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Deleting trees in AFCAD v.2 (Read 271 times)
Apr 18th, 2004 at 4:24pm

flyboy 28   Offline
Colonel
Jacksonville, FL

Posts: 13323
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Just wondering if there's somthing I could use to get rid of trees in AFCAD. I'm making an airport that M$ left out, cause all it is, is a ballooning and helo tour spot. And the place where I put it has many trees, and when I go to test it in FS, it comes up like this...

...

Sad

So anything? Or do I have to find a spot where there's no trees? That's in its real location... When it's done, I'll upload it to SimV... It's my first scenery upload... Err... Any upload for that matter! Smiley

~James Wink

P.S.- I musta had an oil leak in my Stearman... Roll Eyes Tongue
 
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Reply #1 - Apr 18th, 2004 at 5:47pm
RollerBall   Ex Member

 
Hey James - just put a little exclude over the area where you have your scenery and all your problems will be little ones Wink

If you need to know how, there was a thread either here or in the scenery folder just a short while ago
 
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Reply #2 - Apr 18th, 2004 at 7:39pm

stevewilson   Offline
Colonel
Wish I had my pic here!
Hanford, Ca.

Gender: male
Posts: 445
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Flyboy  The thread RollerBall is talking about is an the bottom of this page. Just look for exluding and flattening switches by me.

PS listion to RollerBall, he knows AFCAD, sure has helped me.
 

Steve&&&&CPU: Intel Pentium 4 519 3.06 GHz &&Memory: 512MB (256MBx2) DDR PC3200 (400MHz) DIMM &&Intel Graphics Media Accelerator 900 Graphics&&Motherboard: Intel Augsburg &&SATA 8MB Cache 160GB 7200 &&CD R/W ROM, DVD-R/RW&&1 CPU FAN, 1 ANTEC FAN&&300 W PSU, WITH FAN &&FS9/2002&&...
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