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› Converting planes to FSDS...
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Converting planes to FSDS... (Read 480 times)
May 23
rd
, 2004 at 5:35am
Akula.
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I have downloaded loads of planes (6gigs!), including some brilliant ones. the other day, i thought, what would happen if you could load CFS or FS planes into FSDS? Any ideas?
Akula
- Akula
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Reply #1 -
May 23
rd
, 2004 at 8:59am
Felix/FFDS
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Sure - you can't - (easily) - import a compiled model into a design program.
And even if you do, you still have to rename every part, redo all the animations, reassign all the textures - ... by the time you finish, you've just about rebuilt the plane itself.
Felix/
FFDS
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Reply #2 -
May 23
rd
, 2004 at 12:17pm
pete
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issue'
Cloud Cuckoo Land
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Quote:
I have downloaded loads of planes (6gigs!), including some brilliant ones. the other day, i thought, what would happen if you could load CFS or FS planes into FSDS? Any ideas?
Akula
mmm .. I'm not sure why you downloaded that many ..... You could never use that many if you tried ..... let alone modify a minute fraction of them in a year ....
- not that you can import an aircraft into FSDS.
If you want source files to modify there are some available here - many unfinished projects too - in FSC format - & plenty more on the FFDS (Free Flight Design Studios(Shop) -see Felix's signature. Viewing files in FSDS can be a good way to learn too.
As always please make sure you also have permission & give credit where you use original designers work. 8)
Think Global. It's the world we live in.
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Reply #3 -
May 23
rd
, 2004 at 7:47pm
Canadian
Ex Member
You can download a MDL to DXF converter here:
http://hem.passagen.se/henry.veppling/mdl/mdl2dxf4.htm
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Reply #4 -
May 23
rd
, 2004 at 8:40pm
Felix/FFDS
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Quote:
You can download a MDL to DXF converter here:
It will not handle the newer (FS2002SDK and later) models, so you're left with older models, no recognizable part names, flipped polygons, no animations, no textures ...
So, if you REALLY want to mess around with an old model style, and basically use it as a backdrop image... I still think that you're better off building from scratch.
Felix/
FFDS
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Reply #5 -
May 25
th
, 2004 at 2:30pm
Akula.
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Yeah, i would usuallydo it from scrach, but i am totally RUBBISH at making planes on FSDS. come on, i only bought it a few days ago!
Akula
- Akula
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Reply #6 -
May 25
th
, 2004 at 2:42pm
Felix/FFDS
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Quote:
Yeah, i would usuallydo it from scrach, but i am totally RUBBISH at making planes on FSDS. come on, i only bought it a few days ago!
Akula
- and just think - I was considered an expert within a few days of getting it!
Felix/
FFDS
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Reply #7 -
May 26
th
, 2004 at 12:56am
AuMaV
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The Great Southern Land
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- and just think - I was considered an expert within a few days of getting it!
EXPERT Pronunciation EX_SPURT
EX= something prior SPURT=a drip under pressure
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Reply #8 -
May 29
th
, 2004 at 8:23am
Akula.
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Dude i got the mdl to dfx convertor, and i did a B-36. The general shape of it worked, and i have to say that it was very accurate in shape, but it was massive. three kilometres long
! So, yeah, i see what you mean about flipping polygons and stuff.
- Akula
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Reply #9 -
May 29
th
, 2004 at 10:07am
Felix/FFDS
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Quote:
Dude i got the mdl to dfx convertor, and i did a B-36. The general shape of it worked, and i have to say that it was very accurate in shape, but it was massive. three kilometres long
! So, yeah, i see what you mean about flipping polygons and stuff.
Oh, that too - the scale doesn't come out "right".
Be careful about uploading your conversions ... people would not look favorably upon that type of activity.
Felix/
FFDS
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Reply #10 -
Jun 2
nd
, 2004 at 12:38pm
Akula.
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Colonel
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UK
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Posts: 943
yeh, i see your point, felix. but then again, i hardly ever upload my planes cos i dont know how. my version of winzip is really old and i dont know how to zip stuff. i mainly use them for personal use (and giving to my friends on floppy discs, loadsa floppy discs
). Anyway, i hear you, and i dont intend to steal anything.
Akula
- Akula
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