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DXT5 (Read 168 times)
Mar 8
th
, 2004 at 7:19pm
Han
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Posts: 27
Some might have noticed that the new imagetool.exe that was in the SDK just released, has an option called DXT5 (instead of DXT1 and 3). Did anyone figured out what it does? or where it's meant for..?
Pilots are the best computers we can put aboard aircraft, and the only ones that can be massproduced with unskilled labor..
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Mar 8
th
, 2004 at 9:56pm
d0mokun
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just a guess but probably something to do with clouds. the gamepack offers an option to export as a 'cloud' file, so i'm guessing dxt5 offers the texture type that a 'cloud' model would need.
but then again i don't know and am just guessing. however I can bet that Felix'll know... lol
dano
Regards,&& Dano&&&&Daniel Dunn&&
Studio
TwentyOne design team&&&&Formerly known as Moomin_dan ...
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Mar 9
th
, 2004 at 6:11pm
Han
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Posts: 27
good point..didn't think about that, maybe cause I was hoping it had to do with the possibility to create bumpmaps...bummer..still not possible..
Pilots are the best computers we can put aboard aircraft, and the only ones that can be massproduced with unskilled labor..
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Mar 9
th
, 2004 at 6:36pm
d0mokun
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i dont think the crappy fs9 engine (well its not that crappy) can handle bump maps, can it?
be nice to find a way if it can.
dano 8)
Regards,&& Dano&&&&Daniel Dunn&&
Studio
TwentyOne design team&&&&Formerly known as Moomin_dan ...
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Mar 10
th
, 2004 at 5:57am
Han
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Posts: 27
oh..watch it dano...I still think it's one of the best graphics engines ever designed. Sure it can't follow the stuff of some shoot um up games, but then again, those games bring multi gigahertz processors on their knees by just trying to display 50.000+ poly scenes. In a very tiny world compared to FS..
Earlier there was talk of implementing bumpmaps, and I'm pretty sure that graphic enginewise it's very easy to do. I think it's more of a marketing decision not to use it, since it will create another burden on the PC...but I sure want it...
Pilots are the best computers we can put aboard aircraft, and the only ones that can be massproduced with unskilled labor..
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Mar 10
th
, 2004 at 9:13am
d0mokun
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What's cooler than cool?
Ice cold!
Staffs, UK
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Posts: 1165
i agree, it'd look a lot more.. realistic.. with bumps. still, there are a few texture mod files out there that have added depth in order to try and emulate bump maps.. but it doesnt do it for me. makes it all look a bit.. stupid. imho.
still.. guess we wait until the next fs is released.
Regards,&& Dano&&&&Daniel Dunn&&
Studio
TwentyOne design team&&&&Formerly known as Moomin_dan ...
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