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› Built-in crash at takeoff
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Built-in crash at takeoff (Read 135 times)
Mar 18
th
, 2004 at 8:43pm
Lysander77
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Colonel
You can't send a kid up
in a crate like that!
Bryn Mawr
Gender:
Posts: 125
Using a Westland Lysander from the Royal Air Force 2000 package, as an add-on in MS Flight Simulator 2002, I have somehow built-in a crash that occurs each time I create a flight at certain specific airports -- airports also added-on from the British Airports series, as well as the standard MS airports.
The flight starts with the Lysander on the runway in normal fashion, then in five or ten seconds the ship jumps up a few feet and smashes down into the runway, burying the landing gear in the runway.
Is this problem likely to be lurking in the aircraft files? Or has something corrupted the MS Flight Simulator 2002 files?
Any clues greatly appreciated.
Lysander77
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Reply #1 -
Mar 18
th
, 2004 at 9:08pm
SilverFox441
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Now What?
Mississauga, Ontario, Canada
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Posts: 1467
Sounds like the static cg height in the .cfg file is set wrong. If it is set too low the plane will hop as you describe and then land on the surface. If it lands hard enough it will trigger a crash event.
You can look for an entry like:
static_cg_height=5.3 under the [contact points] heading.
Raise the number slightly, save the file and reload the plane and try it.
You can edit the aircraft.cfg file on notepad.
Steve
(Silver Fox)
Daly
&&
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Reply #2 -
Mar 18
th
, 2004 at 10:52pm
Lysander77
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Colonel
You can't send a kid up
in a crate like that!
Bryn Mawr
Gender:
Posts: 125
Many thanks indeed. A most prompt and exceedingly helpful suggestion -- with very thorough instructions!
Gratefully,
Lysander77
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