 at 6:44pm

stevewilson   Offline
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data:

I think I know what is wrong. After taking a closer look at you cord', it appears that you started your flattening area at the northeast corner. The manual says start it in the northwest and go eather cw or ccw, so try the following:

Flatten.0=470.9,N53 27.68,W0 48.72,N53 27.68,W0 47.59,N53 26.61,W0 47.59,N53 26.61,W0 48.72

Just copy this and past it into your area and see if it does the trick.

Befor you do, you might check the area due east of your airport and see if it is flat.  Bet it is.

Let me know if this works.

Steve
 

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Reply #16 - May 29th, 2004 at 3:47am

data790   Offline
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It is still not working, steve. see if you can spot an error in my set=up here. i have added this at the bottom of each scenery cfg file. I have made up the list from copying others in that folder

[Area.039]
Title=Rotherham airport
ID=MARC
Active=True
Layer=039
Local=Addon Scenery
Flatten.0=470.9,N53 27.68,W0 48.72,N53 27.68,W0 47.59,N53 26.61,W0 47.59,N53 26.61,W0 48.72

that is how it looks in both cng files.

PS. This manuel you speak of, where can i get one? did it come with the fs? if so i'd better have a good loock for it. but if i can get it on-line then it'd be better. thanks for the help.
 
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Reply #17 - May 29th, 2004 at 4:12am

Hagar   Offline
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Data. I assume you're creating a new airport in AFCAD. I've never done this myself & haven't used a manual Flatten switch since the early days of FS2000. I just read the instructions included with the latest version of AFCAD & the principle is exactly the same as in FS2000. There's a link to this page in the AFCAD instructions. http://www.microsoft.com/games/flightsimulator/fs2000_articles_sceneryobjects.as...
I suspect this is the "manual" that Steve is talking about. It might also be included in one of the FS2004 SDKs.

Just to make sure you're doing this correctly the new scenery must be activated in FS9 before it will work. The Flatten switch line is added below the existing entry for the scenery.

I hope this is some help.
 

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Reply #18 - May 29th, 2004 at 5:25am

data790   Offline
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It means no sense to me at the moment but i'll have a play.

Also, when adding airports to the ttools list there is a number lurking at the end eg:

01J ,N30* 40.91',W81* 54.27',59 <---- this one

how do i find these numbers so i can add the airport to the traffic list?
 
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Reply #19 - May 29th, 2004 at 6:45am

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The last time I messed around with AFCAD or TTools was in FS2002. Things are a little different in FS9 so it's no use me giving anything but general advice. I might trying creating a small airport in FS9 with AFCAD later to find out what all this is about.

The comprehensive instructions included with TTools should tell you all you need to know. These are not always easy to understand so make sure you read them carefully. I found that a front end utility like AITM makes it so much easier to  work with TTools. http://www.molitor-home.de/fs/News.html
 

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Reply #20 - May 29th, 2004 at 7:14am

data790   Offline
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Found out how to add AI to an airport that doesn't support AI. All i did was do a COLLECT AIRPORT witht he ttool - the purple icon. And just copied and pasted the coords. that's one thing down anyway. Just need to flatten still. Really having no luck with it at all. is there a program out there that will enable me to to so???
 
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Reply #21 - May 29th, 2004 at 8:46am

Hagar   Offline
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Maybe it would help if I know the problem & exactly what you wish to do. The Flatten switch will flatten the area around the runway or airport. If the entries are not exactly right you should see a warning message on starting FS9. I'm not sure the Exclude switch works for all objects in FS9. I found a little utility that creates Flatten switches & Area16N Flat area BGLs. http://www.fs-traveler.com/flatten.shtml This might be better but might confuse you even more. It requires FSUIPC.DLL & other extra files to work. I haven't tried it yet.

I tried creating a small airstrip in AFCAD with no problems. From what I can make out this only adds the basic runway with no other scenery objects. It might be easier to create the visual airport with one of the conventional scenery design applications, Airport for Windows or FS Scenery Creator. Then add the menu entries, parking gates, navaids & all the other bits & pieces with AFCAD. This is how I would tackle it myself.
 

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Reply #22 - May 29th, 2004 at 11:48am

Hagar   Offline
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Data. Check the altitude of your scenery. I don't know the exact coords so I plonked a runway down roughly in the middle of your Flatten area. This might not be realistic but the altitude of the default mesh is 56 feet. The new airport & runway must be level with or below the altitude of the mesh. It's not possible to raise it above that level. I created an airport & simple runway at the correct altitude of 56 feet in AFCAD. Then modified the last Flatten switch entry you quoted with the correct altitude. I also added an Exclude switch to remove the trees & buildings like this. Please remember it's only a rough example.

Flatten.0=56.0,N53 27.68,W0 48.72,N53 27.68,W0 47.59,N53 26.61,W0 47.59,N53 26.61,W0 48.72
Exclude=N53 27, W0 47.26, N53 26, W0 46.77, objects

PS. It's only necessary to edit the Scenery.cfg file in the FS9 main directory.
 

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Reply #23 - May 29th, 2004 at 3:43pm

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Hager:   Good point about the alt, I assumed it was ok, and we all know what "ass-u-me" spells Wink

Also thanks for pointing out that we can put the flatten switch in the main scenery folder. I've always put in the root folder.

