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just got this idea for fs2006 (Read 1704 times)
Mar 31st, 2004 at 9:25am

Flysh172   Offline
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i was thinking earlier and i remember one of the flight unlimited games that had fighters intercept you if you wandered into restricted airspace.

now this may be getting a bit to broad, but what if microsoft went in and implemented military training exercises along with all the regular civilian traffic. MOAs could go hot at a moments notice, and centers could relay the information to you if your on an IFR flight plan or VFR flight following.  UHF radios and radio frequencies could be added. and of course if you strayed into a restricted area without permission you could be greeted by an F-16 Grin

anyway it is just a thought, thanks for readin Smiley
 
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Reply #1 - Mar 31st, 2004 at 11:17am

ashaman   Offline
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I think that M$ should add the option, in the next release, to simulate random technical emergencies, like an engine dieing on you, or electrical or mechanical problem, while you're up in the air and you being able to call ATC for a priority landing or something like that.

Not the scheduled systems fault with absence of ATC emergency procedures like they are right up now.  It's just unreal.  Undecided

Everyone knows that those occurrences are NOT the best part of a flight, and I sure as hell would not want to find myself in a situation like that FOR REAL.  Shocked

But we're talking about simulation here, and it would add a lot under the realism of the simulation itself if someone too liberal with the throttle, or unattentive to the engine's working parameters, would find him/herself with an engine on fire.

My two cents.  Smiley
 

There's but one real cure for human stupidity. It's called DEATH.&&&&At the moment mourning the assassination of sarcasm and irony for the good of the "higher".&&&&Proud FSIX user. Active user of FS98, X-plane and novice of Orbiter.&&&&Seen the GREAT service pack for FSX and its usefulness, really awaiting for FS11 to upgrade.&&&&AMD Athlon Xp 2400@2700&&MB Asus A7V8XX&&1Gb ram DDR 400 @ 333&&ASL Nvidia Geforce 6600gt 128Mb DDR3 AGP&&Creative Sound Blaster Live&&Windows XP Professional Sp2&&2 HD Maxtor 40Gb - 1 HD Maxtor 80Gb
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Reply #2 - Mar 31st, 2004 at 11:31am

Brett_Henderson   Ex Member
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Quote:
But we're talking about simulation here, and it would add a lot under the realism of the simulation itself if someone too liberal with the throttle, or unattentive to the engine's working parameters, would find him/herself with an engine on fire.

My two cents.   


Add my two-bits and make it 27 cents. That's the best suggestion I've heard. Take it one step further and keep track of cumulative abuse. Like.. if you  land hard, most of the time in the Baron.. next time you fly it.. the gear may fail.. or not even extend.. on final  Wink
 
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Reply #3 - Mar 31st, 2004 at 11:35am

Skittles   Offline
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    I agree as well. When I setup system faults to happen "randomly", I'm still anticipating it, so I'm not surprised when they happen.

    I've mentioned it before, somewhere else, that M$ should implement ATC responses to IFF Emergency squawks. 7600 and 7700 mostly.

Joe
 

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They both will work perfectly, until you open windows.
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Reply #4 - Mar 31st, 2004 at 3:17pm

Moach   Offline
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i remember once i found an addon program that adds a realistic chance of something going wrong during the fligh...

it was in FsPlanet, so obviously, i could not download it... Tongue

and i think it was designed for fs2002 Roll Eyes
 

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Reply #5 - Mar 31st, 2004 at 6:13pm

BeukStylez03   Offline
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Quote:
Add my two-bits and make it 27 cents. That's the best suggestion I've heard. Take it one step further and keep track of cumulative abuse. Like.. if you  land hard, most of the time in the Baron.. next time you fly it.. the gear may fail.. or not even extend.. on final  Wink



Yea, but do you think microsoft would be able to program the game so that as soon as you make contact with the ground (even if you can legitimately ditch the plane with minimal damage) it doesnt say "CRASH" on that annoying green line?
 

-Steve Butka
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Reply #6 - Mar 31st, 2004 at 6:15pm

ashaman   Offline
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***i remember once i found an addon program that adds a realistic chance of something going wrong during the fligh...***

Yes, I remember having seen it too somewhere, somewhen, but this begs the question: Why buy apart (and for other money) which should be given with the main program?

And even then, what about the ATC?  how can I ask ground for a priority landing?

