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› 3D approach lights
(Moderators: Mitch., Fly2e, ozzy72, beaky, Clipper, JBaymore, Bob70, BigTruck)
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3D approach lights (Read 205 times)
Mar 9
th
, 2004 at 4:36pm
Priskac
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Reply #1 -
Mar 9
th
, 2004 at 8:55pm
JBaymore
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Under the curse of the
hombuilt cockpit!
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Looking in the background.........
the infamous "floating trees" have struck again.
Do you have add-on mesh installed?
best,
................john
Intel i7 960 quad 3.2G LGA 1366, Asus P6X58D Premium, 750W Corsair, 6 gig 1600 DDR3, Spinpoint 1TB 7200 HD, Caviar 500G 7200 HD, GTX275 1280M, Logitec Z640, Win7 Pro 64b, CH Products yoke, pedals + throttle quad, simpit
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Mar 10
th
, 2004 at 5:06am
bm
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UK
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Those are great! How did you make them? I am about to make some approach lights for bristol airport, I'll try to copy them if you don't mind
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Reply #3 -
Mar 12
th
, 2004 at 7:12pm
Saratoga
Ex Member
Your pics are too big I think. I am running at 1152x768 and they still take up a lot of the screen.
Nice idea though, not something most people think of.
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Reply #4 -
Apr 4
th
, 2004 at 11:04pm
stevewilson
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Hanford, Ca.
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Those really do look great, I'm building an airport and would really like to enclude some of those. And yes how did you make them???
Steve&&&&CPU: Intel Pentium 4 519 3.06 GHz &&Memory: 512MB (256MBx2) DDR PC3200 (400MHz) DIMM &&Intel Graphics Media Accelerator 900 Graphics&&Motherboard: Intel Augsburg &&SATA 8MB Cache 160GB 7200 &&CD R/W ROM, DVD-R/RW&&1 CPU FAN, 1 ANTEC FAN&&300 W PSU, WITH FAN &&FS9/2002&&
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