Hopfully data has it now. The last thing I had noticed was his starting point with the coord', as I understand it you have to start in the NW corner. I could be wrong, it wouldn't be the first time. Smiley

Steve
 

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Reply #24 - May 29th, 2004 at 4:31pm

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Quote:
Hager:   Good point about the alt, I assumed it was ok, and we all know what "ass-u-me" spells Wink

Hopfully data has it now. The last thing I had noticed was his starting point with the coord', as I understand it you have to start in the NW corner. I could be wrong, it wouldn't be the first time. Smiley

Steve

Steve. This is all new to me. The altitude is only a guess as I can't think what else could be causing a problem. You're quite correct about the starting point in the top left or NW corner whichever rotation you use.

Quote:
Also thanks for pointing out that we can put the flatten switch in the main scenery folder. I've always put in the root folder.

To avoid any confusion, by FS9 main directory I meant Scenery.cfg in the FS2004 root folder (C:\Program Files\Microsoft Games\Flight Simulator 9 ). Without reading the FS9 Scenery SDK I think the other one must be a backup copy.
 

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Reply #25 - May 29th, 2004 at 7:31pm

stevewilson   Offline
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Hager:  It was a good guess. I'm not sure what happens if it is to high, but if you place it over hills and don't set the elevation low enough you will see the tops of the hills flattend and still have some low areas.

As for the scenery.cfg file, I understood that the flatten and exclude files went into the one located in the FS9 folder, which is found under the Doc and Settings folder.

It took me a long time to learn that the starting point had to be in the upper left corner. And that the exclude uses only a lat for north and south, lon for west and east. And they have to be in N, W, S, E order.

Anyway hopfully we have done some good here and data will let us know if all is okey now.

See ya in the posts

Steve
 

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Reply #26 - May 30th, 2004 at 5:28am

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Quote:
Hager:  It was a good guess. I'm not sure what happens if it is to high, but if you place it over hills and don't set the elevation low enough you will see the tops of the hills flattend and still have some low areas.

Hi Steve. If the runway is higher than the surrounding terrain it will float in the air. This is what happened when I used the altitude in Data's example. The Flatten switch cannot correct this.

Quote:
As for the scenery.cfg file, I understood that the flatten and exclude files went into the one located in the FS9 folder, which is found under the Doc and Settings folder.

I didn't know there was a duplicate Scenery.cfg file in this location until I looked yesterday. I've always edited the original file in the FS9 root directory. Strangely enough, although I've used it several times & it works perfectly, there is no entry for my test airport listed in the duplicate CFG. I installed this as a separate scenery area, activating it from the FS9 Scenery Library as with all my 3rd party scenery.

Quote:
It took me a long time to learn that the starting point had to be in the upper left corner. And that the exclude uses only a lat for north and south, lon for west and east. And they have to be in N, W, S, E order.

This is explained in the MS article linked from the AFCAD instructions. This is the Flatten switch.
...

The Exclude switch is different. You must follow the form North Latitude, West Longitude, South Latitude, East Longitude.
...

Quote:
Anyway hopfully we have done some good here and data will let us know if all is okey now.

I hope so too. Wink
 

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Reply #27 - May 30th, 2004 at 12:39pm

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Thanks for the input to an interesting thread I built my first airport using Lee's AF2 and was disappointed by the lack of a flatten switch (trees in runway) Lee tells me he will include this in the next AF2 release (due out in June 04)
Bill
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Reply #28 - May 30th, 2004 at 2:31pm

Hagar   Offline
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Quote:
Thanks for the input to an interesting thread I built my first airport using Lee's AF2 and was disappointed by the lack of a flatten switch (trees in runway) Lee tells me he will include this in the next AF2 release (due out in June 04)
Bill
http://members.shaw.ca/bai/wwa/wji-airport.jpg

Hi Bill. It's a long time since I had anything to do with manually editing Scenery.cfg. Hope my comments help with the basics. I think this might be where Data got confused. The Flatten switch flattens the area, that's all. The Exclude switch removes the scenery objects like trees. The new AFCAD should make all this much easier.
 

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Reply #29 - May 30th, 2004 at 3:29pm

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Hager  Great post, that is the manual I was refering to earlier. Its also where I found that I was doing the exclude wrong, ie... you don't use both Lat/Lon for each leg.

Really helps when one reads the instruction. Wink

Steve
 

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Reply #30 - Jun 1st, 2004 at 10:48am

data790   Offline
Colonel
To find your limits you
must first go beyond
them.
Rotherham, England

Gender: male
Posts: 53
*****
 
Hey guy's.

you have all gone to so much trouble helping me with the flattening switch, thank you so much. what you want to hear is that all is now well, the airport is now flat. all i need to do is get rid of the trees and buildings. is that the exclude switch? i think i'll be ok with that, as i have learned from this experiance is keep at it.

thank you very much again. Grin Grin Grin Grin
 
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Reply #31 - Jun 1st, 2004 at 2:46pm

stevewilson   Offline
Colonel
Wish I had my pic here!
Hanford, Ca.

Gender: male
Posts: 445
*****
 
Yes data, you use the exclude to take out the objects in and around your airport.

It is slightly a differant format: your start with North Lat, then the West Lon, followed by South then East.

And it must be in that order. Take a look at Hagers reply above.

Place a line below your flatten switch that looks like this:

Exlcude=N00 00,W00 00,S00 00,E00 00,objects

Glad you got it. Safe flying.

Steve
 

Steve&&&&CPU: Intel Pentium 4 519 3.06 GHz &&Memory: 512MB (256MBx2) DDR PC3200 (400MHz) DIMM &&Intel Graphics Media Accelerator 900 Graphics&&Motherboard: Intel Augsburg &&SATA 8MB Cache 160GB 7200 &&CD R/W ROM, DVD-R/RW&&1 CPU FAN, 1 ANTEC FAN&&300 W PSU, WITH FAN &&FS9/2002&&...
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