Hi Steelx. My tute was intended for adding repaints to the default aircraft. It should give you the basic idea but repaints for 3rd party aircraft will be slightly different. They will usually be configured ready to install with a sample Aircraft.cfg entry in the Readme file. To install the repaint - paste the new texture folder into the aircraft it belongs with. This should already have the correct folder name -
texture.volga_dnepr in the case of the An 124. Open Aircraft.cfg in Notepad & copy/paste the complete sample [fltsim.x] entry from the Readme below any existing ones. Make sure to change the number of the new [fltsim.x] entry to the next in sequence. For example: If the only variation of the aircraft is [fltsim.0] change the added entry to [fltsim.1]
This is already the case with the repaint you mention. Here's the sample entry from readme.txt.
Existing [fltsim.0] entry
......................
......................
etc.[fltsim.1]
title=Antonov AN-124 Volga Dnepr
sim=an124
model=
panel=
sound=
texture=volga_dnepr
<---- This is the texture.volga_dnepr folder containing your repainted textures
checklists=
description=Antonov AN124-100 operated by Volga Dnepr Heavy Lift UK. Textures by Nick Black. Model by Tom Ruth. Modified default 747400 aircraft.cfg by Alexander Kvitta and Thomas Ruth.
ui_manufacturer=Antonov
ui_type=AN124
ui_variation=Volga Dnepr
atc_heavy=1
atc_id=82079
atc_airline=VOLGA
atc_flight_number=8240
Existing [General] entry
...................
...................
etc.