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blocked runways (Read 134 times)
May 20
th
, 2004 at 12:17pm
atotti2000
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Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
hi guys.
ive recently extended a runway to keep up with its real life counter part. to do this i have used AFCAD without any hitches.
unfortunately there are little 3d runway ends still there at the ends of the old runway.
is there any program i can use to delete them. (preferably other than Airport for windows as i have tried and cannot convert the files correctly.)
thanks
ant
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Reply #1 -
May 20
th
, 2004 at 3:36pm
garymbuska
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I would rather be flying
Jacksonville, Florida
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Posts: 2850
Atott1 2000
You may be having the same problem I had when I tried to move a VOR off a runway even though I managed to move it using AFCAD it still showed up in the middle of the runway. RollerBall found out that the problem was with the visual model of the vor was still at the old location. he wrote a XML program to solve the problem.
He might be able to shed some light on your problem.
Although it might not be the same thing at all.
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Reply #2 -
May 24
th
, 2004 at 2:42am
flyflyflyaway
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Fly Like an Eagle...
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Posts: 196
try deleting the old .BGL file and replacing it with a totally new one. for example load airport.bgl in AFCAD,extend your runway, the re save it in addon scenery>scenery as airport2.bgl. Then go back and delete the original airport.bgl
Asus A8V Deluxe&&AMD Athlon 64 3500+&&2 80 GB HD'S&&nVidia GeForce 5500OC &&FS2004&&&&
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Reply #3 -
May 24
th
, 2004 at 10:01am
garymbuska
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Colonel
I would rather be flying
Jacksonville, Florida
Gender:
Posts: 2850
Word to the wise
Be careful deleting orignal bgl files I tried doing this and wound up losing the airport. Even though I had moved the orignal file to a dummy folder then put it back. Some how or another I could no longer find the airport on the goto airport list. I wound up reinstalling FS in order to get the airport back. 8)
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May 24
th
, 2004 at 10:12am
atotti2000
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Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
plus, i would need to used a 3dmodelling program to replace the guildings and so forts. i donot think i will be doing this... ill just delete the modified one.
oh well.
thanks
ant
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Reply #5 -
May 24
th
, 2004 at 12:45pm
RollerBall
Ex Member
or...... (the dreaded new XML scenery system strikes again).......get hold of Airport or FSSC.
Then pop a nice little exclude in the middle of the existing runway to take it out and insert a nice new one of exactly the length you want. If the exclude is small enough - I've used ones as small as 5m square or less - you'll take out just the runway and leave the surrounding taxiways. You'll need to experiment a bit starting with a 'big' one and making it smaller and smaller and repositioning it to get the result you want.
I'm afraid I'm yet to be convinced about the new XML scenery approach that M$ will be adopting in all future sims which will not be reverse compatible. So far I think the problems that are appearing outweigh any advantages as far as I can see.
PS
ant, if the 'little 3d runway ends' are objects in their own right, you might try just placing tiny excludes on them to take em out. That's what I did with gary buska's VOR before I replaced it with another one in the new position.
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Reply #6 -
May 24
th
, 2004 at 1:15pm
atotti2000
Offline
Colonel
Heres...Joey!
Newcastle, UK
Gender:
Posts: 904
thanks roller ball.
i find i hard reading your messages as i keep looking and giggiling at your pig.
its great.
do you know of anything i can use to convert bgl files to scasm files? the programs i have used dont seem to work. thats is when i try to use Airport.
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