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gmax vs fsds2? (Read 214 times)
Apr 20th, 2004 at 7:58pm

Daz   Offline
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i have purchased fsds2 and have gmax on my system now obviously fsds is fairly easy to learn but my question is this...is there any big advantages to using gmax? ie is there stuff u can do in gmax that u cant in fsds? will gmax create a better visual model ?

much appreciated

daz
 

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Reply #1 - Apr 20th, 2004 at 8:14pm

TomD   Offline
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aha the million dollar question  Grin

the main thing is cutting windows, in FSDS it is extremely laborious, whereas in gmax you can use what is called a boolean to cut the windows.

I use fsds, but in a way i kind of wish i used gmax because it is a 'springboard' onto bigger and better things, and more complex design.
 
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Reply #2 - Apr 20th, 2004 at 8:29pm

f104g   Offline
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I use FSDS as well, although I am trying to learn G-max right now.

An advantage I found so far with G-max is that there are many tools and converters available for G-max , and you can save the 3-d models you create into many different formats.

There is an absolute avalanche of tools and info etc available for Gmax.

However I think FSDS is excellent for flight sim models, and I'm not thinking of giving it up just yet.

 
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Reply #3 - Apr 20th, 2004 at 9:01pm

Stratobat   Offline
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Quote:
Is there stuff u can do in gmax that u cant in fsds?


You can create aircraft for CFS 3 Tongue

Regards,
Stratobat
 

...&&&&'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
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Reply #4 - Apr 20th, 2004 at 9:01pm

Daz   Offline
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thanx guys i have a few projects in mind i might start in fsds..can always touch them up in gmax if neccessary

daz
 

AMD athlon XP2800+ @2.34ghz&&Epox 8RDA3G 400 fsb, 8x AGP&&1024MB DDR400 PC3200&&XFX 256MB FX5950 Ultra (oc 525/1.04)&&40 gig maxtor 7200rpm&&80 gig seagate baracuda 7200rpm&&
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