Search the archive:
Simviation Main Site
|
Site Search
|
Upload Images
Simviation Forum
›
Design Forums
›
Scenery & Panel Design
› Using landscape to represent data
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
‹
Previous Topic
|
Next Topic
›
Pages: 1
Using landscape to represent data (Read 201 times)
Mar 12
th
, 2004 at 9:31am
seppie
Offline
Captain
I love YaBB 1G - SP1!
Posts: 3
I would like to build terrain with objects that represent data. For example, the height of a cylinder might correspond to some data value. The user could then fly through a field of data. Ideally, this terrain could be updated semi-frequently. I am new to all this. Is this possible? If so, could you briefly outline how I would go about it?
???
Back to top
IP Logged
Reply #1 -
Mar 13
th
, 2004 at 1:31pm
Saratoga
Ex Member
Exactly what do you mean? It was a little confusing to read that. However, depending on who you talk to, you will probably be using Airport for Windows, FSSC, and with the types of things you were describing, EOD. All of which are available here, except maybe EOD. And I know Airport and EOD are free, that's what I use.
Back to top
IP Logged
Reply #2 -
Mar 13
th
, 2004 at 3:41pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Just so you know, FSSC is Flight Simulator Scenery Creator and EOD is Easy Object Designer.
What you are describing sounds interesting, if I am reading it right. Sort of like a virtual data storage system, right?
You might also want to learn how to use Gmax (also free) and create the little stuff for this project.
Back to top
IP Logged
Reply #3 -
Mar 13
th
, 2004 at 3:43pm
Saratoga
Ex Member
Sorry for abreviating. I get in the practice and forget sometimes.
Back to top
IP Logged
Reply #4 -
Mar 16
th
, 2004 at 9:56pm
seppie
Offline
Captain
I love YaBB 1G - SP1!
Posts: 3
Thanks for the input. The idea I have is to do a type of virtual reality system. I have in mind possibly creating buildings where various attributes of the buildings might correspond to certain data values. For example, lenght, width, height, color, etc might have a correspondence to attributes of the data.
How hard is it to read in a datafile of say 500 items, each with multiple data fields and then create through a macro buildings to represent the data attributes?
Which tool would be best for this task?
Back to top
IP Logged
Reply #5 -
Mar 17
th
, 2004 at 1:21am
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Well, as far as I know, there isn't a program out there that can convert raw data into something usable by any other program. If you are really wanting to do this you could just enter all the information in by hand using FSSC. You might also want to create your own macros for this, to lend it a sort of VR experience feel.
Back to top
IP Logged
Reply #6 -
Mar 17
th
, 2004 at 11:08am
seppie
Offline
Captain
I love YaBB 1G - SP1!
Posts: 3
Entering data by hand is not a viable option. I want something that could be semi-frequently updated.
Writing a macro is fine. Which would be better for this task -- FSSC or GMAX?
I need to be able to read the data in from say a text file and then create buildings or something else with dimensions based on the data.
Back to top
IP Logged
Reply #7 -
Mar 17
th
, 2004 at 6:02pm
Travis
Offline
Colonel
Cannot find REALITY.SYS.
Universe halted.
Dripping Springs, TX
Gender:
Posts: 4515
Like I said, I haven't heard of a program that can be used to convert info directly from a file to a format FS can use, and I have been doing this for awhile. The closest thing you could get that would do what you want would be FSSC. Gmax doesn't handle scenery very well.
Back to top
IP Logged
Pages: 1
‹
Previous Topic
|
Next Topic
›
« Home
‹ Board
Top of this page
Forum Jump »
Home
» 10 most recent Posts
» 10 most recent Topics
Current Flight Simulator Series
- Flight Simulator X
- FS 2004 - A Century of Flight
- Adding Aircraft Traffic (AI) & Gates
- Flight School
- Flightgear
- MS Flight
Graphic Gallery
- Simviation Screenshots Showcase
- Screenshot Contest
- Edited Screenshots
- Photos & Cameras
- Payware Screenshot Showcase
- Studio V Screenshot Workshop
- Video
- The Cage
Design Forums
- Aircraft & 3D Design
- Scenery & Panel Design ««
- Aircraft Repainting
- Designer Feedback
General
- General Discussion
- Humour
- Music, Arts & Entertainment
- Sport
Computer Hardware & Software Forum
- Hardware
- Tweaking & Overclocking
- Computer Games & Software
- HomeBuild Cockpits
Addons Most Wanted
- Aircraft Wanted
- Other Add-ons Wanted
Real World
- Real Aviation
- Specific Aircraft Types
- Autos
- History
On-line Interactive Flying
- Virtual Airlines Events & Messages
- Multiplayer
Simviation Site
- Simviation News & Info
- Suggestions for these forums
- Site Questions & Feedback
- Site Problems & Broken Links
Combat Flight Simulators
- Combat Flight Simulator 3
- Combat Flight Simulator 2
- Combat Flight Simulator
- CFS Development
- IL-2 Sturmovik
Other Websites
- Your Site
- Other Sites
Payware
- Payware
Old Flight Simulator Series
- FS 2002
- FS 2000
- Flight Simulator 98
Simviation Forum
» Powered by
YaBB 2.5 AE
!
YaBB Forum Software
© 2000-2010. All Rights Reserved.