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› Explodable Object Library ???
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Explodable Object Library ??? (Read 625 times)
May 21
st
, 2004 at 10:21pm
tiger63
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Colonel
I love YaBB 1G - SP1!
Posts: 171
I'm so lost. ??? I'm trying to change a/c and .api macros into explodable objects to use in missions and such. Martin Wright told me it was the same as making CFS2 Weapons. But I'm completely lost on how to apply that to this. Please Help
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May 24
th
, 2004 at 7:35pm
mag_ddave
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Ddave Ops-CFS Scenery
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i have been reading all your posts about scenery building ,dp files,EOD etc. Quite a big bite to chew lol.
An alternative for explodeable objects would be to use Brunhost to build missions.It allows you to use the stock scenery objects and make them explodable objects.I'm not sure if its available here at Simviation or not.Maybe Sim Outhouse or one of the other CFS sites.
don wory, b hopy&&&&
http://www.geocities.com/ddave_9af/
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