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Payload simulation (Read 213 times)
Apr 29
th
, 2004 at 6:20am
Poseidon
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Athens, Hellas
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Posts: 412
Hi,
I was wondering if it is possible (and how) to simulate the payload in FS2002. That is make my airplane behave as a heavier object when it is loaded with a given weight of cargo or passengers. Thanks for any help.
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Reply #1 -
Apr 29
th
, 2004 at 7:31am
jford74
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On the Ball!
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Posts: 43
go into the aircraft.cfg file of the aircraft. Use a text editor like notepad.
[WEIGHT_AND_BALANCE]
>>emptyweight"127000.00000<<
You modify the empty weight to simulate payload.
Hope that helps.
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Reply #2 -
Apr 29
th
, 2004 at 7:32am
dave3cu
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Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
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Hi Poseidon,
The payload is entered/edited in the [weight_and _balance] section of the aircraft.cfg file. You can look in one of the default a/c .cfg files for notation on the entry parameters.
There is a aircraft load editor here
http://www.simviation.com/fs2002utilities_gen5.htm
. Though I havent used it, it has an extensive readme file and may make the task easier than manual entries into the aircraft.cfg file.
Cheers,
Dave
As always, back up any files before editing..
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #3 -
Apr 29
th
, 2004 at 8:13am
Poseidon
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Athens, Hellas
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Posts: 412
I downloaded the load editor. Not bad. Thank you both.
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Reply #4 -
May 3
rd
, 2004 at 6:45am
Poseidon
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Colonel
Athens, Hellas
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Posts: 412
Hi again,
I also have another question. What are the position X, Y, Z values in the weight configuration? I guess it has to do with how the load impacts each axon (X, Y, Z) of the plane but I do not know more on this (how each value is represented and why some are positive while other are negetive).
As a second question is there any resource suggested for someone who wants to know more about aircraft.cfg?
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Reply #5 -
May 3
rd
, 2004 at 7:45am
dave3cu
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Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Hi Poseidon,
X,Y,Z are distance in feet from the a/c 'referance_datum_position'. A look at the [wieghts_and_balance] section of most any default a/c will explain. 'positive' is forward, left, or up from that point.
D'load the 'aircraft container sdk' from Microsoft to learn more about the various components of the a/c folder, including the aircraft.cfg.
http://www.microsoft.com/games/flightsimulator/fs2002_downloads_sdk.asp
Cheers,
Dave
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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Reply #6 -
May 4
th
, 2004 at 3:55am
Poseidon
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Athens, Hellas
Gender:
Posts: 412
Thanks
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Reply #7 -
May 4
th
, 2004 at 8:52pm
dave3cu
Offline
Colonel
Procrastinate now, don't
put it off.
3CU, Northern Wisconsin, USA
Gender:
Posts: 3077
Welcome
At that time [1909] the chief engineer was almost always the chief test pilot as well. That had the fortunate result of eliminating poor engineering early in aviation. Igor Sikorsky
I intend to live forever....so far, so good. Steven Wright
You know....you can just rip up a to-do list.
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