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AI planes intercepts (Read 1069 times)
Mar 25
th
, 2004 at 7:35am
jfg123
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Colonel
I love YaBB 1G - SP1!
Posts: 69
Dear Sim and other pilots.
I have found a new game withing the FS9. That is to try to fly parrallel with any AI planes, and pretend I am helping them land and so on. I think this is possible, but how do I intercept and then turn parallel with same speed as AI planes, Say with a F16, Mooney Bravo, or P51. When try this it so fast that I can't catch them on the way to land.
Any helps here?
JFG 123
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Reply #1 -
Mar 26
th
, 2004 at 6:37pm
iVIPER21
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check six
Posts: 62
hey,
i've been doing this for fun, too. i try to make it like a real world interception (suspect aircraft isn't sqwacking/ deviation from flight plan without notice to ATC, that kind of thing) and then escort them in to land. the only help i can give you is to become familiar with the different approaches into the large airport you fly near. also, set the AI traffic to between 80%-100% to ensure there will be planes departing and arriving. also, you have to constantly make adjustments to your speed using the throttle, speedbrake ( / ) during the enroute portion and then flaps, gear, throttle and speedbrake on approach or else you will be going too fast in the F-16. and finally, make sure you have fs9 setup so that it displays other aircraft's ID tags including type or plane and distance. here's a screenshot of my interception of a 737. hope all this helps.
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Reply #2 -
Mar 27
th
, 2004 at 7:35am
jfg123
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I love YaBB 1G - SP1!
Posts: 69
Thanks Viper 21,
If you get by mistake, behind the intercept planes to close, do sau the jets engines blow your plane out of control?
Also how do you get your HUD brighter with sun or bright skies in the back ground?
Again thanks for Your helps.
JFG 123
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Reply #3 -
Mar 27
th
, 2004 at 11:12pm
iVIPER21
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check six
Posts: 62
hey,
you can adjust the brightness of your HUD by clicking on the up/down arrows (see pic). also, you can bring up the GPS by clicking on the "A/G" button (see pic).
don't worry about getting behind the jet engine exhaust when intercepting. unlike in the real world, there is no "jet wash" or "wake turbulence" built into fs9
just be sure not to collide with the intercept aircraft and you'll be ok
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Reply #4 -
May 14
th
, 2004 at 6:38am
Mike Thurman
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Mmm, forbidden donut!!
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And also, if you cant find any AI to intercept, you may want to go to places like LA, and NYC to find LOTS of planes, i've noticed there's hardly any AI in the country, etc.
I have a program (freeware) that adds a ton of AI to the canary islands in FS9, you could try it out if you want to constantly follow planes, lol.
Hope this helps,
Mike
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Reply #5 -
May 14
th
, 2004 at 6:41am
Mike Thurman
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Mmm, forbidden donut!!
Umm, underwater
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Quote:
don't worry about getting behind the jet engine exhaust when intercepting. unlike in the real world, there is no "jet wash" or "wake turbulence" built into fs9
just be sure not to collide with the intercept aircraft and you'll be ok
I cant say thats correct actually,
I got right behind and MD-80's engine, and i started shaking and loosing speed, i'm pretty sure it was that.
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Reply #6 -
May 14
th
, 2004 at 11:36am
Dan
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I heard there was a gaueg out there that worked as an AI 'radar'. where can I get it?
Dan
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OCUK - The best UK shop
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Reply #7 -
Nov 14
th
, 2004 at 12:31pm
Insert Name Here
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Posts: 275
Dan, its not a gauge but a very nicely done panel..
Find it here:
http://www.simviation.com/fs2002panels12.htm
Specs&&3.0Ghz Celeron D&&1.5GB PC3200 DDR&&nVidia 7600GT 256MB GDDR3
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Reply #8 -
Nov 14
th
, 2004 at 5:30pm
jknight8907
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Also, if you get directly behind an AI plane and get somewhat close, you're plane will immediately go to zero airspeed and you will quite literally fall out of the sky. Other than that it's great fun, although multiplayer formation is even better because you don't have that "falling out of the sky" problem, and you can impress the other person.
&&It is better to remain silent and be considered a fool, than to open your mouth and remove all doubt.&&&&There were once four people named Everybody, Somebody, Nobody and Anybody. Somebody had to do a job, but Nobody wanted to do it. Nobody could see that Anybody could do it, and Somebody got angry about that because it was Everybody's job. Nobody ended up doing it, and it so happened that Everybody blamed Somebody when Nobody did what Anybody could have done.
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