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gmax error - scale applied (Read 98 times)
Mar 6th, 2004 at 9:51am

jrachal   Offline
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Hey guys I am new to modeling.  However when I try to export my Gmazx model using the CFS3 gamepack plug-in,  I get the following error:  Node - Fuselage01 has scale applied.  Fuselage01 is one of the parts of the model.  Although an mdl file is created I can't view it - any help here?
 
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Reply #1 - Mar 6th, 2004 at 1:10pm

Hellhound   Offline
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yup. go to the hierchy tab (the one with the boxes, near the animation one) and go all the way down. select the offending part, and click under reset, scale. that should do it
 

...&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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