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Help, please! (Read 190 times)
May 20th, 2004 at 2:02pm

Akula.   Offline
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Hey, people. I have just bought FSDS (and it totally rocks!!!!), and i have started to design and build simple aircraft, but i have come to a halt with animation and shaping fuselages. I have tried the tutorials, but to no avail. please, i need to build! any help would totally rock, so please post!
 

- Akula
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Reply #1 - May 21st, 2004 at 10:11am

d0mokun   Offline
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what is it you can't do mate?
-dano
 

Regards,&& Dano&&&&Daniel Dunn&&StudioTwentyOne design team&&&&Formerly known as Moomin_dan ...
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Reply #2 - May 21st, 2004 at 10:23am

Felix/FFDS   Offline
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This weekend I'll work on an updated tutorial for FSDS - quick and dirty way to make a "Katana" (using the images that come with FSDS.

Of course, this one will have retractable gear - for animation purposes, and is not intended to be a faithful and accurate representation.

 

Felix/FFDS...
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Reply #3 - May 21st, 2004 at 11:37am

Akula.   Offline
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I dont see how to shape tubes and stuff to make it look like a specific aircraft's fuselage. i think it may have something to do with the "Dot" mode, but i dunno.
 

- Akula
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Reply #4 - May 21st, 2004 at 12:16pm

Felix/FFDS   Offline
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Quote:
I dont see how to shape tubes and stuff to make it look like a specific aircraft's fuselage. i think it may have something to do with the "Dot" mode, but i dunno.


If you have a structured cylinder in FSDS:

Typcially I'll align the tube along the Z axis, and create as many cross-sections as I have main "features",

In cross section mode, I'll then scale the individual cross sections to the gross dimensions, and in point mode, select and scale individual or groups of points.  I'll alternate with moving the points of the cross-section in cross-section mode.

It sounds more complicated than it really is.  I hope to demonstrate it in the Katana tutorial.
 

Felix/FFDS...
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Reply #5 - May 21st, 2004 at 2:38pm

Akula.   Offline
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OH, i see now. thanks for the help, i really apreciate it.
 

- Akula
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