Another third party program?   Tongue
 

There's but one real cure for human stupidity. It's called DEATH.&&&&At the moment mourning the assassination of sarcasm and irony for the good of the "higher".&&&&Proud FSIX user. Active user of FS98, X-plane and novice of Orbiter.&&&&Seen the GREAT service pack for FSX and its usefulness, really awaiting for FS11 to upgrade.&&&&AMD Athlon Xp 2400@2700&&MB Asus A7V8XX&&1Gb ram DDR 400 @ 333&&ASL Nvidia Geforce 6600gt 128Mb DDR3 AGP&&Creative Sound Blaster Live&&Windows XP Professional Sp2&&2 HD Maxtor 40Gb - 1 HD Maxtor 80Gb
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Reply #7 - Mar 31st, 2004 at 8:38pm

JBaymore   Offline
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There is a very nice payware addon called ALERT! that adds this kind of stuff into the sim.  It is now available for fs2004.

It allows random and configurable complex and sequential systems failures.  it keeps track of systems abuse and such.

best,

................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #8 - Mar 31st, 2004 at 8:40pm

JBaymore   Offline
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I agree that the restricted airspace concept would be really "slick".  Have an AI F-XX show up and do the "follow me" thing.

Also activating the emergency squak codes and having that result in appropriate action and emergency clearances from ATC.

The squak codes shouldn't be too hard to implement.  The intercept..... a bit more so.

best,

....................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #9 - Mar 31st, 2004 at 9:28pm

crj700   Ex Member
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Quote:
There is a very nice payware addon called ALERT! that adds this kind of stuff into the sim.  It is now available for fs2004.

It allows random and configurable complex and sequential systems failures.  it keeps track of systems abuse and such.

best,

................john


Hello John,

can you tell where I could find this software?

Thanks.

Jean-Francois.
 
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Reply #10 - Mar 31st, 2004 at 10:20pm

JBaymore   Offline
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Jean Francouis,

You'l find it on this webpage:

http://www.flytechsoft.com/

It is 19.95 Euros.

best,

.................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Reply #11 - Mar 31st, 2004 at 10:25pm

crj700   Ex Member
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Thanks John! I'll check it out.

BTW, great homebuilt you're building... Keep up the good work.

JF
 
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Reply #12 - Mar 31st, 2004 at 11:34pm

RitterKreuz   Offline
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here are a few i bet you havnt thought about...

when you fly into australia or china or the UK... how about having the english or chinese or aussie accents? and even tail numbers unique to the region. I was flying around in Germany and i swear i head a cessna with an "N" number call up... which in Germany it wouldnt be an "N" number it would be a "D" number...

How about having to communicate with ATC via the PCs microphone? the ATC would be programmed to pick up on certain key words in your read backs. (Out there but still a neat idea?) and you could use the number keys as a back up still of course.

I have never once been assigned an IFR holding pattern by ATC even with traffic up to 100%... im sure the game isnt programmed for that but it would be that much neater if it was.

When you start out at the gate for an IFR flight in an airliner... how about background noise of loading passengers and the pre-taxi briefing provided by the flight attendant? all the while airport service vehicles move around your aircraft loading bags or what not.

Another idea... when you get a pushback instead of just rolling backwards when you hit shift P... why not have a little tug roll upand hook up to push you?

There are a million things that could be done to make it "better" than 2004 but i think making it better will be all in the little details!

 
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Reply #13 - Mar 31st, 2004 at 11:37pm

RitterKreuz   Offline
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another little detail... the visible ripple effect you can see behind a hot and running jet engine.     you know what im talking about right?
 
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Reply #14 - Mar 31st, 2004 at 11:59pm

JBaymore   Offline
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Quote:
Thanks John! I'll check it out.

BTW, great homebuilt you're building... Keep up the good work.

JF



crj700,

No problem.  It is a pretty interesting program.  I plan to purchase it eventually..... after a lot of cockpit construction stuff.  The one missing component in it is the visual effects files to "match" what the controls are doing.  If you deploy flaps at too high a speed.... I don't just want them to break realistically as far as their function and drag and so on....... I want to SEE them stuck open or ripped off  Grin.

And thanks for the kind words about the homebuild cockpit I'm working on.  I am trying to keep documenting the thing in sort of a "how to" fashion down in the "Homebuild" forum.  Digital cameras are great  Wink.  Hopefully, some others will eventually be insprired and will give it a try too.

It is now starting to LOOK like a cockpit....... which is getting me more and more excited about it.


best,

......................john
 

... ...Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M,  Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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