Search the archive:
YaBB - Yet another Bulletin Board
 
   
 
Page Index Toggle Pages: 1
Send Topic Print
bglcomp error (Read 118 times)
Apr 15th, 2004 at 11:03am

cleobis   Offline
Colonel
OPorto, Portugal

Gender: male
Posts: 417
*****
 
hi there:) I've created a very simple scenery (my 1st) and like to export it, but I can't transform it in bgl file! I export it in gmax and only the scenery.mdl option is there, so I use that and then I installed bglcomp, but when I click the bglcomp, it only gives a dos screen flash and then back to desktop:( I have the xml4.0 file, I put them in the plugins folder, and also where bglcomp is located, can anybody help me??
 

...&&*** Força Aérea Portuguesa *** www.emfa.pt/
IP Logged
 
Reply #1 - Apr 15th, 2004 at 2:15pm

Dan   Offline
Colonel
Meet Bogart! Thanks CRAIG!
Carmarthenshire, Wales, Uk!

Gender: male
Posts: 2053
*****
 
Why not use FSSC? http://fssc.avsim.net/ It is hard initally, but rewarding. Is this for FS9? If so, I can't really help you...
Dan
 
IP Logged
 
Reply #2 - Apr 15th, 2004 at 6:08pm

Firestriker   Offline
Colonel
Gearhart, Oregon

Gender: male
Posts: 274
*****
 
cleobis,

You need to read the gmaxSceneryTutorial.doc which is included in the fs2004_sdk_gmax_setup.exe archive. It explains how to export  and compile scenery objects to bgl files for FS9.

Lou
 
IP Logged
 
Page Index Toggle Pages: 1
Send Topic Print