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› gmax error - scale applied
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gmax error - scale applied (Read 98 times)
Mar 6
th
, 2004 at 9:51am
jrachal
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2nd Lieutenant
I love YaBB 1G - SP1!
Posts: 1
Hey guys I am new to modeling. However when I try to export my Gmazx model using the CFS3 gamepack plug-in, I get the following error: Node - Fuselage01 has scale applied. Fuselage01 is one of the parts of the model. Although an mdl file is created I can't view it - any help here?
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Mar 6
th
, 2004 at 1:10pm
Hellhound
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somewhere
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yup. go to the hierchy tab (the one with the boxes, near the animation one) and go all the way down. select the offending part, and click under reset, scale. that should do it
&&&&well of course! i'm trying to hit them!&&&&always fight fire with fire... because you get a bigger one!
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